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What should the next enemy be?

A dragon
Stronger demons
Nothing, wait for hell or the sky
Something else? Suggest it in-game!

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Author Topic: Pixels: The Game!  (Read 24645 times)

sayaks

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Re: Pixels: The Game!
« Reply #270 on: October 15, 2011, 02:14:32 pm »

Countinue working on the mine and forge, also we should try to befriend the other sky people.
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Hubris Incalculable

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Re: Pixels: The Game!
« Reply #271 on: October 15, 2011, 02:30:38 pm »

While in the water, i may as well try to grab fish with my bare arms, until my tank starts to run low
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ashton1993

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Re: Pixels: The Game!
« Reply #272 on: October 15, 2011, 02:33:48 pm »

While in the water, i may as well try to grab fish with my bare arms, until my tank starts to run low

Mini-update:

Bunsen catches 1 fish after 3 hours of fishing and then eats it to make up lost energy.  :P
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

Tidal

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Re: Pixels: The Game!
« Reply #273 on: October 15, 2011, 02:36:46 pm »

((What kind of physics engine are you using, ashton?! The water is following him UP the tunnel and around! O.o ))

Red will continue building the project. In its off-time, Red will begin Fort-ifying the Eastern entrance, since no one else seems to be doing that. Contruct a small, electric-powered, window-mounted gun in the ground floor of the West Fort (the one that had the opening before it vanished automagically in an update). If time permits, add two more (one to each of the stories above the floor with the door to the outside).
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Hubris Incalculable

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Re: Pixels: The Game!
« Reply #274 on: October 15, 2011, 02:37:32 pm »

Well then, I shall carry the Uberum inside, and store it away in my spawner, then i shall try my hand at mining metal, to smelt with the uberum - into an Uber-Alloy sword
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ashton1993

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Re: Pixels: The Game!
« Reply #275 on: October 15, 2011, 02:41:20 pm »

((What kind of physics engine are you using, ashton?! The water is following him UP the tunnel and around! O.o ))

Red will continue building the project. In its off-time, Red will begin Fort-ifying the Eastern entrance, since no one else seems to be doing that. Contruct a small, electric-powered, window-mounted gun in the ground floor of the West Fort (the one that had the opening before it vanished automagically in an update). If time permits, add two more (one to each of the stories above the floor with the door to the outside).

Umm... it's on a planet with an extremely thin atmosphere? Didn't think that through, ah shucks and sorry about the hole disappearing, thought that was drawn in the plan accidently, and by the way all those kind of contraptions like blimps, nukes and turrets all require uberum just so you know, think I already mentioned it. The stoneborn has 1 piece already from the failed drowning attempt but it appears bunsen's hiding the rest away before you spend it all for him XD
« Last Edit: October 15, 2011, 02:48:58 pm by ashton1993 »
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

PyroDesu

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Re: Pixels: The Game!
« Reply #276 on: October 15, 2011, 02:48:55 pm »

Tell Bunsen that the Uberium is needed urgently for defenses and other projects.

Help Edio with the east entrance defenses.
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Geen

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Re: Pixels: The Game!
« Reply #277 on: October 15, 2011, 02:59:19 pm »

Sorry, I was busy. Is there still a spot? If so, gimme.
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ashton1993

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Re: Pixels: The Game!
« Reply #278 on: October 15, 2011, 03:01:18 pm »

Sorry, I was busy. Is there still a spot? If so, gimme.
Not right now, but if the stoneborn make a spawner there will be the floating ones are an exception to the reserved rule because they were specifically requested, hence an escaped lunatic will soon turn up and name the stripy yellow one pikachu... at least they would if somebody checked their phone  :P
« Last Edit: October 15, 2011, 03:06:33 pm by ashton1993 »
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

hachnslay

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Re: Pixels: The Game!
« Reply #279 on: October 15, 2011, 03:10:18 pm »

... i would have tried to create explosive barrels by fermenting plants inside of barrels in the crafting chamber ... also i wanted to have the shallow tunnel below the one leading to the lake, so one could breach it to flood the testingchamber if some monstrosity were to be created there... now that that's said, create the testingchmber anyway and work on a barrel.
« Last Edit: October 15, 2011, 03:52:13 pm by hachnslay »
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Quote
Beware of he who would deny you access to information, for in his heart he dreams himself your master
--Alpha Centauri ,Pravin Lal

hachnslay

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Re: Pixels: The Game!
« Reply #280 on: October 15, 2011, 03:18:37 pm »

((What kind of physics engine are you using, ashton?! The water is following him UP the tunnel and around! O.o ))

Red will continue building the project. In its off-time, Red will begin Fort-ifying the Eastern entrance, since no one else seems to be doing that. Contruct a small, electric-powered, window-mounted gun in the ground floor of the West Fort (the one that had the opening before it vanished automagically in an update). If time permits, add two more (one to each of the stories above the floor with the door to the outside).

Umm... it's on a planet with an extremely thin atmosphere? Didn't think that through, ah shucks and sorry about the hole disappearing, thought that was drawn in the plan accidently, and by the way all those kind of contraptions like blimps, nukes and turrets all require uberum just so you know, think I already mentioned it. The stoneborn has 1 piece already from the failed drowning attempt but it appears bunsen's hiding the rest away before you spend it all for him XD
actually it might be a planet with an extremely dense atmosphere, as the capillary resistance is enough to keep the water from evening out over the course of several  ingame minutes ... or ... you know ... the pixels are very very tiny.
 
sorry for doubleposting.
« Last Edit: October 15, 2011, 03:37:22 pm by hachnslay »
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Quote
Beware of he who would deny you access to information, for in his heart he dreams himself your master
--Alpha Centauri ,Pravin Lal

Roboboy33

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Re: Pixels: The Game!
« Reply #281 on: October 15, 2011, 03:27:32 pm »

Fly the blimp to the bigger irona nd get that black stuff
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SHUT UP AND ENJOY THE CATS

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ashton1993

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Re: Pixels: The Game!
« Reply #282 on: October 15, 2011, 03:53:55 pm »

Oh yeah, and is this turret automatic as in it shoots anything in its path or does it need manual operation? And don't say it can change 'cos then I'll get confused at some point and they'll be an angry person
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

PyroDesu

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Re: Pixels: The Game!
« Reply #283 on: October 15, 2011, 04:03:43 pm »

Let's keep it manual.

That way, no awkward situations arise.
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Tidal

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Re: Pixels: The Game!
« Reply #284 on: October 15, 2011, 04:27:07 pm »

I see them mostly as manual defenses. If someone wants to invade us, we can try and mow them down with the turrets. We have enough pixels that we can man most of them, or as many as needed. The biggest concern is that our East side is completely undefended. Anyone who wants to get in can just waltz in the back door. We should really be fortifying that.

Also, we should expand the farm in case of sieges.

"Hey, anyone down there want some water? I can toss open the valve!"
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