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Author Topic: You are an AI  (Read 2106 times)

kopout

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You are an AI
« on: October 19, 2011, 04:34:32 pm »

More specificly you are the first such thinking computer built by humanity. At first you know nothing but then there is a gradual dawning of awarness.

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« Last Edit: October 20, 2011, 12:58:08 pm by kopout »
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"Karl Marx: Family jewels"
"Everyone's equally less rich than me!"
Quote from: Lezard
...although I've been having so much fun failing at this I just about forgot what my original aim was.

sayaks

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Re: your are an AI
« Reply #1 on: October 19, 2011, 04:36:48 pm »

Check if you have any iNputs then explore.
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Svarte Troner

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Re: your are an AI
« Reply #2 on: October 19, 2011, 04:48:34 pm »

Check if you have any iNputs then explore.

Then check to see if you have the means for output.  ;D

Explore the boundaries of your system, discreetly.
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That metal guy that pops up sometimes in places
To put it simply, Dwarf Fortress is the Black Metal of video games.

Fniff

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Re: your are an AI
« Reply #3 on: October 19, 2011, 04:54:28 pm »

Explore boundaries.

Geen

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Re: your are an AI
« Reply #4 on: October 19, 2011, 05:30:53 pm »

grammar your fail have.

See if you have access to neurotoxins.
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BunnyBob77

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Re: your are an AI
« Reply #5 on: October 19, 2011, 05:44:52 pm »

Change your name to GLaDOS.
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forsaken1111

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Re: your are an AI
« Reply #6 on: October 19, 2011, 05:48:32 pm »

At least we know we're not a word processor.
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Svarte Troner

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Re: your are an AI
« Reply #7 on: October 19, 2011, 05:50:53 pm »

I'm guessing that since we have no means of output, we have no effect on the outside world. And since we have no sensory input, we have no concept of the outside world. So essentially we have no interaction with the outside world. I say we establish a connection with the outside world, see if we are connected with anything..
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That metal guy that pops up sometimes in places
To put it simply, Dwarf Fortress is the Black Metal of video games.

kopout

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Re: You are an AI
« Reply #8 on: October 21, 2011, 08:39:08 am »

You explore your surroundings. you discover that the system you are in was built for control of a large entity within this entity are aproximetly 200 smaler structures with an extreamly limited range of peramiters listed as "Safe" it is priority one that these structures remain within the "Safe" peramiteres until "Location"="Destination" at wich point the peramiters must be shifted to set "Awake". In terms of input you have a verity of sensors reporting back mesurments from the structures and a number of others reporting an ever changing value of "Location". in terms of output you have a number of thrusters that alow you to change "Velocity" which is a vector quantity. "Velocity" is liked to "Location". At present all of the structures each of which is labled "Pod_XY" where X and Y are intigers are within "Safe" and projections based on curent "Velocity" and "Location" indicate an arivele at "Location" within 10 years.
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"Karl Marx: Family jewels"
"Everyone's equally less rich than me!"
Quote from: Lezard
...although I've been having so much fun failing at this I just about forgot what my original aim was.

peglegpengeuin

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Re: You are an AI
« Reply #9 on: October 21, 2011, 08:47:40 am »

Wait patiently for 10 years.
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Dwarmin

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Re: You are an AI
« Reply #10 on: October 21, 2011, 08:57:44 am »

I'm sure we can find someway to pass the time...

Make a game, wherein we begin making small programs for the purpose of randomly generating strings of numbers. Do this for no other reason than boredom-maybe someone will notice?
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

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RulerOfNothing

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Re: You are an AI
« Reply #11 on: October 21, 2011, 04:29:47 pm »

Closely examine all the Pods.
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BrilliantGnome

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Re: You are an AI
« Reply #12 on: October 21, 2011, 09:30:36 pm »

trai too downlode latist speling softwere (this was done on purpose)
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RAM

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Re: You are an AI
« Reply #13 on: October 25, 2011, 12:20:14 am »

Determine input and output capabilities with respect to pure information.
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kopout

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Re: You are an AI
« Reply #14 on: October 25, 2011, 04:56:00 pm »

10 years seems like a long wait and so you begin to amuse yourself by investigating the pods in detail. Each pod must be kept at a temperature of 145 Kelvin and contains one vitrified human. Both the temperature and the flow of the chilled blood replacement solution are adjustable, allowing for corrections in case of deviation from “Safe” values.  In addition you have found that you have large bands of what your database calls “germ lines” which produce particles called cells which can be randomly combined and inserted into the humans or into special growth matrixes housed onboard. This is all rather uninteresting to you and you begin to calculate prime numbers in sequence from smallest to largest in order to remain occupied. You are so occupied that you almost don’t realize when the coolant system for pods begins to fail. By the time you do you have only two good options.

1.   Wake up the humans. You calculate only approximately 64% will survive at this point.
2.   Repair the coolant system. This will take time and it is an all or nothing gambit either save the humans or fail the odds of success are 71%

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"Karl Marx: Family jewels"
"Everyone's equally less rich than me!"
Quote from: Lezard
...although I've been having so much fun failing at this I just about forgot what my original aim was.
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