Date: January 16th, 2786
Ehndras searches the cave past the Disintegratus Theta, and finds a sparkly thing, but not much else of use. Seems kinda artifactish, but it could just be a shiny rock in this mostly darkness. He then returns to town.
Leaving the remains of the Nomad Farmer behind, the Disintegratus Theta moves on in search of metal, but more importantly, fuel!
(3) The Merchant of Menace, being not a scientist, nor an engineer, nor being able to Artfully Barter at the console, just repeatedly hits it instead, producing two things: a brief flicker of a radar image showing several towns a day away, all to the northwest, and a single line of successfulness, which was then followed by a bunch of other stuff.
>MDOaUkbAhNcVAFpR4Lwj8coQRDtRoyyu335uozSFCEN8yCdmtS6XzKE7xuLtaf8X
Firing Authorization verified via manual input matching known code. Launcher Access unlocked.
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Hail, Commander!
Current Settings:
Arming State: Unarmed.
State: Inactive.
Target: N/A
Launcher Doors: Closed
Targeting System: Backup Manual Control. Target Locking subsystem unavailable in backup mode.
Activate AGL (y/n)?
>_Stabby's pixel has returned, I'll place him where ever your first actions sets you at. hachnslay's is stuck inside the incomplete spawner of his, but can still talk through it.
Console Report:
Leader Missing. Engine access denied until error is corrected.
Acid Globule Launcher: Off. Launcher doors closed. Firing authorization confirmed.
Radar and Targeting systems malfunctioning. Access Denied.
Communications system error. Orders unknown, Sir/Madam.
Food production: 12 food. (Eating 10 next turn)
Fuel Cost to run entire town: 1.5 fuel.
Fuel Cost with no lighting: 1.3.
Possible systems to shut down to reduce cost: Lighting, Ammo Containment Field, Launcher System (Warning: Main Launcher catchplatform is missing/destroyed. Damage to system 95% likely on system shutdown due to fall height. Launcher arming component safe, unless Ammo Containment Field is shutdown.)
End. 1.5 Fuel
2 Food
1 Metal
0 Scarcium
56 Acid Globules
30 Coin
3 rifles
Oil press blueprint
Reconstruct Spawner spawn locations and set back up x3 - 3 metal each, 2 days/3 people each.
Acid globule synthesis - Needed before ammo is depleted.
Radar - Somekind of repair (no one knows what yet)
Automatic Targeting System - Somekind of repair (no one knows what yet)
Communications - Requires reprogramming to fit with modern kinds of communications. (Very hard currently)
Sayaks the Scout
MoM
Ehndras
Exkirby
Chief Engineer Edio
Maxinum
Geen
squeaky - Crushed under a rockslide. (next turn)
Stabby
hachnslay - (stuck in spawner, hurry up and find some metal you guys! Can still suggest actions, just can't physically help do them.)