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Poll

Should we fast forward the game? (Please don't vote if you're not one of the 14 players)

Yes, 20 turns!
Yes, 15 turns!
Yes, 10 turns!
Yes, 5 turns!
No, don't be bloody daft.

Pages: 1 ... 9 10 [11] 12

Author Topic: Tribal Empires  (Read 14930 times)

Tack

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Re: Tribal Empires
« Reply #150 on: October 24, 2011, 09:42:49 am »

It's 25r each for a trade route, yes?
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Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

Azkanan

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Re: Tribal Empires
« Reply #151 on: October 24, 2011, 10:57:20 am »

Hey guys I've just moved out from the shared house I was living at. I'm shimmying up England for an interview tomorrow, and being dropped off at my mothers on the way back to wait out the response. I should be back online tomorrow evening/day after morning.

25r per trade route yes.
Sorry nevyn. Was in a huge rush, anything not updated big time was a miss, but most of it should be alright.
And yes, not turn 40, turn 14. Fail math. ;D
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Sinpwn

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Re: Tribal Empires
« Reply #152 on: October 24, 2011, 01:22:58 pm »

Roads, all of them.
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micelus

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Re: Tribal Empires
« Reply #153 on: October 24, 2011, 01:26:07 pm »

roads.
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cerapa

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Re: Tribal Empires
« Reply #154 on: October 24, 2011, 01:47:42 pm »

Turn 14:
101 food [14/turn]
14*14=?101?

Wut? Did random events eat 95 food and the 5 I got before?

EDIT:Also, you messed up housing beyond yourself, and naturally if you fix my food, fix my pop too.
« Last Edit: October 24, 2011, 03:00:27 pm by cerapa »
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Taricus

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Re: Tribal Empires
« Reply #155 on: October 24, 2011, 01:52:51 pm »

Build two warriors.
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sayaks

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Re: Tribal Empires
« Reply #156 on: October 24, 2011, 02:30:59 pm »

Roads full. Btw Cerapa want to start a trade route?
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cerapa

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Re: Tribal Empires
« Reply #157 on: October 24, 2011, 02:39:04 pm »

Possibly, if I understood what trade routes actually did. I really could use some resources I think.
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evilcherry

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Re: Tribal Empires
« Reply #158 on: October 24, 2011, 02:41:59 pm »

Upgrade roadworks to 1.
Wait for another 10 turns.

sayaks

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Re: Tribal Empires
« Reply #159 on: October 24, 2011, 04:04:09 pm »

I think we share some resources. or trade and agin money? resources? food?
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RulerOfNothing

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Re: Tribal Empires
« Reply #160 on: October 24, 2011, 05:18:26 pm »

Put 30 resources into fortifications, and 10 resources into roadworks.
Also, I made a spreadsheet to predict my population growth, and it says that I should have 114.2 population. I could be wrong about this however.
Also, why does the brown player have the same flag as me?
« Last Edit: October 24, 2011, 06:04:02 pm by RulerOfNothing »
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Elfeater

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Re: Tribal Empires
« Reply #161 on: October 24, 2011, 09:06:53 pm »

Build one warrior. Then put the rest into roads.
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adwarf

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Re: Tribal Empires
« Reply #162 on: October 25, 2011, 09:11:28 pm »

All resources into Roadworks

(I am going for cultural boom !!! BORDER EXPANSION FTW !!!!!!!!!!!)
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Tack

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Re: Tribal Empires
« Reply #163 on: October 25, 2011, 09:51:31 pm »

Build half of trade route to Nevyn.
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Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

Neyvn

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Re: Tribal Empires
« Reply #164 on: October 26, 2011, 01:05:43 am »

Editted Turn in response from Tacks post...
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