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I've broken the poll and can't put a new one up

Was that silly?
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Oh wait, you can't vote! Never mind then.... ops?
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Total Members Voted: 0

Voting closed: October 22, 2011, 08:25:54 pm


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Author Topic: Pixels: Adventures of Hope [Reboot] [All Welcome!]  (Read 74474 times)

PyroDesu

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Re: Pixels: The Second Game! [2 player slots]
« Reply #660 on: November 07, 2011, 06:23:45 pm »

*Glares at Geen*

That's pretty much what it is right now, only better.
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Comp112

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Re: Pixels: The Second Game! [2 player slots]
« Reply #661 on: November 07, 2011, 07:13:56 pm »

Engines cost Scarcium.

We have none.

That little engine we have is what rotated the harpoon launcher.

Also, did we get that MG? If we did, fit it to the blimp.

(DOUBLE-THICK HULL ARMOR!)

Any size engine cost scarcium eh? Whats the currently blueprints for Hope?
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PyroDesu

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Re: Pixels: The Second Game! [2 player slots]
« Reply #662 on: November 07, 2011, 07:47:19 pm »

I have a very, very partially done picture, yes.

Here you go, this is what I'm at so far:

Al that white space above the engine but below the armor is a fuel tank.

Should last a while one we get some fuel.

Keep in mind: I'M NOT DONE.
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Immortal

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Re: Pixels: The Second Game! [2 player slots]
« Reply #663 on: November 07, 2011, 08:21:55 pm »

I'm not part of this but if you want farm area why not make it flatter and two floors, then build a dome over the engine area? You could double the hull over the engine dome and mount a weapon on it too? or just use a flat opposing engine configuration to keep the engine low and out of harm, then you have a ton of flat area on top, not to mention if you need you can just store stuff you find on the roof.
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PyroDesu

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Re: Pixels: The Second Game! [2 player slots]
« Reply #664 on: November 07, 2011, 08:33:06 pm »

I'm not part of this but if you want farm area why not make it flatter and two floors, then build a dome over the engine area? You could double the hull over the engine dome and mount a weapon on it too? or just use a flat opposing engine configuration to keep the engine low and out of harm, then you have a ton of flat area on top, not to mention if you need you can just store stuff you find on the roof.

Keep in mind: I'M NOT DONE.
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Comp112

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Re: Pixels: The Second Game! [2 player slots]
« Reply #665 on: November 07, 2011, 08:38:38 pm »

I eagerly await your final design so we can make comments, and improve on it.
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PyroDesu

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Re: Pixels: The Second Game! [2 player slots]
« Reply #666 on: November 07, 2011, 08:52:54 pm »

Feel free to make comments on the current one, just don't say "do it this way".

Argh, I feel like I'm being a little contrary here.
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Comp112

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Re: Pixels: The Second Game! [2 player slots]
« Reply #667 on: November 07, 2011, 09:03:48 pm »

Im reserving my comments for your 'prototype' design. Id rather not make a comment when you already are putting it in.
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Ehndras

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Re: Pixels: The Second Game! [2 player slots]
« Reply #668 on: November 07, 2011, 09:25:14 pm »

I'll wait for the complete design. :)
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PyroDesu

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Re: Pixels: The Second Game! [2 player slots]
« Reply #669 on: November 07, 2011, 09:26:20 pm »

Does anybody have any qualms about having the harpoon as a fixed forward weapon?

(I'm starting to wonder if we'll have enough metal for this project!)

The Prototype HOPE is here:

HOPE: High Octane Persistent Engine
« Last Edit: November 07, 2011, 09:39:59 pm by PyroDesu »
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Ehndras

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Re: Pixels: The Second Game! [2 player slots]
« Reply #670 on: November 07, 2011, 09:41:05 pm »

Side-Mounted for RP purposes, Forward-mounted by image since, well, ya know, its 2D and all. :P


Side-Mounted Harpoon Purpose:

When fired at an enemy habitat as we drive past them, our superior traction and engine power will allow us to use the sudden, massive force of impulse to topple their habitat on its side; potentially damaging its crew, structure, and weapon systems, and rendering them immobile. A larger habitat usually isn't susceptible to such attacks unless its weight is distributed in a manner that makes it easier to topple.
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You're never too old to enjoy flying body parts.  
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Ehndras, you are the prettiest man I have ever seen
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PyroDesu

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Re: Pixels: The Second Game! [2 player slots]
« Reply #671 on: November 07, 2011, 09:43:32 pm »

Also: Take a look at those wonderfully large farm plots: Never go hungry again, neither you, nor the engine!
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Comp112

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Re: Pixels: The Second Game! [2 player slots]
« Reply #672 on: November 07, 2011, 09:54:31 pm »

Larger image please? That thing is way to small to really get a good look at.
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Ehndras

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Re: Pixels: The Second Game! [2 player slots]
« Reply #673 on: November 07, 2011, 09:59:34 pm »

I like it so far :D

Speaking of designs, I'm getting really close to releasing the full station design of Hyperion. I'll post an empty version in a bit with vacant rooms so everyone can see what's done so far. :)
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Quote from: Yoink
You're never too old to enjoy flying body parts.  
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Ehndras, you are the prettiest man I have ever seen
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Aklyon

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Re: Pixels: The Second Game! [2 player slots]
« Reply #674 on: November 07, 2011, 10:04:40 pm »

You seriously need to make that a bigger picture, Ehndras.

Side-Mounted for RP purposes, Forward-mounted by image since, well, ya know, its 2D and all. :P

Side-Mounted Harpoon Purpose:

When fired at an enemy habitat as we drive past them, our superior traction and engine power will allow us to use the sudden, massive force of impulse to topple their habitat on its side; potentially damaging its crew, structure, and weapon systems, and rendering them immobile. A larger habitat usually isn't susceptible to such attacks unless its weight is distributed in a manner that makes it easier to topple.
Good idea, except if/when they're better balanced than us.
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Crystalline (SG)
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.
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