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I've broken the poll and can't put a new one up

Was that silly?
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Oh wait, you can't vote! Never mind then.... ops?
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Total Members Voted: 0

Voting closed: October 22, 2011, 08:25:54 pm


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Author Topic: Pixels: Adventures of Hope [Reboot] [All Welcome!]  (Read 74410 times)

sayaks

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Re: Pixels: The Second Game!
« Reply #165 on: October 23, 2011, 02:43:47 pm »

Btw I'm The scout/ pilot k?
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Geen

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Re: Pixels: The Second Game!
« Reply #166 on: October 23, 2011, 02:59:09 pm »

Can I attempt to mount a pistol on the Jenny?
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ashton1993

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Re: Pixels: The Second Game!
« Reply #167 on: October 23, 2011, 03:00:12 pm »

Turn 9

Can I attempt to mount a pistol on the Jenny?
Mount? It's a pistol, your better of holding it in your hand and shooting from the door

Cheers for drawing that stuff :) just the rifle to go if anyone wants to do that (60 by 60 pixels, white background), also if nobody objects the next turn will go through two and a half days because not much seems likely to happen so post actions for what to do in advance as well as immediately



Date: 11th January 2786 8 PM

For most of the day you argue among yourself and not much gets done, you do however manage too shuffle the resources up to each other saving space and manage to get one of the spawners in though not the other. You sell one plant and use the money from that to crush another 3 for fuel, you also get some progress haggling with the mechanic

Adwarf has looked over the engine and can give it a %25 fuel efficiency improvement for 1 scarcium and 4 metal, it'll take 2 days and best of all the habitat can keep moving whilst he works on it

Spoiler: Trade Center (click to show/hide)



Spoiler: Habitat Hope (click to show/hide)

Spoiler: Resources (click to show/hide)

Spoiler: Map (click to show/hide)

Spoiler: Players (click to show/hide)
« Last Edit: October 23, 2011, 03:15:07 pm by ashton1993 »
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

Geen

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Re: Pixels: The Second Game!
« Reply #168 on: October 23, 2011, 03:01:23 pm »

True... Can I attempt to convert it into a machine gun :D? Also, I'll take a mix of R&D and engineer.
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Aklyon

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Re: Pixels: The Second Game!
« Reply #169 on: October 23, 2011, 03:05:14 pm »

So if we go ahead and boost the engine efficiency, we'd have 1 metal free to trade for an extra bit of fuel if you guys want before we do something somewhere else. or save it.

Would the console be usable a a targeting system of somekind after we get the town-mounted weapon of somekind (ballista, giant harpoon, etc) eventually?
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

ashton1993

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Re: Pixels: The Second Game!
« Reply #170 on: October 23, 2011, 03:08:47 pm »

By the way I just edited some stuff into the trade center which I forgot about - kinda important and you might want to check it out  :D The small town can refuel you as you travel along (it has a tank containing 15 fuel at the moment)


Quote
Would the console be usable a a targeting system of somekind after we get the town-mounted weapon of somekind (ballista, giant harpoon, etc) eventually?
Sure, you can use the console for that, you'd probably need one for each system or when it gets quite complicated larger computers.

Quote
True... Can I attempt to convert it into a machine gun?
You want to convert a 6 bullet crappy little pistol into a machine gun with your habitats dodgy power tools? What can I say... *facepalm*
« Last Edit: October 23, 2011, 03:13:59 pm by ashton1993 »
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

Aklyon

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Re: Pixels: The Second Game!
« Reply #171 on: October 23, 2011, 03:14:02 pm »

Not sure if giving him a spawner or a console just for an oil press would help us much, unless we continue to grow the farm and get excess food more often.

Certainly agree with the smaller town though, not having to use up our tiny fuel stocks sounds like a good thing, and we'd get a bit extra coins as well.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Ehndras

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Re: Pixels: The Second Game!
« Reply #172 on: October 23, 2011, 03:17:02 pm »

Fuck pistols, BUY RIFLES!



