Hey guys, my Latin teacher gave us an assignment to make a Latin wikipedia http://la.wikipedia.org/wiki/Pagina_prima page based on something that hasn't been done before. I'm doing Dwarf Fortress, and would like your input on the really rough draft of the English version so far. Basically I'm making a summary of DF, then translating it to Latin. The requirements are that it be of reasonable length and include at least 4 conditional phrases, 2 factual and 2 contrafactual.
Dwarf Fortress is a game where you lead 7 dwarf settlers to build a giant fortress, or to be killed by zombie llamas if you embark on terrifying land. Losing is fun. If one loses quickly and violently, one will have fun. It is not possible to win in Dwarf Fortress.
That's what I have so far, I'm planning for it to be about 3 paragraphs, touching briefly on: The brutality of the combat; how random everything is; how weirdly realistic everything is; and losing is fun. Any suggestions?
In Dwarf Fortress, there are two game modes available. If you like strategy games, then fortress mode will please you. If you like single person and small group games, then adventure mode will please you. The game is randomly generated each time following rules that are as similar to real world physics as possible.
Combat is done as realistically as possible as well. However, this is also done randomly to a certain extent. This can result in your soldiers biting an enemy's head off, but also could lead to them cutting open their enemies' stomachs open and spilling their guts. This is available for perusal in the combat reports, which contain a list of all combat that has happened and stores the data for recent ones.
In Dwarf Fortress, the only goal is to have fun. With no victory conditions, it is impossible to win. However, by a series of logic, it has proceeded to be to lose. The logic goes as follows: it is possible to survive indefinitely. However, this is boring. Therefore, losing must be the fun option. It thus follows that the goal for people is to lose in the most entertaining way, as recorded in Boatmurdered, a story written from the events in one game.