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Author Topic: Civilization style forum game  (Read 3250 times)

Toaster

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Re: Civilization style forum game
« Reply #15 on: October 28, 2011, 12:16:45 pm »

That's fine- they'll keep.

Second verse, same as the first!

Choppers continue to chop.
Trainees continue to train.
New civvies train into workers as well.


REDACTED- new orders below.
« Last Edit: October 28, 2011, 01:20:28 pm by Toaster »
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Keff

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Re: Civilization style forum game
« Reply #16 on: October 28, 2011, 12:47:23 pm »

That's fine- they'll keep.

Second verse, same as the first!

Choppers continue to chop.
Trainees continue to train.
New civvies train into workers as well.

Actually 1 turn left means that they began training at the beginning of the turn I just posted and they'll be finished by the beginning of the next turn.
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Toaster

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Re: Civilization style forum game
« Reply #17 on: October 28, 2011, 01:07:03 pm »

So just to be sure, they're available for orders this turn?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Keff

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Re: Civilization style forum game
« Reply #18 on: October 28, 2011, 01:09:24 pm »

So just to be sure, they're available for orders this turn?
Yes, when I make a post its the beginning of a turn and the actions of a turn happen during the planning phase where you post what you want to do.
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Toaster

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Re: Civilization style forum game
« Reply #19 on: October 28, 2011, 01:20:08 pm »

New orders, then!

Choppers continue to chop.
New five workers build a mine at 8Q.
New civvies train into workers as well.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

lemon10

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Re: Civilization style forum game
« Reply #20 on: October 28, 2011, 05:40:33 pm »

Mine Builders continue to build mine.
3 workers from 11a move to 11b, the other 2 from 11a move to 10b. They all start to chop wood.
Train 5 civilians into workers.

Question: Can our units move diagonally? Can they attack diagonally?
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Keff

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Re: Civilization style forum game
« Reply #21 on: October 29, 2011, 04:17:57 am »

Mine Builders continue to build mine.
3 workers from 11a move to 11b, the other 2 from 11a move to 10b. They all start to chop wood.
Train 5 civilians into workers.

Question: Can our units move diagonally? Can they attack diagonally?
They can move and attack in any direction but most of the units need to be on the same square to fight (except snipers, tanks and anti-air).
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Strife26

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Re: Civilization style forum game
« Reply #22 on: October 29, 2011, 07:42:33 am »

Train five more workers, build a mine one tile above my base.
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Ukrainian Ranger

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Re: Civilization style forum game
« Reply #23 on: October 29, 2011, 10:26:14 am »

What did you use to draw the map?
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Keff

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Re: Civilization style forum game
« Reply #24 on: October 29, 2011, 10:29:53 am »

Still didn't have time to add those new units.:(
Spoiler: Map (click to show/hide)
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Keff

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Re: Civilization style forum game
« Reply #25 on: October 29, 2011, 10:33:03 am »

What did you use to draw the map?
Opened a 35x35 size file in Gimp then drew the tiles, saved them as a pattern and bucketfilled them into my map grid
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Toaster

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Re: Civilization style forum game
« Reply #26 on: October 29, 2011, 08:09:11 pm »

Okay.

New 5 civs train into workers
New 5 workers build mine at 9Q
5 workers that just finished mine start another at 9R
All 5 woodcutters go start a mine at 8S
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Strife26

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Re: Civilization style forum game
« Reply #27 on: October 31, 2011, 08:08:53 am »

Train all of my civies to workers, continue work on the mine.
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lemon10

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Re: Civilization style forum game
« Reply #28 on: October 31, 2011, 01:15:58 pm »

Question: Do the resources that we harvest this turn become usable for buildings this turn?
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Keff

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Re: Civilization style forum game
« Reply #29 on: October 31, 2011, 01:44:16 pm »

Question: Do the resources that we harvest this turn become usable for buildings this turn?
Yes
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