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Poll

I've broken the poll and can't put a new one up

Was that silly?
- 0 (0%)
Oh wait, you can't vote! Never mind then.... ops?
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Total Members Voted: 0

Voting closed: October 22, 2011, 08:25:54 pm


Pages: 1 ... 6 7 [8] 9 10 ... 68

Author Topic: Pixels: Adventures of Hope [Reboot] [All Welcome!]  (Read 74368 times)

BunnyBob77

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Re: Pixels: The Second Game!
« Reply #105 on: October 22, 2011, 04:42:03 pm »

I suppose that leaves the role of gunner for me.
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adwarf

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Re: Pixels: The Second Game!
« Reply #106 on: October 22, 2011, 04:43:27 pm »

I suppose that leaves the role of gunner for me.
Or... We could just storm the blues and the yellows... They've only got two weapons, we've got three and the element of surprise. Of course, we should be on the look-out for treachery from them too.

I'll take the role of habitat-pilot, as I think I previously implied.
Either of you break Hope, and I will break you understood ?
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areyoua

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Re: Pixels: The Second Game!
« Reply #107 on: October 22, 2011, 04:51:07 pm »

Quote
I'll take the role of habitat-pilot, as I think I previously implied.
Oh yes, I think Ayklon was the combat guy and you were the pilot, my bad... oh, and does the Jenny have a dedicated pilot?

I didn't mean anything bad by it, I thought that the position of pilot referred to the pilot of the Jenny.

Looking back, I don't really make much sense in the above.

ashton1993

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Re: Pixels: The Second Game!
« Reply #108 on: October 22, 2011, 04:54:38 pm »

Quote
I'll take the role of habitat-pilot

Quote
...referred to the pilot of the Jenny

Is it really possible to contradict yourself anymore than that?  :P OK I'll change it to pilot of the Jenny Haniver which means the main habitat still needs a pilot, and by the way the reason I'm doing this is if you control the combat for instance, what you say in that aspect goes and we don't need a poll for it.
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

areyoua

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Re: Pixels: The Second Game!
« Reply #109 on: October 22, 2011, 04:58:42 pm »

It's just a long string of misinterpretations, most of which are my fault, that are going on here. I think... I'll just rescind everything I said and just request the job of driving the habitat.

Aklyon

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Re: Pixels: The Second Game!
« Reply #110 on: October 22, 2011, 05:00:04 pm »

Promise the blue guys a third of the food we get from the town instead of 3, as we don't have a surplus.
Sounds good to me.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Geen

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Re: Pixels: The Second Game!
« Reply #111 on: October 22, 2011, 05:02:06 pm »

I see the GM has been reading Mortal Engines.
Ima join asap. Gimme whatever slot if it is open.
EDIT: Would it be OK to add a spot for me? I'm a bit cheesed about the death of the first game right when I joined.
« Last Edit: October 22, 2011, 05:12:23 pm by Geen »
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ashton1993

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Re: Pixels: The Second Game!
« Reply #112 on: October 22, 2011, 05:20:13 pm »

I see the GM has been reading Mortal Engines.
Ima join asap. Gimme whatever slot if it is open.
EDIT: Would it be OK to add a spot for me? I'm a bit cheesed about the death of the first game right when I joined.
If the attack goes ahead I'll have the last 2 yellow's surrender and offer to be part of your group, you and the other guy who wanted to join can have them.

I read mortal engines years ago but it stuck in my head  :D
« Last Edit: October 22, 2011, 05:22:50 pm by ashton1993 »
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

PyroDesu

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Re: Pixels: The Second Game!
« Reply #113 on: October 22, 2011, 06:21:47 pm »

I'll be chief tech officer/scientist.

I will go over to Blue's habitat and inquire as to whether or not they would join us in a Migrant Fleet of sorts.
In exchange, they get resources (Food, mainly, as they appear to have no farm) and protection (We have more weapons than them).

If we do get Blue's habitat intact, I claim it for a science vessel.
« Last Edit: October 22, 2011, 09:38:37 pm by PyroDesu »
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UltraValican

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Re: Pixels: The Second Game!
« Reply #114 on: October 22, 2011, 06:30:41 pm »

I say send me down and try to negotiate with the towns folk
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sayaks

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Re: Pixels: The Second Game!
« Reply #115 on: October 22, 2011, 07:46:36 pm »

I say i go scouting and scavenging for resources.
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PyroDesu

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Re: Pixels: The Second Game!
« Reply #116 on: October 22, 2011, 09:39:53 pm »

I say send me down and try to negotiate with the towns folk

We're not at a town, that was last update.

If you're negotiating with the blues, just tell me what to inquire about when I go, and save your action for other purposes.
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

areyoua

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Re: Pixels: The Second Game!
« Reply #117 on: October 23, 2011, 08:03:19 am »

If we do get Blue's habitat intact, I claim it for a science vessel.

Why? I don't really see any science that could be done out in the middle of nowhere, and I'm pretty sure the blues won't want you barging in making them all lab assistants.

ashton1993

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Re: Pixels: The Second Game!
« Reply #118 on: October 23, 2011, 08:39:51 am »

Turn 7

Thanks to Akylon for drawing a coin! Still looking for a harpoon, pistol and rifle. (60 by 60 pixels, white background)



Date: 7th January 2786 11 AM

Akylon works out the deal with the blues granting them a third of the food they find on board, ultra valican and pyrodesu try and offer alternatives to a frontal assault though they are mostly ignored "Ready to go then?", most of you are however pyrodesu and ultra valican instead choose to twiddle with their thumbs inside whilst sayak's goes off to scavenge, presumably to avoid the fight though doesn't find anything, Adwarf investigates security improvements for the habitat

You spend about an hour cutting through the yellow's door when you do a few crates of food topple out and one of them inside fires a shot from the rifle hitting and killing one of the blues. No matter for you quickly pour in and shoot three of them, the other three surrender

The next day you check out the yellow's habitat in more detail, the blue's have gone and stripped the yellow's of all the resources and even the other wheel over night and then scarped away! If you choose to chase them it will probably take about two days to reach them, alternatively you could send the Jenny Haniver with three pixels or harvest what's left of the towns carcass, you think if you borrow the right facilities you could harvest 1 scarcium from the console and 12 metal from everything else but it'll take five pixels two days to complete (or equivalent) though unwanted attention may arrive in the meantime (in in 6 chance per day)



Spoiler: Adwarf's investigation (click to show/hide)

Spoiler: Habitat Hope (click to show/hide)

Spoiler: Resources (click to show/hide)

Spoiler: Map (click to show/hide)

Spoiler: Players (click to show/hide)
« Last Edit: October 23, 2011, 12:43:53 pm by ashton1993 »
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

UltraValican

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Re: Pixels: The Second Game!
« Reply #119 on: October 23, 2011, 08:47:41 am »

I'll take charge of scavenging the town.
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Would you rather be an Ant in Heaven or a Man in Hell?
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