Turn 14: Suspiciously lucky.1. London- Tersr
You listen as the boy recounts the tale, although he seems to miss out the mention of him being a thief. HE says that you chased him, unprovoked, through the streets.
"Quiet in the court! Now, what do you have to say for yourself?"
"I was just walking down the street when out... When all of a sudden...erm..." (2) You forget your speech entirely, and default to the only thing you remember.
"That boy is a thief!" (1) The court gasps, and the judge shakes his head. You cannot even hear your own protests over the following rabble, and accept defeat.
The judge sentences you to [2 turns] in jail.
When in jail, you can only plan for what to do when out. No actions can be taken in jail, except talking to fellow inmates and guards. Name: Aaron
Gender: Male
Age: 23
Stats
Strength: 5
Accuracy: 7
Charisma: 3
Intelligence: 6
Luck:9
Location: In a comfy cell.
Traits: Trained I: +1 to the initial roll in any sword fight.
Inventory: Sword, Pistol, Grenade.
2. Oxford- micelus
You meet with all the shopkeepers who were on the list, (5) and easily persuade them to put their money into a donation charity for the poor. Shaking the hand of each as they leave, you then head to the university, to check up on your following. (6) They are getting a little eager, and you hear there has been some trouble from a few of them, but they are mostly just spreading the word. (5) Ann and John easily carpet the city in posters, and you believe they will certainly make the public feel for the poor.
Another day well spent, you head back home.
Name: Baron Henry Ferriswroth
Gender: Male
Age: 23
Background: An idealist and leftist, Henry was never truly accepted by the upper classes. Spends most of his time debating, reading, or writing. Strange for a leftist, he has no problem with monarchs. Raised in the country estate of Ferris but went to Oxford to study.
Strength: 6 (+1)
Accuracy: 6(+1)
Charisma: 6 (+1)
Intelligence: 9 (+2)
Luck: 3(-1)
Location: Probably bathing. Again.
Inventory: Rapier, Pistol, 8 guineas.
Traits: Gentleman: +1 to all rolls in duels.
Influential: Has a small following at Oxford university.
Tasks: -None-
3. Manchester- Ultimah
Not satisfied, you continue to listen for rumours.
(5) Somebody tells you of the abandoned dungeons beneath the city, inhabited only by bandits now. According to the barkeep, many speak of a great treasure the bandits stole, and are hiding in the catacombs.
Name: William Bucket
Gender: Male
Age: 30
Background:
William grew up in the streets, he did what he had to in order to survive.
He was never very strong, but what he lacked in strength, he had plenty in wit, charm and relied much on luck in tough situations.
Strength: 2
Accuracy: 3
Charisma: 10
Intelligence: 5
Luck: 10
Location: In an inn, listening to rumours.
Inventory: Pistol x3, Dagger.
4. Cardiff- Riccto
"Somewhere private? Ah yes. How about my house?" You agree, and the man leads you through winding streets (5) to a large mansion, in the upper part of the city. Trying to hide your pleasure, you follow the man inside. He opens the door and shouts down the echoey entrance hall:
"Bert! I will be having a guest for dinner."
After an hour of small talk a bell is rung and you are bustled into an elaborate dining room, the table laid with platters of ever food imaginable.
Over this, the man decides you can talk.
Name:Conrad
Gender: Male
Age:17
Background: A street urchin more clever than the average bum.
Strength: 3
Accuracy: 6
Charisma: 6
Intelligence: 9
Luck: 6
Location: With an obvious revolutionary, in a huge mansion.
Inventory: 6 guineas, Pistol, Sword and Hand Mortar (not on his persons).
5. Dublin- Sinpwn
(4) You easily find a space in the bustling city without any guards or upper-class idiots, and begin to play your song. (5) The large numbers of working-class men around you tip you lots and some even seem to hear your song. You make 3 money units.
Name: Conchobhair
Gender: Male
Age: 34
Background: Not really much to say. Raised in the outskirts of Dublin by a well off family, made a living as a gambler and con artist.
Strength:0
Accuracy:6
Charisma:9
Intelligence:9
Luck:6
Location: Buskin'.
Inventory: 10 guineas, Musket, Pistol, Dagger, Portable Harpsichord.
6. Edinburgh- lawastooshort
Putting on a nice suit and tie, you head out to a salon. When you arrive, you look and ask around for the type of person you want to meet. (5+1 luck bonus) You quickly spy an ideal target, a woman sitting in a corner alone, sipping a drink. Going for the spontaneity look, you walk up to her table, go down on one knee and recite your poem.
(3) She really likes your poetry and, after a quick chat, she agrees to meet you again tomorrow.
Name: Isaac Chesterton
Gender: Male
Age: 24
Background: Isaac is from a comfortable family; his father is a doctor and his brothers well educated. He studied humanities at Oxford and later at Edinburgh, and he has the airs of an eccentric, poetic and vocal revolutionary - for who would suspect a dreamer such as he to be a serious and cold blooded revolutionary? He writes poetry and likes to frequent salons of wit, philosophy, and the bon mot, where he often charms the ladies and exasperates all right-thinking and honest men.
Strength: 2
Accuracy: 5
Charisma: 9
Intelligence: 6
Luck: 8
Location: Serenading a widow.
Inventory: 2 pistols, rapier, 5 guineas.
Traits: +1 to rolls in public speaking or debates.