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Author Topic: kingdoms: web-based RPG  (Read 132795 times)

Wysthric

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Re: kingdoms: web-based RPG
« Reply #1455 on: January 10, 2015, 12:17:37 pm »

I wonder if this is secret info, but what levels are you guys out of interest?
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Reelya

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Re: kingdoms: web-based RPG
« Reply #1456 on: January 10, 2015, 12:35:03 pm »

It all looks right. The script is right - it has the password and everything. There's no punctuation in my password, no.

I can't think of any reason my password shouldn't be sending.

Oh yeah, forgot to say, when you update a GreaseMonkey/JavaScript, you have to do a page refresh on the target page, to get the new script running. I forgot to mention that.

Arx

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Re: kingdoms: web-based RPG
« Reply #1457 on: January 10, 2015, 12:37:21 pm »

I wonder if this is secret info, but what levels are you guys out of interest?

Main is nominally just barely level seven, closer to eight with a couple of nines. I have a bunch of others passively leveling in garrisons.
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Tiruin

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Re: kingdoms: web-based RPG
« Reply #1458 on: January 10, 2015, 12:42:52 pm »

I wonder if this is secret info, but what levels are you guys out of interest?
Nearing 5th level (for my party), and going on my first dungeon run.

...Wraiths be scary .-.
I am very unprepared and have little idea what to do.

Also I'm unsure--but me on the party map is singular (in my party name, so no '-es') :P
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Reelya

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Re: kingdoms: web-based RPG
« Reply #1459 on: January 10, 2015, 12:43:34 pm »

Avoid the stacks of 7+ wraiths. They will eat all your healing and likely leave 1-2 characters dead. This will slow down your level advancement. You're best off avoiding things that take too much health even if you can - barely - survive. Make sure you give all your guys plate armor and get the first 2 or 3 levels of upgrade on each one. This makes a lot of difference.

===

Two of my characters have just hit level 20, but I don't really like some of the skill choices I made for my first group, so half my party are lower level trainees and I'm swapping in and out the higher level guys until they're all level 20.

« Last Edit: January 10, 2015, 12:46:36 pm by Reelya »
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Arx

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Re: kingdoms: web-based RPG
« Reply #1460 on: January 10, 2015, 12:46:16 pm »

I wonder if this is secret info, but what levels are you guys out of interest?
Nearing 5th level (for my party), and going on my first dungeon run.

...Wraiths be scary .-.
I am very unprepared and have little idea what to do.

Wraiths are scary. Avoid them.
I find a good rule of thumb to be that if your odds aren't 'pretty good' or better and you don't have abundant healing, expect your squishiest party member to die.

Also I'm unsure--but me on the party map is singular (in my party name, so no '-es') :P

That would be my fault, sorry. I was adding some of the parties that weren't listed for the sake of reference, and I misread your name and forgot to double-check. D:
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Hail to the mind of man! / Fire in the sky
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Reelya

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Re: kingdoms: web-based RPG
« Reply #1461 on: January 10, 2015, 12:47:29 pm »

My guys mince wraiths for breakfast now ;D

But i'm having the same problems with stacks of 9 Greater Demons now :/ The things that put up the most fight in level 3 dungeons are (from worst to wimpiest) Greater Demons, Iron/Stone Golems, Orc Lords and Succubuses. Wraiths are now the mooks in these dungeons. All 8 of my guys now have armor upgraded to about 41-42 armor points, which definitely helps, since I didn't upgrade my armor when i first met wraiths. That was a big mistake, since the first few upgrades are cheap enough. Upgrading plate armor should be an early priority: this will speed your leveling immensely.

When you can take out the wraith stacks without much hassle, you will know it's definitely time you should have moved onto level 3 dungeons.

Also I'm unsure--but me on the party map is singular (in my party name, so no '-es') :P

That would be my fault, sorry. I was adding some of the parties that weren't listed for the sake of reference, and I misread your name and forgot to double-check. D:

FTFY
« Last Edit: January 10, 2015, 01:00:17 pm by Reelya »
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Tiruin

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Re: kingdoms: web-based RPG
« Reply #1462 on: January 10, 2015, 01:15:34 pm »

All 8 of my guys now have armor upgraded to about 41-42 armor points, which definitely helps, since I didn't upgrade my armor when i first met wraiths. That was a big mistake, since the first few upgrades are cheap enough. Upgrading plate armor should be an early priority: this will speed your leveling immensely.
If only someone noted that Blacksmiths, at Average rank...upgrade an item by an average of 5 points in their requisite 'factor'.

