Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3 4

Author Topic: My newest graveyard design:  (Read 8127 times)

Gamerlord

  • Bay Watcher
  • Novice GM
    • View Profile
Re: My newest graveyard design:
« Reply #15 on: October 12, 2011, 10:47:11 pm »

Try:

CXCXC
XXXXX
CXMXC
XXXXX
CXCXC

where C=coffin, M=magma and X=wall. This is a tower though, and this is replicated across around 20 Z-levels, give or take a few. Huge Gravetower. Made about 5 of these for one fort. (P.S. All stone/coffins must be made of granite or a similar dark-colour.) Getting the lava up there is pretty hard and one of these towers can take up to 2 years.

EveryZig

  • Bay Watcher
  • Adequate Liar
    • View Profile
Re: My newest graveyard design:
« Reply #16 on: October 12, 2011, 10:57:49 pm »

I have generally been pretty laze with tombs, but I want to try something like a multi-z-level chamber with:

X: up-down stairs
0: coffin
_: channeled space

Even z levels:
_______
_X_X_X_
_0_0_0_
_X_X_X_
_0_0_0_
_X_X_X_
_______

Odd z levels:
_______
_X0X0X_
_______
_X0X0X_
_______
_X0X0X_
_______

Logged
Soaplent green is goblins!

Girlinhat

  • Bay Watcher
  • [PREFSTRING:large ears]
    • View Profile
Re: My newest graveyard design:
« Reply #17 on: October 12, 2011, 11:04:37 pm »

Oh my, that would be a unique setup.  Rather like a stack of janga tombs!  Don't tip it over =D

Mitchewawa

  • Bay Watcher
  • My pick is the pick that will pierce the heavens!
    • View Profile
Re: My newest graveyard design:
« Reply #18 on: October 12, 2011, 11:38:04 pm »

Here is my tomb set up:

XXXXXX
XXXXXX
XXXXXX
XXXXXX

Where Xs are coffins. Can't say I'm a man of elaborate tastes when it comes to graveyards, but hey, it will be FUN when necromancers show up!
Logged
Mitch cancels sleep: Interrupted by Clowns

drilltooth

  • Bay Watcher
    • View Profile
Re: My newest graveyard design:
« Reply #19 on: October 12, 2011, 11:48:49 pm »

I tend to use this, rotated, mirrored, and tesselated as needed with the occasional stairwell, statue, or marker thrown in in leiu of a casket, I think it makes for a nice catacomb effect over time.
Code: [Select]
+╔═╦═╦═╦═╦═╗
+║0║0║0║0║0║
+++++++++++║
+║0║0║0║0║0║
+╠═╬═╬═╬═╬═╣
+║0║0║0║0║0║
+++++++++++║
+║0║0║0║0║0║
+╠═╬═╬═╬═╬═╣
+║0║0║0║0║0║
+++++++++++║
+║0║0║0║0║0║
═╩═╩═╩═╩═╩═╝
Logged
Pinkie pie cancels cook: taken by mood.

Poindexterity

  • Bay Watcher
  • Listen to my album at www.oldschoolpoindexter.com
    • View Profile
Re: My newest graveyard design:
« Reply #20 on: October 12, 2011, 11:49:01 pm »

when a dwarf dies, i just pull the bed, cabinet, and coffer out of his/her bedroom, replace them with a coffin and two statues, and throw em RIGHT back in.
Logged
Life (in dwarf fortress) is a cocophany of flavours, each more succulent than the last - why not sample them all?!

Girlinhat

  • Bay Watcher
  • [PREFSTRING:large ears]
    • View Profile
Re: My newest graveyard design:
« Reply #21 on: October 13, 2011, 12:06:56 am »

I tend to use this, rotated, mirrored, and tesselated as needed with the occasional stairwell, statue, or marker thrown in in leiu of a casket, I think it makes for a nice catacomb effect over time.
Code: [Select]
-snip-
That's what I do, but 1 deeper and add doors that can be locked.  I had a lot of fun in one of my first forts, when I had these catacombs in my trap hallway, and forgot to lock the door.  The goblins hid in the graves for weeks, curious thing it was...

Tharwen

  • Bay Watcher
    • View Profile
Re: My newest graveyard design:
« Reply #22 on: October 13, 2011, 02:21:18 am »

So what's wrong with stuffing all the corpses in the empty mineral veins like I do?
Logged
[Signature]

Girlinhat

  • Bay Watcher
  • [PREFSTRING:large ears]
    • View Profile
Re: My newest graveyard design:
« Reply #23 on: October 13, 2011, 02:22:02 am »

It's because you keep forgetting the coffins, man!  That miasma sucks!

Dwarf_Fever

  • Bay Watcher
    • View Profile
Re: My newest graveyard design:
« Reply #24 on: October 13, 2011, 02:28:38 am »

So what's wrong with stuffing all the corpses in the empty mineral veins like I do?

Heh, in some fortresses I'll use the empty veins as catacomb hallways, putting all the coffins on the sides... seems fitting for dorfs, somehow.

Of course, I suppose the most fitting would be to cast them in obsidian rock after death.
Logged
"Whatever exists, having somehow come into being, is again and again reinterpreted to new ends, taken over, transformed, and redirected by some power superior to it; all events in the organic world are a subduing, a becoming master, and all subduing and becoming master involves a fresh interpretation, an adaptation through which any previous 'meaning' and 'purpose' are necessarily obscured or obliterated."

Tharwen

  • Bay Watcher
    • View Profile
Re: My newest graveyard design:
« Reply #25 on: October 13, 2011, 06:40:53 am »

It's because you keep forgetting the coffins, man!  That miasma sucks!
Constructed walls are airtight.

...but I do use coffins. Few things in the game beat the sight of a hundred dwarves rushing down a narrow corridor, each carrying a decomposing piece of one of their friends to drop into a newly-built vein-crypt.
Logged
[Signature]

ASCIt

  • Bay Watcher
  • ._.
    • View Profile
Re: My newest graveyard design:
« Reply #26 on: October 13, 2011, 06:57:29 am »

I had a thought recently. What if, once I'm done mining it for the loose slade, I just use one of them spoiler houses as a crypt?
Logged
This is a very dorfy thread, and you WILL read it.

Tharwen

  • Bay Watcher
    • View Profile
Re: My newest graveyard design:
« Reply #27 on: October 13, 2011, 07:07:48 am »

Then you have a curious structure full of corpses...?
Logged
[Signature]

ASCIt

  • Bay Watcher
  • ._.
    • View Profile
Re: My newest graveyard design:
« Reply #28 on: October 13, 2011, 08:29:58 am »

Exactly.
Logged
This is a very dorfy thread, and you WILL read it.

megahelmet

  • Bay Watcher
  • *casts* Meteo!!
    • View Profile
Re: My newest graveyard design:
« Reply #29 on: October 13, 2011, 11:00:44 am »

Man all these designs and thought into graves. Makes me feel lazy. If my dorfs are lucky they get stuck in mass graves inside mined out metal veins. I lost a lot of dwarves in my current fort...I mean a whole lot (40ish) before I made it through the aquafier and these dead dwarves are in coffins inside the old hospital. And since it was dug out in sand, there's shrooms and moss growing everywhere next to the old hospital beds and well. Kinda like dwarven Silent Hill....
Logged
Pylons on fire can stay, its awesome.
Pages: 1 [2] 3 4