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I've broken the poll and can't put a new one up

Was that silly?
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Oh wait, you can't vote! Never mind then.... ops?
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Total Members Voted: 0

Voting closed: October 22, 2011, 08:25:54 pm


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Author Topic: Pixels: Adventures of Hope [Reboot] [All Welcome!]  (Read 74613 times)

areyoua

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Re: Pixels: The Second Game! [2 player slot(s)]
« Reply #450 on: October 30, 2011, 10:07:14 am »

We're kind of screwed here... I guess we could get two people up top to shoot at them with pistols, but that won't be very effective unless one of them hits the guy with the machine gun. I don't suppose that running away would work very well with them pounding away at our chassis, so we might as well just ram them. Hopefully, the rope won't be too bad.

Ram them! And get the guard and someone else up top to shoot at the enemy.
« Last Edit: October 30, 2011, 10:11:58 am by areyoua »
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sayaks

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Re: Pixels: The Second Game! [2 player slot(s)]
« Reply #451 on: October 30, 2011, 10:13:36 am »

Hm maybe we could try to get the jenny hanniver over them and shoot through The hole? While ramming them, for a diversion.
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Ehndras

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Re: Pixels: The Second Game! [2 player slot(s)]
« Reply #452 on: October 30, 2011, 10:22:55 am »

We did splat someone with the weapon, though, as we can see from the blood splatter in the habitat.


And AAAAAAAAAAAW, why the fuck would I possibly parachute in FRONT of the damn Hab! I wanted to be AWAY, as in at the end of my maximum shooting range, off to the side.


*sigh*

Guess you can't control the wind, and human stupidity.

See y'all in 3 days.
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Quote from: Yoink
You're never too old to enjoy flying body parts.  
Quote from: Vector
Ehndras, you are the prettiest man I have ever seen
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areyoua

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Re: Pixels: The Second Game! [2 player slot(s)]
« Reply #453 on: October 30, 2011, 10:30:18 am »

It might be possible for you just to take over the Machu Pichu Guard and have him shoot at the other habitat. You might not have the same colors, but you'd at least not have to wait.

ashton1993

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Re: Pixels: The Second Game! [2 player slot(s)]
« Reply #454 on: October 30, 2011, 10:33:45 am »

It might be possible for you just to take over the Machu Pichu Guard and have him shoot at the other habitat. You might not have the same colors, but you'd at least not have to wait.
That is true, you could even then drop him after 3 days and swap back
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

adwarf

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Re: Pixels: The Second Game! [2 player slot(s)]
« Reply #455 on: October 30, 2011, 10:55:19 am »

Convince the Merchant once again I have a great design idea. Tell him I need metal, and a bit of fuel then if he give it to me make a long steel tube with one end closed, and a large firing mechanism at the back  with a trigger, and a handle for one hand halfway along the tuber. Then create a very thin metal shell, hollow on the inside, and fill it with gas. This will effectively create a bazooka of sorts. Tell the merchant I will take no less than 85 coins for the project

:P Hehehehehehehehehe ........ Profit anyone ?
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areyoua

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Re: Pixels: The Second Game! [2 player slot(s)]
« Reply #456 on: October 30, 2011, 10:57:19 am »

Going to have to work a whole lot, adwarf, if you're going to afford to completely replace Hope if the battle continues this way.

sayaks

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Re: Pixels: The Second Game! [2 player slot(s)]
« Reply #457 on: October 30, 2011, 10:58:52 am »

Ain't the other habitat 1 days travel away for our fast habitat? How could he use the guard to shoot at him?
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adwarf

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Re: Pixels: The Second Game! [2 player slot(s)]
« Reply #458 on: October 30, 2011, 10:59:09 am »

Going to have to work a whole lot, adwarf, if you're going to afford to completely replace Hope if the battle continues this way.
Take out the Habitat's wheels, and then have someone parachute on top of it and take out the gun. Once thats done ram it (Most likely knocking it over) and move into finish it off
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ashton1993

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Re: Pixels: The Second Game! [2 player slot(s)]
« Reply #459 on: October 30, 2011, 11:00:45 am »

Ain't the other habitat 1 days travel away for our fast habitat?

