Also is there a planned features list that I can see and hunger for
Actually, I wouldn't mind that either, if that isn't too much trouble. I'll see what other ideas I can cook up.
On the bright side, I've recently found an opportunity to get around to hooking up my old consoles (PS2 and classic XBOX) and playing a few games on them again. Among the list are FFX, FFX-2, and FFXII. So I'll see what stuff I can think up for use.
A few that creeped back into mind:
-Shoopufs (big water elephant things) and the race that use them for transport
-Temple spheres (Besaid, Kilika, Djose, etc.), each with their own special property
-Primarily for adventurer use, since they're elemental spheres. Great for use in temples if anyone crafts any, and their respective platforms with the right trigger mechanisms linked. Additional support from Toady may be needed here in a future update. I loved the puzzles in the Cloisters of Trial throughout FFX, and I think it would work great for adventure map makers. Just ensure spheres don't come out of the pedestals when you abandon fort.
-Alternatively, they can have a mild magical quality with them (future release of DF may be needed here), especially if lightning is added.
-Urutan-Yensa race. A desert humanoid bug like race from FFXII. Think of them like insect Kobolds.
EDIT:
AN AMBUSH!!! CURSE THEM!!!