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Author Topic: Dwarf Fortress meets The Outer Wilds? "Ultima Ratio Regum", v0.10.1 out Feb 2023  (Read 635282 times)

Frank2368

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Re: Ultima Ratio Regum - strategy/roguelike/4x (v 0.2.0 released 26/11/2012!)
« Reply #1410 on: February 03, 2013, 01:17:13 pm »

Couldn't they use heavy maces? Or other blunt weapons
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Sergius

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Re: Ultima Ratio Regum - strategy/roguelike/4x (v 0.2.0 released 26/11/2012!)
« Reply #1411 on: February 03, 2013, 01:46:20 pm »

Couldn't they use heavy maces? Or other blunt weapons

Well they were usually armed with lances and atop horses, and had their longswords as their backup weapons or something. They probably had macemen as infantry, and they occasionally were armed with maces themselves, but it was probably not very common, or they didn't plan to dismount and fight another knight so far ahead. It's not like you can have an inventory of 20 or so weapons/armours in your backpack at all times like in Baldur's Gate 8)
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Sharp

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Re: Ultima Ratio Regum - strategy/roguelike/4x (v 0.2.0 released 26/11/2012!)
« Reply #1412 on: February 03, 2013, 01:48:45 pm »

http://www.youtube.com/watch?v=EDkoj932YFo&feature=player_detailpage#t=368s

I used to think katana's were just showy but they work just as well vs metal as longswords even better overall, though hammers would beat both unless your aiming for joints in armour to poke.
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Sergius

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Re: Ultima Ratio Regum - strategy/roguelike/4x (v 0.2.0 released 26/11/2012!)
« Reply #1413 on: February 03, 2013, 02:03:50 pm »

http://www.youtube.com/watch?v=EDkoj932YFo&feature=player_detailpage#t=368s

I used to think katana's were just showy but they work just as well vs metal as longswords even better overall, though hammers would beat both unless your aiming for joints in armour to poke.

I think nearly every sword nut (?) in the internet agrees that episode is pure crap. (I am not one of them, I just use Google, but even when *I* saw it I thought it was fishy)

Also, that's a modern katana made with modern materials and probably was through hardened. Japanese had to fold theirs because their iron was rubbish and used some other hardening method, in the end a japanese sword hitting armor would end up bent out of shape and chipped.

For some reason, in that video, medieval sword looks a bit... thin and wobbly. Probably some decorative sword he got from eBay.

Here's some links:

Re: Gunny's video: http://forum.sword-buyers-guide.com/viewtopic.php?f=9&t=2655
Katana myths in general:
http://www.thefantasyforum.com/showthread.php?8040-Myths-of-the-Katana
http://facepunch.com/showthread.php?t=839748

A quote:
"Ah yes, *that* video. There was a much longer thread on this a while back, if memory serves the consensus was they were using a stout, well-made katana from somebody like Hanwei against a big floppy Windlass longsword. CBA to rewatch the video but if I'm not mistaken the katana won for cutting (no surprise there) and neither was particularly impressive for thrusting. If Gunny had half-sworded and/or used a stiffer blade it probably would have been a different outcome..."
« Last Edit: February 03, 2013, 02:08:16 pm by Sergius »
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Sharp

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Re: Ultima Ratio Regum - strategy/roguelike/4x (v 0.2.0 released 26/11/2012!)
« Reply #1414 on: February 03, 2013, 03:04:52 pm »

Well the conclusion I was coming to was that both are pretty rubbish against metal unless you are poking holes in weak spots. I used to think katanas were pretty useless against longswords directly (as in katana would break) but I have been proven wrong on that.

Now there is some fascination crap about katanas but they were still pretty good swords overall, just not mythical legendary ones as they are made out to be.
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Sergius

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Re: Ultima Ratio Regum - strategy/roguelike/4x (v 0.2.0 released 26/11/2012!)
« Reply #1415 on: February 03, 2013, 03:19:16 pm »

Well the conclusion I was coming to was that both are pretty rubbish against metal unless you are poking holes in weak spots. I used to think katanas were pretty useless against longswords directly (as in katana would break) but I have been proven wrong on that.

