Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 131 132 [133] 134 135

Author Topic: kingdoms: web-based RPG  (Read 133363 times)

Arx

  • Bay Watcher
  • Iron within, iron without.
    • View Profile
    • Art!
Re: kingdoms: web-based RPG
« Reply #1980 on: February 08, 2015, 12:31:10 pm »

Haste and Shield Bash allow a warrior to attack three times in a turn. It's a fair bit of DPS with high-level Shield Bash.
Logged

I am on Discord as Arx#2415.
Hail to the mind of man! / Fire in the sky
I've been waiting for you / On this day we die.

Reelya

  • Bay Watcher
    • View Profile
Re: kingdoms: web-based RPG
« Reply #1981 on: February 08, 2015, 12:37:27 pm »

DPS for a turn-based game?

Tomcost

  • Bay Watcher
    • View Profile
Re: kingdoms: web-based RPG
« Reply #1982 on: February 08, 2015, 12:39:06 pm »

I found an indestructible short sword of +5 to rodents. I shall call it "The Blessing of the Lowbie".

Seriously, it would be awesome for leveling a guy in the sewers.

DPS for a turn-based game?

It is just a term for damage in gaming. In this game it should be DPT (Damage per turn), but you get the idea.

Arx

  • Bay Watcher
  • Iron within, iron without.
    • View Profile
    • Art!
Re: kingdoms: web-based RPG
« Reply #1983 on: February 08, 2015, 12:42:58 pm »

Whoops, my bad. Yeah, DPT.
Logged

I am on Discord as Arx#2415.
Hail to the mind of man! / Fire in the sky
I've been waiting for you / On this day we die.

Reelya

  • Bay Watcher
    • View Profile
Re: kingdoms: web-based RPG
« Reply #1984 on: February 08, 2015, 12:47:53 pm »

I found an indestructible short sword of +5 to rodents. I shall call it "The Blessing of the Lowbie".

Seriously, it would be awesome for leveling a guy in the sewers.

The problem is that once you have something like that, it's sort of useless. You can level up low level guys better by sticking them in a garrison, rather than wasting turns in sewers.

DPS for a turn-based game?

It is just a term for damage in gaming. In this game it should be DPT (Damage per turn), but you get the idea.

I know what it was, I was being jokingly pedantic.

Arx

  • Bay Watcher
  • Iron within, iron without.
    • View Profile
    • Art!
Re: kingdoms: web-based RPG
« Reply #1985 on: February 08, 2015, 12:51:57 pm »

Yeah, but it's still a bit of a dumb thing for me to have said.

Also, I second leveling newbies in a garrison. A level two barracks is about half a level a day disregarding encounters.

Edit: Visiting Druiddrite. I am amused by the mayor's name.
« Last Edit: February 08, 2015, 12:53:55 pm by Arx »
Logged

I am on Discord as Arx#2415.
Hail to the mind of man! / Fire in the sky
I've been waiting for you / On this day we die.

jellyman

  • Bay Watcher
    • View Profile
Re: kingdoms: web-based RPG
« Reply #1986 on: February 08, 2015, 04:30:03 pm »

My top level character is 11 and my party is 10.  I can build garrisons and structures.  Should I?  Or continue levelling to 15?
Logged

ArKFallen

  • Bay Watcher
  • Bohandean Desserter
    • View Profile
Re: kingdoms: web-based RPG
« Reply #1987 on: February 08, 2015, 05:20:08 pm »

My top level character is 11 and my party is 10.  I can build garrisons and structures.  Should I?  Or continue levelling to 15?
If you intend to train new party members after getting a town I say go to lvl 15. Then use the money and resources you'd use for the structures in your town for better markets and barracks. Plop your weaklings in there to fill out the garrison and accumulate xp. It is in some ways safer than a wilderness garrison but is far more dangerous when it's not.
Logged
Hm, have you considered murder?  It's either that or letting it go.
SigText
I logged back on ;_;

Wysthric

  • Bay Watcher
  • I'm actually Korbac! :)
    • View Profile
Re: kingdoms: web-based RPG
« Reply #1988 on: February 08, 2015, 05:48:58 pm »

What does the Inn / Streets do?
Logged
I'm Korbac. Not sure what happened to that account.

Reelya

  • Bay Watcher
    • View Profile
Re: kingdoms: web-based RPG
« Reply #1989 on: February 08, 2015, 07:28:31 pm »

The Inn/Streets are to store characters. Inn costs money but is safe. Streets is free but they can get shivved by hobos.

Zazmio

  • Bay Watcher
    • View Profile
Re: kingdoms: web-based RPG
« Reply #1990 on: February 08, 2015, 07:37:37 pm »

Haste and Shield Bash allow a warrior to attack three times in a turn. It's a fair bit of DPS with high-level Shield Bash.

Yeah, I see this happen occasionally now.  This might make having a shield more worthwhile.
Logged

Wysthric

  • Bay Watcher
  • I'm actually Korbac! :)
    • View Profile
Re: kingdoms: web-based RPG
« Reply #1991 on: February 09, 2015, 02:50:19 am »

The Inn/Streets are to store characters. Inn costs money but is safe. Streets is free but they can get shivved by hobos.

Any benefits to this over having them in a garrison?
Logged
I'm Korbac. Not sure what happened to that account.

etgfrog

  • Bay Watcher
  • delete & NULL;
    • View Profile
Re: kingdoms: web-based RPG
« Reply #1992 on: February 09, 2015, 04:08:42 am »

The Inn/Streets are to store characters. Inn costs money but is safe. Streets is free but they can get shivved by hobos.

Any benefits to this over having them in a garrison?
Other parties cant gank them.
Logged
"How dare you get angry after being scammed."

Zangi

  • Bay Watcher
    • View Profile
Re: kingdoms: web-based RPG
« Reply #1993 on: February 09, 2015, 08:54:00 am »

The Inn/Streets are to store characters. Inn costs money but is safe. Streets is free but they can get shivved by hobos.

Any benefits to this over having them in a garrison?
Other parties cant gank them.
If they are carrying anything, while staying in a street, it can be stolen.
Logged
All life begins with Nu and ends with Nu...  This is the truth! This is my belief! ... At least for now...
FMA/FMA:B Recommendation

Arx

  • Bay Watcher
  • Iron within, iron without.
    • View Profile
    • Art!
Re: kingdoms: web-based RPG
« Reply #1994 on: February 09, 2015, 12:35:11 pm »

Haste and Shield Bash allow a warrior to attack three times in a turn. It's a fair bit of DPS with high-level Shield Bash.

Yeah, I see this happen occasionally now.  This might make having a shield more worthwhile.

Raising Shield Bash does seem to offer tangible results. I'm getting bashes every four turns or so, and I expect that to increase as I put a few more points in. If it goes to bashing every other turn, it'll be fantastic.
Logged

I am on Discord as Arx#2415.
Hail to the mind of man! / Fire in the sky
I've been waiting for you / On this day we die.
Pages: 1 ... 131 132 [133] 134 135