By the way, so that I don't miss anyone, I'm posting the Pixelstation progress here as well.
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Doing good so far, got two modules down, a basic engine design (I could also use it as a huge surround-sound system if I want, hehehe. Looks like a damn boombox), a solar relay system I'm still working on with multiple possible designs, and some bits and pieces here and there.
My current Checklist:
Basic Habitation Module - 20 Units - DONE
-Living Quarters - DONE
Basic Docking Station - 1 Vehicle - Unarmored Slot
- Carrier Deck
Tiny Hangar - 1 Small Vehicle - Armored Slot
- Hangar Space
Basic Life Support - 20 Organisms
- Oxygen Synthesis
- Water Synthesis
- Water Storage
- Oxygen Storage
Basic Cargo Deck - 100 Units of Cargo
- Cargo Room x2 - 50 Units Each
Basic Solar Array -
- Energy Relay
Central Command Center - 5 Command Units: One per Vehicle/Squad deployed
- Command Console x5
- Electronics
- Antenna/Dish Integral Relay System
Hydroponics Bay - Green - 10 Units of Food per Day
- Growing Tray x5 - 2 Units Each
Bridge
- Command Console
- Pilot Unit
- Energy Relay Unit
Fusion Engine (Or something)
- Fusion Drive - Purple/Blue
- Fuel Lines - Brown
Training Module - In Progress
- Shooting Range
- Exercise Room
R.D.M. Module (Research, Development and Maintenance)
- Mechanic Station
- Chemistry Lab
- Virology
- Tool Storage
Extraction Module
- Mining Station
- Containment Chamber
- Mobile Manipulator
Scout Ship
- Fusion Drive
- Weapon System
- Guidance System
- Landing Gear
- Cargo Space
- Crew Space
Outer Hull
- External Manipulator
- Mounted Defense Turrets (What kind?)
- Drone Satellite Relay Station
- Communications Satellite