Game Info
Playing Divine Wind 5.1, unmodded. Checksum
BJLT.
Subject to change by popular demand.
We will be playing on
Sundays continuing on the
6th starting at
3:30pm GMT+0Player List (As of close of play)
This is now OPEN AGAIN! Join while there's room!Twiggie
BurgundyDutchling
VijayanagarBoksi
DenmarkLorgath
PolandVirex
YemenDomenique
FranceLordSlowpoke
The HansaBarbarossa TSG
CastilleRakonas
MajapahitMormota
AustriaSuggested countries
England
Milan
Persia
Iraq
Tripoli (they have a PU on Ottos, IIRC)
Rules
No declaring war on Human Players without CB
No peace agreements over war score (sphere reductions only count for 5%)
No annexing Human Players if they've never wronged you. Annexed players can rejoin as another nation, but there will be NO REVENGE TAKING.
NO PAUSING. Unless there's a real life emergency or you just got DoWed by 4 major nations.
A chat room will be made available in this thread on Sundays. You will need to join it to get info on IPs, save downloads and rehosts.
Each person will get one rehost for a desync etc. If you drop again you'll have to wait for the next rehost.
Rehosts for reasons like forming a new country won't count towards this.
There will be no ruining of your country. If you got dogpiled, you make the best of it and move on. If you wish to stop playing, you do not sell all your provinces, but attempt to leave your country in a PLAYABLE state should somebody else wish to take over!Settings:
Difficulty: Normal
Spread of land/sea provinces: Normal(50 years)
No lucky nations
No historical anything.
Everything else: normal.
AARs:
Week 1Chat Server:
MibbitChannel #Bay12EU3