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I've broken the poll and can't put a new one up

Was that silly?
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Oh wait, you can't vote! Never mind then.... ops?
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Total Members Voted: 0

Voting closed: October 22, 2011, 08:25:54 pm


Pages: 1 ... 11 12 [13] 14 15 ... 68

Author Topic: Pixels: Adventures of Hope [Reboot] [All Welcome!]  (Read 74395 times)

Aklyon

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Re: Pixels: The Second Game!
« Reply #180 on: October 23, 2011, 04:21:21 pm »

Metal is going toward better fuel effieciency, kirby.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

PyroDesu

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Re: Pixels: The Second Game!
« Reply #181 on: October 23, 2011, 04:23:04 pm »

True... Can I attempt to convert it into a machine gun :D? Also, I'll take a mix of R&D and engineer.

... That would end up with you under me regarding R&D, and someone else regarding engineering.

Haul out the spawner for the press, the press should drain right into the fuel tank.

I, meanwhile, will design a Fuel-Air Bomb using metal and fuel.

"The merchant is bloody nuts if he thinks he can get his hands on me console, just give him that spare whatsit for the press. Now, I think that a way should be found to turn that fat blimp that we have into something we can use to do some damage in case of pirates or opportunity!"
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

ashton1993

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Re: Pixels: The Second Game!
« Reply #182 on: October 23, 2011, 04:24:56 pm »

Do we have enough metal left over for farm extensions?
You'll have 1 metal left after Adwarf has done his engine upgrade which would be enough to extend the farm except there's not enough space unless you put the oil press inside, and tie two spawners to the sides of the habitat

Quote
mix of R&D and engineer
Quote
regarding R&D
and what is R&D anyways? Research and development, just clicked
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

PyroDesu

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Re: Pixels: The Second Game!
« Reply #183 on: October 23, 2011, 04:25:29 pm »

R&D is !!SCIENCE!!

Also, can you change my pixel colors to:

GBG
BTB
GBG
« Last Edit: October 23, 2011, 04:29:27 pm by PyroDesu »
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

BunnyBob77

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Re: Pixels: The Second Game!
« Reply #184 on: October 23, 2011, 04:31:39 pm »

We should move the last spawner off the top and extend the farm.  Having some extra food will be very useful in the future.  For my action, I'll create some cheap to manufacture habitat-mounted weapon schematics.
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PyroDesu

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Re: Pixels: The Second Game!
« Reply #185 on: October 23, 2011, 04:34:34 pm »

Cheap?

Also, I'm the person who does schematics and such.
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

areyoua

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Re: Pixels: The Second Game!
« Reply #186 on: October 23, 2011, 04:35:11 pm »

I guess, with not much to do and 2.5 days to spend I'll Practice piloting the habitat.

If we can just get one more food per turn, then fuel will forever not be a concern. The same effect can be achieved if someone died, but that wouldn't be ideal.

sayaks

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Re: Pixels: The Second Game!
« Reply #187 on: October 23, 2011, 04:37:32 pm »

I want to train to better fly the blimp, and inspect to see if there are any improvements to the limp that i can make.
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ashton1993

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Re: Pixels: The Second Game!
« Reply #188 on: October 23, 2011, 04:40:46 pm »

I'll probably try to do one last update before I go to bed (I'll start it in a bit), but in the meantime what do you think to this game so far? Is it an improvement on the old game? Is their anything you'd like to me to change about it? Whatever other comments you've got would be helpful too  :)

I definitely enjoy running it more because I've had a wee bit of experience I've made it easier for myself so the updates take half the time but also this game gives me WAY MORE creative opportunities rather than just drawing what everybody tells me to and occasionally getting bored and inserting a random event.
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

Aklyon

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Re: Pixels: The Second Game!
« Reply #189 on: October 23, 2011, 04:41:55 pm »

I'll look for the best spot to mount a town-tier weapon, talk to R&D about ballista schematics or a giant harpoon or something else fitting, and just generally be the Combat Tactictian.

Game is certainly better, and Mortal Engines is a good idea to pull from.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

areyoua

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Re: Pixels: The Second Game!
« Reply #190 on: October 23, 2011, 04:44:12 pm »

I think that with our speed advantage against most habitats (because most of them seem to have treads) and given our current lack of resources (we'll have no metal if we improve the engine and expand the farm for essentially infinite fuel) that it would be best to simply build a battering ram on the front of the habitat and simply ram enemies into submission.

I am quite enjoying the game thus far.

sayaks

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Re: Pixels: The Second Game!
« Reply #191 on: October 23, 2011, 04:46:12 pm »

Improvement.

Btw in the last pixels, i was going to attack stoneborn when my flying fortress would be finished, just saying.
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BunnyBob77

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Re: Pixels: The Second Game!
« Reply #192 on: October 23, 2011, 04:48:41 pm »

Cheap?

Also, I'm the person who does schematics and such.
Hey, there's not much else to do right now.  Pretty much everyone is spending their turn looking at how to do X.
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ExKirby

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Re: Pixels: The Second Game!
« Reply #193 on: October 23, 2011, 04:51:48 pm »

Farm improvements = infinite fuel. We can sell fuel to get metal. Therefor, farm improvements are better. Rams come later.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

ashton1993

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Re: Pixels: The Second Game!
« Reply #194 on: October 23, 2011, 04:53:40 pm »

Ok... the next turn is going to be pretty big, it won't come tonight, possibly not even tomorrow but when it comes you'll have plenty to do  :D basically you'll arrive in the big city which will be a large multi-tiered thing with probably about 150-200 residents and space for your town to roll into it, from there you can go shopping, see the mayor, get quests, contact there R&D department and all sorts of stuff
Logged
Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.
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