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I've broken the poll and can't put a new one up

Was that silly?
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Oh wait, you can't vote! Never mind then.... ops?
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Total Members Voted: 0

Voting closed: October 22, 2011, 08:25:54 pm


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Author Topic: Pixels: Adventures of Hope [Reboot] [All Welcome!]  (Read 74437 times)

PyroDesu

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Re: Pixels: The Second Game!
« Reply #225 on: October 23, 2011, 06:53:35 pm »

"You know what? Since you all are complaining so bloody much about the weapons I would design to help keep us alive wasting resources, I'm just going to start on a scanner for the Blimp to locate underground ore deposits. Then we won't need to argue over every bloody decision involving metal."
« Last Edit: October 23, 2011, 07:15:43 pm by PyroDesu »
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Pyro is probably some experimental government R&D AI.

areyoua

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Re: Pixels: The Second Game!
« Reply #226 on: October 23, 2011, 07:17:41 pm »

Do I have to point out that our lives are also infinite? Sure, somebody else could take over, but they'll just die too if you think there will be that many casualties. It really just means a high turnover in who controls what. Also, all that it really takes to not die is proper intelligence, which we'll always have in the form of the Jenny Haniver, and the speed of our wheels.

It's also quite ridiculous to even think that you or anyone else could build a mining scanner and drill. I mean, seriously? Even missiles and bombs are trying the limits of realism in a world where some are still using flintlock pistols. You know what's a good idea? Building a doomsday laser, but that doesn't mean it's possible. Further, do you think that there's just ore hanging around, just below the surface, ready to be turned into usable metal? We're not dwarves after all.

Also, *cough* First Law of Thermodynamics *cough*

Where's the energy coming from? A gasoline-powered scanner? Inventing electricity?
« Last Edit: October 23, 2011, 07:19:22 pm by areyoua »
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PyroDesu

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Re: Pixels: The Second Game!
« Reply #227 on: October 23, 2011, 07:24:25 pm »

Just let the GM decide instead of complaining about everything I want to do to help in the game!

First, I can't make good weapons because we have limited resources.
Then, I can't make a way to get more resources.
What next? Would you complain about me wanting to add, oh, say, a telescope to the Jenny Haniver so we can gather information even more safely and use less fuel doing so?

And you can stop with the
Quote from: areyoua
*cough* First Law of Thermodynamics *cough*
bull. Where's the power for the spawners coming from, by your logic? We have them, they are obviously operational, but seem fully self-contained!
« Last Edit: October 23, 2011, 07:30:36 pm by PyroDesu »
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Pyro is probably some experimental government R&D AI.

Aklyon

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Re: Pixels: The Second Game!
« Reply #228 on: October 23, 2011, 07:26:25 pm »

Stop complaining about the energy unless you have a point about how we got enough energy to move an entire settlement with generic fuel while people apparently only have flintlock pistols please, areyoua. How do we know they're flintlocks anyway?
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

PyroDesu

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Re: Pixels: The Second Game!
« Reply #229 on: October 23, 2011, 07:31:50 pm »

Stop complaining about the energy unless you have a point about how we got enough energy to move an entire settlement with generic fuel while people apparently only have flintlock pistols please, areyoua. How do we know they're flintlocks anyway?

(I think the GM told us in one of the updates that they're flintlock. I might get us to percussion caps if Captain Realism shuts up!)
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Pyro is probably some experimental government R&D AI.

Aklyon

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Re: Pixels: The Second Game!
« Reply #230 on: October 23, 2011, 07:34:53 pm »

He did? Ok then.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

areyoua

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Re: Pixels: The Second Game!
« Reply #231 on: October 23, 2011, 07:44:58 pm »

Hmm, harpoons vs hand guns... Are the harpoons good enough to pierce anywhere, or would we have to go down into their small place and attack them? I don't think we could use them as any decent shield, and they have the range advantage.