Now there is some fascination crap about katanas but they were still pretty good swords overall, just not mythical legendary ones as they are made out to be.

However, longswords are designed to use a special method called "halfsword" where you grab it like a spear (one hand in the handle, one in the middle of the blade) for extra thrust, to poke the hole. You don't grab it from the hilt like you were trying to do a pole jump. Note that Lee Ermey swings both weapons like baseball bats.

And the katana made from authentic samurai era materials would probably break/chip when hitting another solid metal object.

(also, I don't know what the armor in that video is made from. looks softer than a dinner tray)
« Last Edit: February 03, 2013, 03:21:56 pm by Sergius »
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Neonivek

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Re: Ultima Ratio Regum - strategy/roguelike/4x (v 0.2.0 released 26/11/2012!)
« Reply #1416 on: February 03, 2013, 03:29:45 pm »

It kinda reminds me of a arguement I watched about the peircing power of medieval bows

Where they used a Modern Bow, used target arrows, and stood about 15 feet from the target.

It sort of loses effect when you don't do things properly.
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Edmus

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Re: Ultima Ratio Regum - strategy/roguelike/4x (v 0.2.0 released 26/11/2012!)
« Reply #1417 on: February 03, 2013, 04:00:09 pm »

The solution to the problem is obvious though: Hire underlings to get their head chopped off in your stead, while you make the worlds most pointless swords collection.
I hope armour is realistically tough enough to withstand peasant uprisings, because weapon wise I'd be set.
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kerlc

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Re: Ultima Ratio Regum - strategy/roguelike/4x (v 0.2.0 released 26/11/2012!)
« Reply #1418 on: February 03, 2013, 05:11:43 pm »

I just want halberds, and i shall be a happy person. War Picks would be nice too, not to mention a Gladius or a Spatha.
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Zanzetkuken The Great

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Re: Ultima Ratio Regum - strategy/roguelike/4x (v 0.2.0 released 26/11/2012!)
« Reply #1419 on: February 03, 2013, 09:19:43 pm »

This game looks impressive, and it is only 3.5 megabytes.  Downloading now.
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Graknorke

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Re: Ultima Ratio Regum - strategy/roguelike/4x (v 0.2.0 released 26/11/2012!)
« Reply #1420 on: February 03, 2013, 09:27:56 pm »

Just a quick warning; most of the features regarding interaction with things are not yet implemented.
You can run around and I think climb things in the current release version. It is pretty though.
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Devling

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Re: Ultima Ratio Regum - strategy/roguelike/4x (v 0.2.0 released 26/11/2012!)
« Reply #1421 on: February 03, 2013, 09:38:14 pm »

Will be able to see actual ascii generated art? (As in, not just text saying "This is a painting of a human blah blah blah" but a image)

Also, for some reason thinking of two knights wacking eachother with useless swords until they just fall over of exaustion just makes me giggle.
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Man of Paper

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Re: Ultima Ratio Regum - strategy/roguelike/4x (v 0.2.0 released 26/11/2012!)
« Reply #1422 on: February 03, 2013, 10:16:44 pm »

Also, for some reason thinking of two knights wacking eachother with useless swords until they just fall over of exaustion just makes me giggle.

I'd be worried if it didn't.
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Graknorke

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Re: Ultima Ratio Regum - strategy/roguelike/4x (v 0.2.0 released 26/11/2012!)
« Reply #1423 on: February 03, 2013, 10:23:49 pm »

Will be able to see actual ascii generated art? (As in, not just text saying "This is a painting of a human blah blah blah" but a image)
Yes.
There's some examples of the flag generator floating around at the moment. And art in general, like the mountains picture.
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Zanzetkuken The Great

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Re: Ultima Ratio Regum - strategy/roguelike/4x (v 0.2.0 released 26/11/2012!)
« Reply #1424 on: February 03, 2013, 10:33:34 pm »

Just a quick warning; most of the features regarding interaction with things are not yet implemented.
You can run around and I think climb things in the current release version. It is pretty though.

If I can get it downloaded without it cutting out (thus far for the 7th time I think?) due to database errors or my internet connection screwing up, I'll be happy.
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Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon
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