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I've broken the poll and can't put a new one up

Was that silly?
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Oh wait, you can't vote! Never mind then.... ops?
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Total Members Voted: 0

Voting closed: October 22, 2011, 08:25:54 pm


Pages: [1] 2 3 ... 68

Author Topic: Pixels: Adventures of Hope [Reboot] [All Welcome!]  (Read 74288 times)

ashton1993

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Pixels: Adventures of Hope [Reboot] [All Welcome!]
« on: October 21, 2011, 05:48:43 pm »


For those who don't know this game is the sequel to Pixels: The Game! which was originally inspired by Pixel Survival, it's had its fair share of successes though failed when I tried to bring Pixels! further and created the website for numerous reasons but it all eventually came down to the fact that I had rushed it.

Anyways after that I suspect it appeared to everybody that I'd abandoned the project when in actual fact I've been working on content to re-launch Pixels! to make it so much better than it was before, so here's a quick list of the changes to Pixels! and why this time it will work:

Changes to Pixels!
  • More focus placed on engaging story lines
  • An improved website with more and richer content
  • Release date announced at least a week in advance

Why Pixels! will work this time
  • A 5 minute Pixels! animation is in the works for promotion purposes
  • Enough advertising credit to send 4,000 visitors to the website
  • Reward scheme to pay GM's, moderators and other contributors
  • And with any luck the full support of a great community! :)

All Pixels! development prior to launch will occur on Bay12, re-development of pixels begins here.

Spoiler: Original Post (click to show/hide)
« Last Edit: December 21, 2011, 01:19:09 pm by ashton1993 »
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

ashton1993

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Re: Pixels: The Second Game!
« Reply #1 on: October 21, 2011, 05:49:05 pm »

Rules

Each Pixel must eat 1 food per day otherwise they die, if their are multiple candidates a dice is rolled to determine which die

Spoiler: Combat (click to show/hide)

Spoiler: Spawners (click to show/hide)

Spoiler: Vechile Stats (click to show/hide)

Spoiler: Turn List Part 1 (click to show/hide)
Spoiler: Turn List Part 2 (click to show/hide)
« Last Edit: December 03, 2011, 08:11:14 am by ashton1993 »
Logged
Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

ashton1993

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Re: Pixels: The Second Game!
« Reply #2 on: October 21, 2011, 05:49:37 pm »

Turn 1

Date: 1st January 2786 11:00 AM

After bieng in a mysterious stasis for several months the residents of habitat hope begin to rise to start the working day



I suggest first of all you try to elect a leader so when you travel there aren't any disputes, also a name for your group and habitat, I'd say you should name the aircraft too but that already has a name; The Jenny Haniver after the book I took it from. Also I'd suggest getting a way to defend yourself/attack because at the moment your best move would probably be to ram the enemy, then jump out of your habitat and try to beat them up  :P



Spoiler: Habitat Hope (click to show/hide)

Spoiler: Resources (click to show/hide)

Spoiler: Map (click to show/hide)

Spoiler: Players (click to show/hide)
« Last Edit: October 23, 2011, 12:42:37 pm by ashton1993 »
Logged
Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

adwarf

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Re: Pixels: The Second Game!
« Reply #3 on: October 21, 2011, 06:01:52 pm »

I claim the green, and black one

Habitat: Hope
« Last Edit: October 21, 2011, 06:17:44 pm by adwarf »
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Sinpwn

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Re: Pixels: The Second Game!
« Reply #4 on: October 21, 2011, 06:14:29 pm »

I will take cyan/violet.
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ashton1993

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Re: Pixels: The Second Game!
« Reply #5 on: October 21, 2011, 06:15:28 pm »

I will take cyan/violet.
Do you mean the cross or the stripe?
Logged
Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

Sinpwn

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Re: Pixels: The Second Game!
« Reply #6 on: October 21, 2011, 06:20:27 pm »

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sayaks

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Re: Pixels: The Second Game!
« Reply #7 on: October 21, 2011, 06:27:04 pm »

I take Blue/yellow
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ashton1993

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Re: Pixels: The Second Game!
« Reply #8 on: October 21, 2011, 06:28:50 pm »

I take Blue/yellow
Again, which one? There's two with blue and yellow in them... the one that's like a corner or the darker one?
Logged
Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

sayaks

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Re: Pixels: The Second Game!
« Reply #9 on: October 21, 2011, 06:32:12 pm »

The blue with a yellow in the middle then one down,
BBB
BYB
BYB

like that
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Aklyon

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Re: Pixels: The Second Game!
« Reply #10 on: October 21, 2011, 06:46:34 pm »

A game inspired by the Mortal Engines quartet? Awesome. i'll claim the one with the yellow corner shape.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

UltraValican

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Re: Pixels: The Second Game!
« Reply #11 on: October 21, 2011, 06:50:43 pm »

I'll take the blue and pink one.
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Would you rather be an Ant in Heaven or a Man in Hell?

areyoua

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Re: Pixels: The Second Game!
« Reply #12 on: October 21, 2011, 06:57:04 pm »

I'll take the red and green one. At least, I think it's red.

Aklyon

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Re: Pixels: The Second Game!
« Reply #13 on: October 21, 2011, 06:58:20 pm »

How much metal would we need for a harpoon or something similar to pierce our foes with?

Also, more general questions: can we take over and/or eat other moving settlements or raid the few static settlements, or are we more like a scavenger-ish kind of place right now? Not sure how much your idea is using from the ME quartet.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

BunnyBob77

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Re: Pixels: The Second Game!
« Reply #14 on: October 21, 2011, 07:00:46 pm »

Give me yellow/green.  Additionally, I vote that there is no leader and everything is settled by voting.
« Last Edit: October 21, 2011, 07:06:02 pm by BunnyBob77 »
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