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What is the worst bug in DF? Current list, including list of fixed bugs: http://www.bay12forums.com/smf/index.php?topic=94802.msg3089089#msg3089089

impossible mandates (slade - bug #782, blue jay tooth etc - bug #1623) due to strange preferences (wagon wood - bug #3676 etc)
- 19 (3.1%)
bug #3169 - Bone carvers suffer art defacement when somebody leaves the map with stuck-in masterpiece bolts
- 2 (0.3%)
bug #524 - Liquid glob material breath attacks come out solid
- 2 (0.3%)
bug #1346 - Adamantine thread used for suturing.
- 13 (2.1%)
bug #2352 - Seasonal ice melting hangs game for a ridiculously long time
- 8 (1.3%)
bug #296 - Pools/smears/spatters of blood, dust and other materials multiply themselves, get tracked around too much
- 25 (4.1%)
bug #425 - Dwarves Not Cleaning Blood
- 14 (2.3%)
bug #2481 - Dwarves will claim new clothes when theirs is worn (xClothesx) but not wear it
- 95 (15.7%)
bug #3453 - Baron/etc. cannot appoint baron-appointed nobles, such as the Dungeon Master
- 66 (10.9%)
bug #4025 - Every kobold starves to death at exactly year 4 in world gen
- 41 (6.8%)
bug #3708 - Ghost names that can't be engraved on a slab and nameless slab engravings
- 18 (3%)
bug #1498 - Crystal glass items can't be made, CRYSTAL_GLASSABLE appears broken
- 9 (1.5%)
bug #1582 - Injured dwarf in bed in stocked hospital ignored by idle doctors
- 30 (4.9%)
bug #231 - Body parts from large creatures (bones, meat, leather, tusks, etc) slow workshops down due to clutter
- 14 (2.3%)
bug #197 - No wagons in trader/merchant caravans
- 8 (1.3%)
bug #3942 - Dwarves owning broken clothing. Clothes don't rot, ANNIHILATES FPS.
- 67 (11%)
bug #3685 - Goblin squads invading a fortress will kill their non-goblin squadmates, sparking loyalty cascade
- 3 (0.5%)
bug #1376 - Presence of saltwater marsh causes mountain brooks/pools to become salty
- 5 (0.8%)
Lye, water and buckets  (bug #1324 - buckets full of water were used to produce lye, bug #4230 - bucket with water inside becomes unusable, bug #1236 - buckets contain lye and water, can't be used for anything)
- 25 (4.1%)
bug #535 - Equipping weapons/armor on military is erratic
- 46 (7.6%)
bug #3898 - Entire Bone Statcks are used in Reactions instead of a single Bone
- 14 (2.3%)
bug #2712 - weapons, especially whips, cut through steel armor like butter
- 27 (4.4%)
bug #4133 - Good/evil plants/trees don't appear (feather trees, glumprongs, sliver barbs, and sun berries)
- 11 (1.8%)
bug #2327 - Blunt weapons extremely ineffective, extended single combat with groundhog
- 14 (2.3%)
bug #4550 - Dodging into river/lava/from cliff etc
- 13 (2.1%)
bug #4552 - Siegers waiting by bodies of dead leaders
- 10 (1.6%)
bug #4833: When embarking, crashes when memory use reaches 2GB.
- 6 (1%)
bug #4856: Immortal Dwarf (... Yet unconcious) [or any other creature]
- 0 (0%)
bug #1609: Immigrant dwarves' skills often don't match their job settings
- 2 (0.3%)

Total Members Voted: 604


Pages: 1 [2] 3 4 ... 11

Author Topic: clothes fixed! | old poll results | poll restarted | 344/607 fixed  (Read 40631 times)

Angel Of Death

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Re: The worst bug - poll
« Reply #15 on: October 16, 2011, 12:58:24 am »

I'd say the slab glitch is. Violent ghosts destroy my game :(
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Jacob/Lee

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Re: The worst bug - poll
« Reply #16 on: October 16, 2011, 01:02:19 am »

The clothing bug pisses me off to no end, that's one. Two would be the no wagons thing, I like dumping my useless stuff on merchants. Three would be the doctors ignoring patients, I lost my best soldier you bastards!

