Pretty fun game, considering I was making everything up as I went along. To summarize everything;
First, the Troubleshooters had to get to the Troubleshooter HQ. Unfortunately the messenger bot sent to them gave the room number and time they were suppose to be there in binary. One character managed to decode the room number, with a really really lucky roll.
As soon as they were outside, they were in the middle of a large crowd of people rushing to get to work. They all forgot where the troubleshooter HQ was, so one of them consulted their PDC. He found that the HQ was to the east, but only two other people followed him while the others went west.
The people who went east arrived at the HQ without any incident. The people who went west on the other hand, go hopelessly lost. They decided to try to steal a hovercraft then, and attempted to steal one that was in motion. One troubleshooter got ran over by it, and the other got hit in the face.
The group at the HQ knew what the room number was, but there was no one around and there were four hallways in front of them. With only ten minutes left until briefing, and the doors to far away to see the numbers one of the troubleshooters pulled out a treasonous set of binoculars to spot the room numbers on the door.
They found the room and got in just on time, but the briefing officer was acting odd. He kept on saying code phrases and flashed handsigns. A few troubleshooters noticed that he was using outdated secret society phrases and signals. The other three eventually showed up, and were executed for being late.
The new clones showed up, and listened to their briefing. They were tasked with destroying an R&D experiment gone wrong rampaging across the city, unfortunately for one of the troubleshooters he returned a handsignal to the briefing officer and was killed for being apart of a secret society.
Once they were done with their briefing they all met with their secret society contacts (One of them was even a triple agent, awesomely enough.), and they went on their way. They all jumped into a Red (?) hovercraft and went on their way. Once they got to the entrance to the distract where the experiment was suppose to be, the way was blocked by wreckage.
So then the crazy person in the group decided to floor it, and speed into the wreckage. He drove the craft until they luckily found a ramp, and they flew over the wreckage.
And then the session ended.
Over all it was pretty fun, and we'll be playing again next sunday.