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Author Topic: Paranoia RPG, The Computer is your friend!  (Read 84542 times)

Ricky

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Re: Paranoia RPG, The Computer is your friend!
« Reply #1035 on: September 08, 2012, 08:22:15 pm »

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Ah, I wish I had been lucky enough to be scum.
I'd make such great scum...

Julius Clonkus

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Re: Paranoia RPG, The Computer is your friend!
« Reply #1036 on: September 08, 2012, 08:31:25 pm »

Do what you want 'cause a space pirate is free!
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Holy schist, this thread is mica me sick.
DF Players never truly leave.  They just abandon the fortress for a few years and then reclaim.

Harry959

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Re: Paranoia RPG, The Computer is your friend!
« Reply #1037 on: September 08, 2012, 08:35:26 pm »

Someone should make a mod for cat gas masks in Dwarf Fortress.
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Zecro_The_Scourge

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Re: Paranoia RPG, The Computer is your friend!
« Reply #1038 on: September 12, 2012, 10:15:36 am »

Intro to paranoia courteousy of my players.

Spoiler (click to show/hide)
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"Also I always figured you were like Tesla, only requiring two hours of sleep before going onto whatever you do"

Zecro_The_Scourge

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Re: Paranoia RPG, The Computer is your friend!
« Reply #1039 on: September 13, 2012, 12:26:29 pm »

So I acquired a rogue trader rulebook and am assimilating its rules, would you guys like to see a rogue trader game based off in the same universe of the current one or would you like a completely different campaign?
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"Also I always figured you were like Tesla, only requiring two hours of sleep before going onto whatever you do"

Julius Clonkus

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Re: Paranoia RPG, The Computer is your friend!
« Reply #1040 on: September 13, 2012, 12:34:56 pm »

Well, considering the fact we captured a space ship, I suppose we can switch over to that - same campaign, same characters, but a different, more suitable ruleset for the glorious galactic conquest that is sure to happen as soon as Alpha Complex becomes warp-travel capable.

Edit:
Proposed doctrine for off-world expansion that will bring larger populations into the Alpha Complex sphere of control. Document cleared for YELLOW clearance citizens and above. Illegal access will be responded to with elimination.
Access Alpha Complex Network
« Last Edit: September 13, 2012, 02:19:37 pm by Julius Clonkus »
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Holy schist, this thread is mica me sick.
DF Players never truly leave.  They just abandon the fortress for a few years and then reclaim.

Zecro_The_Scourge

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Re: Paranoia RPG, The Computer is your friend!
« Reply #1041 on: September 14, 2012, 02:57:01 pm »

Paranoia today for those wondering, for future reference we host Friday thru Sunday.
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"Also I always figured you were like Tesla, only requiring two hours of sleep before going onto whatever you do"

Zecro_The_Scourge

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Re: Paranoia RPG, The Computer is your friend!
« Reply #1042 on: September 14, 2012, 08:12:19 pm »

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"Also I always figured you were like Tesla, only requiring two hours of sleep before going onto whatever you do"

Ricky

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Re: Paranoia RPG, The Computer is your friend!
« Reply #1043 on: September 14, 2012, 08:15:56 pm »

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Ah, I wish I had been lucky enough to be scum.
I'd make such great scum...

Zecro_The_Scourge

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Re: Paranoia RPG, The Computer is your friend!
« Reply #1044 on: September 15, 2012, 02:23:11 pm »

Doing another game today, might have to multitask because me and some friends are doing four man vs machine squad-voucher runs.
Time: 4:30 PM east coast.
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"Also I always figured you were like Tesla, only requiring two hours of sleep before going onto whatever you do"

Zecro_The_Scourge

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Re: Paranoia RPG, The Computer is your friend!
« Reply #1045 on: September 15, 2012, 07:24:29 pm »

Da desert planet Act #2 Gore humilating death and lots of science collaboration being spent, oh and absolutely no progress on a unified goal other than death and destruction.

http://pastebin.com/wy7mMbm3
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"Also I always figured you were like Tesla, only requiring two hours of sleep before going onto whatever you do"

Ricky

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Re: Paranoia RPG, The Computer is your friend!
« Reply #1046 on: September 15, 2012, 07:26:35 pm »

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Ah, I wish I had been lucky enough to be scum.
I'd make such great scum...

Zecro_The_Scourge

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Re: Paranoia RPG, The Computer is your friend!
« Reply #1047 on: September 16, 2012, 03:41:39 pm »

If we get enough people we will continue desert shenanigans.
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"Also I always figured you were like Tesla, only requiring two hours of sleep before going onto whatever you do"

Zecro_The_Scourge

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Re: Paranoia RPG, The Computer is your friend!
« Reply #1048 on: September 16, 2012, 06:58:14 pm »

Mainchat:http://pastebin.com/61UYczFW
Summary: Absolutely nothing got done! Seems to be squad's handle.
Sidechat:NOTE I had to cut out some parts to keep anonymity.: http://pastebin.com/GrGKTTTX
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"Also I always figured you were like Tesla, only requiring two hours of sleep before going onto whatever you do"

A Spoony Bard

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Re: Paranoia RPG, The Computer is your friend!
« Reply #1049 on: September 19, 2012, 04:39:38 pm »

On Friday, I'll be hosting a game at the usual time (4:30 EST). Although it's in the middle of campaign/arc, it should be relatively easy for new players to jump in.
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