Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

I've broken the poll and can't put a new one up

Was that silly?
- 0 (0%)
Oh wait, you can't vote! Never mind then.... ops?
- 0 (0%)

Total Members Voted: 0

Voting closed: October 22, 2011, 08:25:54 pm


Pages: 1 ... 27 28 [29] 30 31 ... 68

Author Topic: Pixels: Adventures of Hope [Reboot] [All Welcome!]  (Read 74582 times)

ashton1993

  • Bay Watcher
    • View Profile
Re: Pixels: The Second Game!
« Reply #420 on: October 29, 2011, 04:31:52 pm »

DAMMIT! I AM NOT COMBAT, I DO SCIENCE!

Argh fark! So why were you all going on about checking out the guns and taking Machu Pichu by force now... ah well your stuck on Hope now 'cos I already drew it and don't want to re-upload all the pictures again. Update coming soon, just being slow.
Logged
Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

Ehndras

  • Bay Watcher
  • Voidwalker
    • View Profile
Re: Pixels: The Second Game!
« Reply #421 on: October 29, 2011, 04:48:47 pm »

Going into combat doesn't mean we're TRAINED for combat. I am an architect who likes guns, and is ambitious. :P

I'd figure all of us are trained in basic combat due to the times we're in.
Logged
Quote from: Yoink
You're never too old to enjoy flying body parts.  
Quote from: Vector
Ehndras, you are the prettiest man I have ever seen
Quote from: Dorsidwarf
"I am a member of Earth. I enjoy to drink the water. In Earth we have an internal skeleton."

Tidal

  • Bay Watcher
  • [PET_MICROSCOPIC]
    • View Profile
Re: Pixels: The Second Game!
« Reply #422 on: October 29, 2011, 04:49:11 pm »

Considering how I can think of at least 4-5 Pixels games, and there will definitely be more springing up, I think that's the best forum idea we've ever had. o_O Smalls was fine and all, but there was only 1 Smalls game.

Pixels? Its catching like wildfire :)
There were three. Also, I could see you running a Smalls game.
Logged

Roboboy33

  • Bay Watcher
  • [ENJOYING_CATS]
    • View Profile
Re: Pixels: The Second Game!
« Reply #423 on: October 29, 2011, 04:51:46 pm »

Wasnt askot the one who started this with pixel tribe?
Logged
▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬

SHUT UP AND ENJOY THE CATS

▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬

ashton1993

  • Bay Watcher
    • View Profile
Re: Pixels: The Second Game!
« Reply #424 on: October 29, 2011, 05:05:36 pm »

Wasnt askot the one who started this with pixel tribe?
Umm... I've not looked at pixels tribe (It seems to be the art style is the biggest similarity) much but I'd say it started with Pixel survival as that was what caused me to launch the first pixels game, I hadn't seen pixel tribe until after creating this thread
Logged
Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

ashton1993

  • Bay Watcher
    • View Profile
Re: Pixels: The Second Game!
« Reply #425 on: October 29, 2011, 05:26:44 pm »

Turn 13

The pixels pack is up check it out on the DFFD here! It's got all the sprites I've made, various rules and other bits & bobs

If you want a free forum, I could whip on up on Forumotion if need be. Can't remember the name of what they use, but it's flexible.
Well cheers for the offer, but I still want to wait a bit, also I'd want to do it myself (unless I get stuck of course) just so I don't run into complications



Date: 29th January 2786 11 AM

The crew of Hope leave with their new weapon attachment, the commander sends a guard along with the crew to keep an eye on things, Pyrodesu, Adwarf, Edio and the scientist fellow stay behind. The scientist and Pyrodesu work out whilst a multi-projectile firing mechanism is possible though it would be impossible to make my hand, the only allied forge you both know of capable of making such a weapon would be in the floating fortress - Abu Merci, transporting the weapon down to the ground would probably be the hardest part. Adawrf helps out the engineers and earns 6 coins, also the crew of habitat hope has been granted access to the engine room so long as an enemy habitat is not currently being dismantled there



Machu Pichu supplies Hope fuel and food before it sets out. Areyoua steers Habitat Hope to where the first objective supposedly is and starts to pursue the enemy habitat, they should be within firing range in 1 day, is there anything you'd like to do in the meantime? Also what should the battle plan be? They seem to be about half your size but armored with no roof access and your pretty sure they'll have a small mounted gun of some sort.



