I had some ... fun... the other night. My fortress was really coming together with a meticulously planned water system that was nearing completion, and things were pretty darn well-arranged. But alas, I discovered the 'loyalty cascade,' and the fortress ceased to function. I couldn't stabilize with a handful of war survivors, as these maniac horses I'd been raising were killing even them. I abandoned, having decided I was having enough... fun....
...So I reclaimed today, because that fort was sweet, and I don't feel like taking another 24 hours to design and dig it out again, etc. That's too much... fun.... for me.
The reclaim did not go well. I had things going as stably as I could, trying to clean up methodically. Pretty much, I just monitored the cleanup for... 5, 6 hours? Till the inside of the fort wasn't a mess, trying to prioritize ghost-busting.
Alas, I couldn't get all the ghosts, and eventually a pair who latched onto my two axe-dwarves-in-training, and drove them berserk, along with two others. This reclaim has failed, as I'm nearly non-functional again, and I can't get migrants to come due to local 'friendly' goblins killing mountainhome caravans. I'd been trying to grow my axedwarves & war dogs to take them out, but it just took too long.
So now I'm considering another reclaim. How can I make the reclaim process .... less fun? Spending hours waiting for crap to get stockpiled, criss-crossing the map to mark & gather bodies takes too long. It's a waste of time.
Anyone have suggestions on how to handle starting over? The build-time on a new fort is just too much, and the item-hunting on reclaim is just as tedious, it seems.