Oil PRESS, YES! Once they leave, getting fuel, cheap or not, is going to be a massive hassle. Being able to convert into fuel we can then use or sell will be extremely useful!


...I'll donate my own spawner to !!SCIENCE!!, if need be. :(

Ah, and definitely let the smaller town come on by. Don't let our guards down though, you never know who's a thief or bandit.
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Quote from: Yoink
You're never too old to enjoy flying body parts.  
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Ehndras, you are the prettiest man I have ever seen
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Aklyon

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Re: Pixels: The Second Game!
« Reply #173 on: October 23, 2011, 03:38:30 pm »

Fuck pistols, BUY RIFLES!
Sell pistols, buy rifles?

I say we give him the unclaimed spawner, if any.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

ashton1993

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Re: Pixels: The Second Game!
« Reply #174 on: October 23, 2011, 03:47:54 pm »

BTW if you guys are wandering how I'm running combat it's very roughly the same as risk, the board game:

I'll roll a 6 sided dice for each guy and add bonuses (weapons, protection and such) line up one sides highest against the other sides highest, which ever is lower dies (draw means neither), then do the same for the second highest of each side compared to each other and do 3 players per side for a round of combat then roll again for the next three or pause the game and say end of turn

E: Don't let this hinder you at all if you want to do some wild crazy other action though, I'll work out something on the spot for it, just so you guys know is all :)
« Last Edit: October 23, 2011, 03:51:08 pm by ashton1993 »
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

areyoua

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Re: Pixels: The Second Game!
« Reply #175 on: October 23, 2011, 03:51:19 pm »

Give the mechanic the spawner. We're going to need that oil press. I wonder, can sell the unclaimed pixel as a slave or does he go with the spawner?

Take up the job! It's a great deal, and in the meantime we can upgrade the engine. It's also a free ride to a settlement to trade with. Free if we don't get attacked, that is.

Aklyon

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Re: Pixels: The Second Game!
« Reply #176 on: October 23, 2011, 03:53:09 pm »

Give the mechanic the spawner. We're going to need that oil press. I wonder, can sell the unclaimed pixel as a slave or does he go with the spawner?

Take up the job! It's a great deal, and in the meantime we can upgrade the engine.
If we can sell him, how much would we get for it?
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

adwarf

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Re: Pixels: The Second Game!
« Reply #177 on: October 23, 2011, 03:55:37 pm »

Upgrade the Engine's Efficency using all required materials

Its worth it in the long run, so we better do it now, and start saving oil.
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ashton1993

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Re: Pixels: The Second Game!
« Reply #178 on: October 23, 2011, 03:59:30 pm »

Quote
I wonder, can sell the unclaimed pixel as a slave or does he go with the spawner?

Nah, pixels and spawners are separate, had Ehndras given his away and he died then he'd just have to wait until another pixel came along to claim if he wanted to then rejoin, but then again if you had the right facilities you could always turn a piece of scarcium into a spawner then link it up to a pixel, the same goes for un-linking spawners from pixels and extracting the scarcium but that's a bit easier.

And on that note there actually have been unsuccessful attempts at cloning, they linked up a rat pixel too two spawners and killed it to see if it would be reborn twice, strangely both the spawners just exploded instead and the town where they did this is now a burnt-out husk in an unknown location.

Quote
If we can sell him, how much would we get for it?
Nobody wants to buy him here however you might have better luck in the large town the mission is trying to send you on where I'll roll a dice for whether somebody wants to buy him, whether he tries to escape and what price you get for him.



Oh and by the way when you reach the big town it is going to be epic i'm starting to draw it now and also tomorrow and the day after only expect one update each day, if any because I'll be busy but on Wednesday it'll be back to normal
« Last Edit: October 23, 2011, 04:04:59 pm by ashton1993 »
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

ExKirby

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Re: Pixels: The Second Game!
« Reply #179 on: October 23, 2011, 04:13:16 pm »

Claiming remaining pixel. You can give the spawner away, I don't need it.

Do we have enough metal left over for farm extensions?
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!
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