Starting at 200, then 800. If you get 4 or less, next upgrade is 400, but it rises sharply (hence get the better blacksmiths!)

Also thanks guys for the advice c: It helps tons.
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Arx

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Re: kingdoms: web-based RPG
« Reply #1463 on: January 10, 2015, 01:22:06 pm »

All 8 of my guys now have armor upgraded to about 41-42 armor points, which definitely helps, since I didn't upgrade my armor when i first met wraiths. That was a big mistake, since the first few upgrades are cheap enough. Upgrading plate armor should be an early priority: this will speed your leveling immensely.
If only someone noted that Blacksmiths, at Average rank...upgrade an item by an average of 5 points in their requisite 'factor'.

Starting at 200, then 800. If you get 4 or less, next upgrade is 400, but it rises sharply (hence get the better blacksmiths!)

Also thanks guys for the advice c: It helps tons.

The map is the best thing for blacksmiths. Finding an 'amazing' or better blacksmith is very useful, since I'm almost certain it reduces the durability cost of upgrades.

Don't neglect upgrading weapons either. I got hold of a couple of indestructible hand axes for relatively cheap, and with ~8000 gold sunk into them (which... may not have been wise) my warriors are absolute killing machines.

Edit: I just had a look at all the claimed fortified garrisons. Nice work, but aren't they going to put us at odds with Staberinde?
« Last Edit: January 10, 2015, 01:28:15 pm by Arx »
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Wysthric

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Re: kingdoms: web-based RPG
« Reply #1464 on: January 10, 2015, 03:30:43 pm »

 As long as we don't have a Kingdom yet, aren't we hard to track down?
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Reelya

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Re: kingdoms: web-based RPG
« Reply #1465 on: January 10, 2015, 03:42:47 pm »

Staberinde has so much stuff he probably can't keep track of all the forts/castles. It's unlikely he'd notice in a hurry what with almost 800 characters the main guy is handling. If they lose a whole chunk of land - instantly - to a new bunch that's going to scare the bejeezers out of them, it should be fun to watch.

Also, we might be able to hand a few of those Southwest ones over to Cardolan to further confuse the issue of who / where he should be targetting. They cost us nothing to grab and will distract him from our actual powerbase. There's at least one NPC city in the zone of control of one of "my" new castles. I'm guessing that those follow the leadership of whoever controls the land. That's what happened with the green city north of Ashford, it was red until Green took out the castle there.

EDIT: Actually, I'm tossing up whether to set my allegiance to Cardolan right after grabbing about 10 of Staberindes forts/castles. That would be funny, and it would definitely distract from our new country in the East. If I understand how land ownership works from the examples in the East, the whole chunk should turn orange in a blink of an eye.
« Last Edit: January 10, 2015, 03:45:39 pm by Reelya »
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TTHSK

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Re: kingdoms: web-based RPG
« Reply #1466 on: January 10, 2015, 03:44:52 pm »

I'm off on holiday for a week; good luck getting the kingdom up.
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Arx

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Re: kingdoms: web-based RPG
« Reply #1467 on: January 10, 2015, 03:45:57 pm »

I'm just slightly concerned at the prospect of being attacked by hundreds of level twenty-fives, even eight at a time.

It's going to be fantastic, though.
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Hail to the mind of man! / Fire in the sky
I've been waiting for you / On this day we die.

Wysthric

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Re: kingdoms: web-based RPG
« Reply #1468 on: January 10, 2015, 04:48:27 pm »

I'm not going to declare for anyone yet (to avoid getting merked) - but are we the Green Kingdom?
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Reelya

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Re: kingdoms: web-based RPG
« Reply #1469 on: January 10, 2015, 05:30:00 pm »

No, we don't have the prerequisites yet to make a kingdom, so we all just need to work on individually leveling up characters. Your number of high-level characters determines how many cities you can control, so we need lots of players to get to at least level 15, and preferably level up a whole party to level 20.
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