Well I guess harpoons would have the advantage in the open but inside, probably not so much. And when I say hand guns I'm talking old-timey rifles and flintlock pistols, oh and no the harpoons won't kill an enemy inside the town if your shooting from outside but you might damage the exterior a 'lil/get a grip to jump across

I don't quite see what you're getting at with the comment about fuel, though. Technology would obviously advance at different rates in different fields than in our world, so getting fuel from pressing plants could certainly be possible. In fact, it might as well be possible today. However, this matter little because there is fuel. Fuel that has a mysterious, but potent energy content. One more step, Fuel that exists. I can't really be called on to tell you in-universe science, only ones which everyone knows.

I'll just mention that while some pistols are flintlocks, the GM says that ours are 6-shot. Could dig up evidence, if needed.

Alas, must we resort to name-calling? It is only a game. ;)

This problem of realism is rampant everywhere in forum games, I'm just pointing it out. You can't reasonably expect to advance science a few decades just because you're the player, can you? That'd just be magic.
« Last Edit: October 23, 2011, 07:47:04 pm by areyoua »
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Aklyon

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Re: Pixels: The Second Game!
« Reply #232 on: October 23, 2011, 07:51:23 pm »

It is only a game.
So why are you being so picky about us thinking of things to do, then? Its just a game.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

PyroDesu

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Re: Pixels: The Second Game!
« Reply #233 on: October 23, 2011, 07:52:34 pm »

But, as you say, it will obviously advance at different rates in different fields.

How do we know that there aren't ore scanners held by higher-ups?

So far we've only seen bottom feeders like ourselves.
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Pyro is probably some experimental government R&D AI.

areyoua

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Re: Pixels: The Second Game!
« Reply #234 on: October 23, 2011, 07:56:12 pm »

Well, for one, I wanted to make sure someone said that so I could...

...start posting actions whilst bearing in mind how realistic it is and the setting...

And so that I could say that being held by higher-ups is different than building the thing from scratch, or even designing the thing from scratch. Notice how I really only said that we couldn't make it.

Aklyon

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Re: Pixels: The Second Game!
« Reply #235 on: October 23, 2011, 07:59:47 pm »

Designs aren't final until they're feasible. Thus we will have a lot of designs, possibly be doable by the greater of the moving metropoli. Lets just get back to planning to meet the large town next turn, shall we?
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

PyroDesu

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Re: Pixels: The Second Game!
« Reply #236 on: October 23, 2011, 08:00:14 pm »

Scientist in the presence of Scarcium, which is this game's Applied Phlebotinum.

Combine with the fact that I'm a player character, and that the others around here haven't had motivation to build something like it, being scrappers. We might be able to get one, but we don't know that. It may require a bit of Scarcium, which I think is a justifiable cost.
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Pyro is probably some experimental government R&D AI.

Geen

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Re: Pixels: The Second Game!
« Reply #237 on: October 23, 2011, 08:45:51 pm »

I SHALL ASSIST PyroDesu. Which means Pyro (not pronounced, indicates pyro is the subject of sentence) in Japanese.
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Aklyon

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Re: Pixels: The Second Game!
« Reply #238 on: October 23, 2011, 08:50:59 pm »

I SHALL ASSIST PyroDesu. Which means Pyro (not pronounced, indicates pyro is the subject of sentence) in Japanese.
Random bits of info is always interesting.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

PyroDesu

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Re: Pixels: The Second Game!
« Reply #239 on: October 23, 2011, 08:52:14 pm »

"Ah, finally someone willing to help out in this research. Finally nobody telling me that I cannot do something good while I'm in this bloody heap of a habitat.

Well, son, let me tell you something: The work is disappointing at times, but keep at it, we may crack it in no time.

And keep bloody well away from the Scarcium. That stuff is too valuable for a lab trainee. Otherwise, work as you see fit."

(In case it's not obvious: The stuff in quotes is in-character. Read it with a scottish accent.)
« Last Edit: October 23, 2011, 08:58:33 pm by PyroDesu »
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Pyro is probably some experimental government R&D AI.
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