Dutchling

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Re: The worst bug - poll
« Reply #17 on: October 16, 2011, 11:47:16 am »

unengraveable unslabbifiying ghost names for me.
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Trapezohedron

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Re: The worst bug - poll
« Reply #18 on: October 16, 2011, 12:27:16 pm »

1st annoyance award goes to the clothing bug. It irritates me to no end, because I eventually end up having stark-naked dwarves who then spread disease around the fort.

2nd annoyance award goes to the infinite blood tracking thing. My dwarves end up multiplying poisonous FB around the fort, and then it goes downhill from there.

3rd annoyance award goes to the impossible mandates bug. Sometimes, I get so annoyed I turn of all mandates manually by modding the entity files.
Usually, I do that when I get Slade object mandates and the like.
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Mike Mayday

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Re: The worst bug - poll
« Reply #19 on: October 16, 2011, 02:27:56 pm »

The worst bug

is life itself.
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Cruxador

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Re: The worst bug - poll
« Reply #20 on: October 16, 2011, 04:22:48 pm »

Things that take away feature are the worst. I miss my Dungeon Masters. I want to see kobolds again, especially in the undercity areas of the upcoming release. Crystal glass being gone is of little real consequence, but I still want it back. Missing trees detract substantially from the atmospere.

Bugs that result in dwarven death, especially the one with doctors ignoring patients, can be annoying early on befor you build up a sizable workforce.

Things like adamantine sutures and contaminant spreading are part of what makes DF fun.
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Jelle

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Re: The worst bug - poll
« Reply #21 on: October 16, 2011, 04:41:54 pm »

't was a close tie between whip having lightsaber properties and the unengraveable ghosts, I chose whips.
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Gizogin

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Re: The worst bug - poll
« Reply #22 on: October 16, 2011, 09:41:05 pm »

I'd have to say the worst bug is probably the soldier ant.
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UltraValican

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Re: The worst bug - poll
« Reply #23 on: October 16, 2011, 09:54:57 pm »

Worst bug, no seeds from cooking plants.
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EveryZig

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Re: The worst bug - poll
« Reply #24 on: October 16, 2011, 11:07:39 pm »

Worst bug, no seeds from cooking plants.
That is a feature.
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JDF117

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Re: The worst bug - poll
« Reply #25 on: October 16, 2011, 11:29:06 pm »

I'd have to say the worst bug is probably the soldier ant.

  Especially in nethack.

 
  Go team ant!

  In all seriousness, the blood multiplication can absolutely destroy a fort, and renders military less than useless against carrier FBs.
« Last Edit: October 16, 2011, 11:30:43 pm by JDF117 »
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YetAnotherStupidDorf

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Re: The worst bug - poll
« Reply #26 on: October 17, 2011, 12:48:55 pm »

I want to vote for 2481 and 3492 simultaneously.  It just bothers me that they do that.  I actually didn't know doctors ignoring patients was a bug and not a quirk of the AI.
In fact, this is both bug and not bug.

This is not bug, because healthcare is one of few jobs, where dwarf personality is very important (other job is broker - everyone know stories of lazy fucks that do everything except doing trade). So programming code that was effectively criminal negligence of patient needs was deliberate. Players are surprised, because only few jobs have personality requirements, so they are not used to take it in account.

It is bug, because game handles it crappily. You do not have easy information about your dwarfs and what jobs are best for them (UI problem). Or, alternatively, game should force every dwarf to do healthcare job as well as every other, but personalities that do not like to help others will lose happines (ai fix).
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Kogut

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Re: The worst bug - poll
« Reply #27 on: October 17, 2011, 02:47:35 pm »

Or maybe it should be "Ignoring job" instead of "No job".
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Kogut

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Re: The worst bug - poll
« Reply #28 on: October 18, 2011, 11:11:41 am »

Clothes are new crutches.
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Makbeth

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Re: The worst bug - poll
« Reply #29 on: October 19, 2011, 12:35:55 pm »

Didn't vote before, voting now for the one I most recently encountered:

3 goblin lashers vs 10 dwarven soldiers with masterwork iron armor ended in a flawless victory for the lashers.

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