Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 5 6 [7] 8 9 ... 15

Author Topic: Let's All Have Superpowers, the Sequel OOC  (Read 9489 times)

Trapezohedron

  • Bay Watcher
  • No longer exists here.
    • View Profile
Re: Let's All Have Superpowers, the Sequel OOC
« Reply #90 on: October 19, 2011, 07:20:00 pm »

Oh hai, I gotz infectud. How do I got healz?
Logged
Thank you for all the fish. It was a good run.

Zako

  • Bay Watcher
  • YEEEEAAAAHHHH!!!
    • View Profile
Re: Let's All Have Superpowers, the Sequel OOC
« Reply #91 on: October 19, 2011, 10:13:15 pm »

Well, if you are lucky, Wei will blast your head apart with his .50 cal rifle. Other than that, the tranq rounds from shade seem to work, as well as Rick's stun weapons.
Logged

The Fool

  • Bay Watcher
    • View Profile
Re: Let's All Have Superpowers, the Sequel OOC
« Reply #92 on: October 19, 2011, 10:46:05 pm »

Oh hai, I gotz infectud. How do I got healz?

You'll slowly become immune overtime if you aren't cured in some other way. The tranqs, and (somehow) the flashbang work as well, but prepare to get mauled if that happens in a crowd. Once the golems are done with Shade will go through the crowd with the vortex ring shotgun and try to knock people out, which should work I guess.
Logged

Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

peglegpengeuin

  • Bay Watcher
    • View Profile
Re: Let's All Have Superpowers, the Sequel OOC
« Reply #93 on: October 20, 2011, 08:58:52 am »

I just realized - if someone steals something, anything, they instantly prove the reporter wrong. Anyone want to do that?
« Last Edit: October 20, 2011, 11:22:27 am by peglegpengeuin »
Logged
Awesome website for people who like suggestion games: Choice of Games

HailFire

  • Bay Watcher
    • View Profile
Re: Let's All Have Superpowers, the Sequel OOC
« Reply #94 on: October 20, 2011, 10:40:00 am »

Whoops, looks like I split them up again. Sorry! Athaerion just has terrible luck, I guess!  :P
« Last Edit: October 20, 2011, 11:01:07 am by HailFire »
Logged
Quote
[22:59] <apotheoseGrifter> COMMIT SUDOKU ALL NIGHT LONG FUCK YEAH
Quote
[18:14] <The_Gamemaster> I am here.
[18:14] <The_Gamemaster> I am always here.
[18:15] <The_Gamemaster> I have always been here, and I always will be here. I am the alpha and the omega, the beginning and the end.

peglegpengeuin

  • Bay Watcher
    • View Profile
Re: Let's All Have Superpowers, the Sequel OOC
« Reply #95 on: October 20, 2011, 11:25:55 am »

Odd that the Busters haven't gotten involved yet. Probably better for me not to bring them in without Fool's approval, though.
Logged
Awesome website for people who like suggestion games: Choice of Games

The Fool

  • Bay Watcher
    • View Profile
Re: Let's All Have Superpowers, the Sequel OOC
« Reply #96 on: October 20, 2011, 11:46:57 am »

Won't really screw with things. Feel free to add them in.
Logged

Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

peglegpengeuin

  • Bay Watcher
    • View Profile
Re: Let's All Have Superpowers, the Sequel OOC
« Reply #97 on: October 20, 2011, 07:18:08 pm »

I'm not sure how many helicopters to throw in. I understand the Busters are pretty weak. Probably better to bring in too few than too many, though, since more can always be added with the excuse that the first were recon. So I guess I'll throw in two machine-gun helicopters. Or something.
Logged
Awesome website for people who like suggestion games: Choice of Games

Zako

  • Bay Watcher
  • YEEEEAAAAHHHH!!!
    • View Profile
Re: Let's All Have Superpowers, the Sequel OOC
« Reply #98 on: October 20, 2011, 07:32:50 pm »

Sounds about right to me.
Logged

peglegpengeuin

  • Bay Watcher
    • View Profile
Re: Let's All Have Superpowers, the Sequel OOC
« Reply #99 on: October 20, 2011, 08:15:57 pm »

Ben is no longer under my control. Feel free to treat him like a normal, powerful enemy, and give him actions within your own posts. Zozoro'll probably appear and try to tell you guys not to kill him, and that knocking him out will undo the transformation. Also, feel free to have your characters assume Zozoro is an infected when you first see him for a hilarious misunderstanding that involves bullets. I may not get a chance to give Zozoro any moves until the battle is over, so please do them for me if you don't think I'll make it. And please don't make knocking him out easy.
Logged
Awesome website for people who like suggestion games: Choice of Games

Zako

  • Bay Watcher
  • YEEEEAAAAHHHH!!!
    • View Profile
Re: Let's All Have Superpowers, the Sequel OOC
« Reply #100 on: October 20, 2011, 09:34:05 pm »

I need some quick clarification here, is it the one armed golem that is going upstairs, or is it a different one?
Logged

The Fool

  • Bay Watcher
    • View Profile
Re: Let's All Have Superpowers, the Sequel OOC
« Reply #101 on: October 20, 2011, 11:30:09 pm »

Ben is no longer under my control. Feel free to treat him like a normal, powerful enemy, and give him actions within your own posts. Zozoro'll probably appear and try to tell you guys not to kill him, and that knocking him out will undo the transformation. Also, feel free to have your characters assume Zozoro is an infected when you first see him for a hilarious misunderstanding that involves bullets. I may not get a chance to give Zozoro any moves until the battle is over, so please do them for me if you don't think I'll make it. And please don't make knocking him out easy.

...I just gave him all the zombies... *cough* Great. Lets be thankful that not everyone shops that early in the morning. As requested Ben, and all his zombies are considered NPCs. Feel free to control them, but not actually kill Ben. Needing resuscitation, bleeding out, and maybe the odd cancer removal is allowed. The Circle is more equipped than I let on earlier.

And that golem wasn't expecting a helicopter to crash into him. I think this event is nearing an end. How am I doing as far as GMing goes in a freeform game?
« Last Edit: October 20, 2011, 11:47:31 pm by The Fool »
Logged

Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

Zako

  • Bay Watcher
  • YEEEEAAAAHHHH!!!
    • View Profile
Re: Let's All Have Superpowers, the Sequel OOC
« Reply #102 on: October 20, 2011, 11:50:43 pm »

Pretty good, I'm surprised you willingly did the interrogation all by yourself.

And it looks like Wei is going to have to make a statement to the other group tomorrow. Something that will REALLY get their attention.
Logged

Trapezohedron

  • Bay Watcher
  • No longer exists here.
    • View Profile
Re: Let's All Have Superpowers, the Sequel OOC
« Reply #103 on: October 21, 2011, 12:45:41 am »

I've finally succumbed to the virus. It's up to you guys to either heal me, or kill me.
Logged
Thank you for all the fish. It was a good run.

aaron32

  • Bay Watcher
    • View Profile
Re: Let's All Have Superpowers, the Sequel OOC
« Reply #104 on: October 21, 2011, 04:17:10 am »

Erm, Hello, I was in the last Let's all have superpowers thing, And I am going to play again  :P
Logged
(Probably Ex)Admin on Urist McStation, A space station 13 server.
Link: http://www.bay12forums.com/smf/index.php?topic=123140.0

It's pretty cool. Check it out.
Pages: 1 ... 5 6 [7] 8 9 ... 15