Create your own ship to conquer the others
Things may look complicated, but hopefully it isn’t really that hard to understand.
Research a new technology at the end of every turn
PM me all messages involving the current game, including the player’s actions and questions.
Use the thread for general chat, including (general)game questions, suggestions, and feedback. Say what you want, I’d like to hear.
Don’t be rude, a sore loser, or anything like that.
“Have fun always.” ~ Any person you’d want to be around
After creating your ship, work your way to destroying the other three player’s ships! To do this, you can choose to research a new technology with your movement action. Sent in a format to me like(Or at least similar, as long as I can understand)
Move: (ex. Two north One west, to move in a diagonal northwest)
Research: (Chosen from the list of available ones)
The research list will not include what each exactly does. It will be your goal to try to figure it out and choose the one best for your current situation. A good choice could possibly be game-changing in your favor, with a bad one the opposite. Trying to figure out what your enemies chose and can do will also be important.
While I will never lie to you just to lie, you might not always want to trust everything I say. Certain technologies could influence what I need to say. Note that nothing in the rules and such located here are all true.
Outside of possible techs, there are no natural diagonals. All shooting and moving are limited to horizontal and vertical. You may also not attack and move on the same turn. Priority for events are Technology(Unless it involves attack)>Attacks(Technology ones as well)>Movement
Name of ship:
Color(From one of the four on the map):
STR:
DEF:
AGI:
For STR, DEF, and AGI, you can choose how to spread 15 points between them.
Every point in STR increases ship damage by 1, every 10 points increase the amount attacks you perform in one round by 1. (Default one damage and one attack per turn. All attacks must be performed on the same target.)
Every point in DEF increases ship health by 5, every 5 points decrease the amount of damage you take from attacks by 1. (Default five health and zero damage reduction)
Every 10 points in AGI increase the amount you can move in one turn by 1, every 15 points increase your range of attack by 1. (Default one movement and two range.)
Bonuses also come from the ship you choose.
Falcon: +1 STR, -1 DEF, +2 AGI
Phoenix: +2 STR +2 DEF -2 AGI
Eagle: +3 STR -2 DEF +1 AGI
Dodo: +2 to choice of STR DEF or AGI with no negatives
Humming: -2 STR -2 DEF +6 AGI
Penguin: -2 STR +6 DEF -2 AGI
Ostrich: +6 STR -2 DEF -2 AGI
Red, Blue, Green, Yellow: Spawns for the corresponding player ships.
Black: Open space
Pink with darker squares: Allows you to move one extra space the turn you step on it.
Purple with ‘?’: Teleporter that randomly sends you to one of the others.
Dark grey: Impassable wall.
Light grey: Can be shot at once and destroyed, no matter the damage. A destroyed wall turns into open space.
Brown with black holes: Takes two movement to go through.
Green with red cross: Heals you each turn by 1 for each ten max health you have. (ex. With 50 max health, you’d heal by 5 each turn)
Grey city: Can be captured by standing on it for two turns, making it change to your color. Each one supplies a +3 boost to STR DEF and AGI to the player who captured it. Can be captured from another player in four turns, two to neutralize it, and another two to capture.
So, feel free to ask questions and make suggestions ect ect. Also sign up by posting in the thread with the above form if you’re interested. Round-specific technologies will be supplied at four players. In case it was hard to tell, the image at the top of the post is the map.