It was 1 day away at turn 13 it's now turn 15

Also mini-update:

Convince the Merchant once again I have a great design idea. Tell him I need metal, and a bit of fuel then if he give it to me make a long steel tube with one end closed, and a large firing mechanism at the back  with a trigger, and a handle for one hand halfway along the tuber. Then create a very thin metal shell, hollow on the inside, and fill it with gas. This will effectively create a bazooka of sorts. Tell the merchant I will take no less than 85 coins for the project

:P Hehehehehehehehehe ........ Profit anyone ?

"Wait, wait, wait a minute so you want me to pay for all your resources and equipment to make a gun that your going to sell to me so I can sell it again for less than I brought it? I think not, try 10 coins for that new gun, or you could set up your own market stall, they cost 15 coins to run per day, anyways I might as well give you a price guideline whilst I'm at it... there's a bunch more stuff here you just have to ask around for what you want. Also you might be able to swing a merchant for a bit lower but at least you can stop bugging me now"

Spoiler: Trade Prices (click to show/hide)
« Last Edit: October 30, 2011, 11:11:31 am by ashton1993 »
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

Ehndras

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Re: Pixels: The Second Game! [2 player slot(s)]
« Reply #460 on: October 30, 2011, 11:56:08 am »

As the Machu Pichu guard, go in the airship with the other guy and drop on top of the enemy habitat while our habitat steamrolls right to it. From there, I may not be able to pierce the hole but I can shoot or even disconnect their machinegun and disable them. From there, they'll have to engage in close-range battle, giving us better odds.



ALSO, suggest to the driver that he back up a little bit. If he reverses direction at a 45 degree angle, like he's parking a car, he'll harmlessly roll past the harpoon and chain without tangling it in the axel and we'll be able to refire the harpoon! With a second shot, we might even rupture their fuel tank! (This isn't very difficult, not sure why no one's suggested it yet. >_> I've tangled shit under a car before, as long as it hasn't jammed in the axel yet its fairly easy to fix the problem if you angle the car while you back up so that the wheels don't come in contact with the object itself.
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Quote from: Yoink
You're never too old to enjoy flying body parts.  
Quote from: Vector
Ehndras, you are the prettiest man I have ever seen
Quote from: Dorsidwarf
"I am a member of Earth. I enjoy to drink the water. In Earth we have an internal skeleton."

ashton1993

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Re: Pixels: The Second Game! [2 player slot(s)]
« Reply #461 on: October 30, 2011, 11:59:54 am »

be able to refire the harpoon!

When the blue's turned around it snapped the chain, so one end is connected to the barrel and the other is connected to nothing... you guys do realize I'm posting the fight images in the habitat hope spoiler, right? Or were you just going to fire the chain like a massive whip?
« Last Edit: October 30, 2011, 12:03:45 pm by ashton1993 »
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

Ehndras

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Re: Pixels: The Second Game! [1 player slot]
« Reply #462 on: October 30, 2011, 12:06:29 pm »

Actually...

Its fucking GENIUS!

We can fire the chain into their treads to lock up their axels and stop them in their tracks! Its an old pirate's technique used to lock up a rudder with rope and chain so they can hop on and take their cargo before fleeting, without the enemy following them to their hideout.
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Quote from: Yoink
You're never too old to enjoy flying body parts.  
Quote from: Vector
Ehndras, you are the prettiest man I have ever seen
Quote from: Dorsidwarf
"I am a member of Earth. I enjoy to drink the water. In Earth we have an internal skeleton."

Aklyon

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Re: Pixels: The Second Game! [1 player slot]
« Reply #463 on: October 30, 2011, 12:12:18 pm »

I approve of that idea!
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Crystalline (SG)
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Ehndras

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Re: Pixels: The Second Game! [1 player slot]
« Reply #464 on: October 30, 2011, 12:21:41 pm »

In the least, we need to move the airship because while they're shooting us they could hit the airship.

I'm not having a repeat of Aklyon's game explosion >_>

Better to get shot down trying to siege them, than blown up being useless in its dock.
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Quote from: Yoink
You're never too old to enjoy flying body parts.  
Quote from: Vector
Ehndras, you are the prettiest man I have ever seen
Quote from: Dorsidwarf
"I am a member of Earth. I enjoy to drink the water. In Earth we have an internal skeleton."
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