Spoiler: Machu Pichu (click to show/hide)

Spoiler: Habitat Hope (click to show/hide)

Spoiler: Resources (click to show/hide)

Spoiler: Map (click to show/hide)

Spoiler: Players (click to show/hide)
Logged
Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Pixels: The Second Game! [2 player slot(s)]
« Reply #426 on: October 29, 2011, 05:39:49 pm »

Pierce their gun first, then shoot a way in though one of the less armored bits?
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

areyoua

  • Bay Watcher
    • View Profile
Re: Pixels: The Second Game! [2 player slot(s)]
« Reply #427 on: October 29, 2011, 05:40:46 pm »

I'll leave the planning to Akylon. It is his job.

Looking at our habitat, I think we seriously need a renovation. It's certainly getting very cramped in there. Hopefully, MP will let us keep the metal from the wreckage, though we're going to have to make some room.

What to do with just one day left... any ideas?

Who forgot to remind us that it's a bad idea to leave the mechanic behind? :P
« Last Edit: October 29, 2011, 05:43:42 pm by areyoua »
Logged

PyroDesu

  • Bay Watcher
  • Schist happens
    • View Profile
Re: Pixels: The Second Game! [2 player slot(s)]
« Reply #428 on: October 29, 2011, 05:41:43 pm »

Remember, the ripple-missile system uses missiles with no warheads, just a lot of mass.

I'll help out over in the engine, looking for bits and pieces I can use in my work while doing so, and chatting with my friend (Name him Bill for now?) in my spare time.
Logged
Quote from: syvarris
Pyro is probably some experimental government R&D AI.

sayaks

  • Bay Watcher
    • View Profile
Re: Pixels: The Second Game! [2 player slot(s)]
« Reply #429 on: October 29, 2011, 05:50:44 pm »

I think i should wait for their turret to be destroyed then i will fly with the airship and fire at them with my rifle.

Good plan?
Logged

areyoua

  • Bay Watcher
    • View Profile
Re: Pixels: The Second Game! [2 player slot(s)]
« Reply #430 on: October 29, 2011, 05:55:44 pm »

Not a good plan. Is that rifle really going to do much damage to the habitat? I fell it would be more useful on the ground when we inevitably storm their disabled habitat from the ground. We could still use the airship if you want the boarding action to be conducted from above, which doesn't seem that effective.

I just realized that I'm assuming that "no roof access" just means a flat, featureless roof. That is what it means, right?

adwarf

  • Bay Watcher
    • View Profile
Re: Pixels: The Second Game! [2 player slot(s)]
« Reply #431 on: October 29, 2011, 05:57:45 pm »

See if they will allow me to take apart some guns, and make new one. If, so start work on a tri-barreled rifle
Logged

sayaks

  • Bay Watcher
    • View Profile
Re: Pixels: The Second Game! [2 player slot(s)]
« Reply #432 on: October 29, 2011, 05:59:14 pm »

In that case i think i should get a drill or something too and get in from the roof, flanking them.
Logged

Ehndras

  • Bay Watcher
  • Voidwalker
    • View Profile
Re: Pixels: The Second Game! [2 player slot(s)]
« Reply #433 on: October 29, 2011, 06:00:40 pm »

Wait, so I'm going right?

Ehndras will don his rifle and keep an eye out for wildlife he can shoot for a bit of food to supplement our stores. Besides this, he will simply scout in preparation for the attack. When we get close enough, he will attempt to leave the habitat and flank the enemy with his rifle, ready to open fire through any opening and possibly board their hab. He will provide coverfire throughout the attack, and will remain in stealth cover until he has an actual available killshot, either on a person or on critical mechanics like a weapon targeting system or fuel tank.
Logged
Quote from: Yoink
You're never too old to enjoy flying body parts.  
Quote from: Vector
Ehndras, you are the prettiest man I have ever seen
Quote from: Dorsidwarf
"I am a member of Earth. I enjoy to drink the water. In Earth we have an internal skeleton."

ashton1993

  • Bay Watcher
    • View Profile
Re: Pixels: The Second Game! [2 player slot(s)]
« Reply #434 on: October 29, 2011, 06:07:39 pm »

Ok guys, created the Pixels OOC thread http://www.bay12forums.com/smf/index.php?topic=95563.0  :D

Quote
Wait, so I'm going right?
Perfect

EDIT: Wait, no, your doing it terribly, these are moving vehicles, you'll have to be half running, half shooting, doing that whilst hunting could be tricksy unless the whole habitat stops for you which I can't see happening.

Quote
I just realized that I'm assuming that "no roof access" just means a flat, featureless roof. That is what it means, right?
You can't quite see from here but it appears to have a short stubby tower rising out of the top
« Last Edit: October 29, 2011, 06:18:30 pm by ashton1993 »
Logged
Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.
Pages: 1 ... 27 28 [29] 30 31 ... 68