Dear God, its... like.. EUIII... BUT PROCEDURALLY GENERATED, this is revolutionary! My dreams are literally coming true!
.. do we get some sort of special christmas release? Im pretty sure that would prove santa existed. (and that you are santa)
In the interests of keeping my secret identity a secret, I'm afraid there is no special christmas release
. The build I have on my computer at the moment is very much a between-two-versions build, and is full of weird things, menus, admin controls, blah blah...
Kinda like the history in Europa Universalis with the same details that Bastion achieve?
For those interested in procedural world creation, you should follow this blog.
I like that comparison. And that's an excellent blog.
So, will countries be run with Civ style gameplay? With total war armies? Like nations choosing what to research, what to build in a city, doing diplomacy etc? And then when armies clash it functions like Total War(Unless your not in the battle, then they just fight for anywhere to a couple hours to several days and resolve automatically)? AND THEN YOU COULD BECOME KING AND MAKE THESE DECISION, or the equivalent leader in a different type of government. Or a smaller lord and make these decisions on a smaller scale, possible with orders from your superiors. Will any of that be a thing(s)?
In part - no research goals, as the time-frame of the game is human scale, but in terms of construction, diplomacy, yes, certainly. All of that/those will be a/thing/s apart from research priorities, really. I'm working now on getting the AI to do all these things in the history generation. I'm going to try and get kings/queens/rulers/presidents/whatever generating by the end of the day, and living out a full lifespan (unless they are killed in the interim!).
I especially like that Atlantian kingdom you included in that screenshot
EXACTLY!
EXACTLY!
I think you mentioned (long ago back with the cyclops of old) allowing us to switch the time back to generation mode and come back as an heir or something is this still planned? I think watching you bring a fledgling nation to a prosperous empire then come back a hundred years later as the nation is falling and try to restabalise the joint.
I should start taking notes as to not forget everything.
It is not; you will be able to pass a little time in-game, though I'm not sure what the scale of it will be, but the game will not go many years beyond where it starts. Generation ends between 1600-1700, which is when your game starts, and then in-game time passes.
Switching back to generation mode? I remember URR talking about heir system but I don't remember something like this. However, If it got implemented it would be FUCKING AWESOME!
By the way, where will we start the game? Do we get to choose our nationality?
The heir system is still planned, though, *but* I am not 100% clear on the mechanics yet. If you choose an heir who is an adult, then that'll be easy. I'm not sure how children and things will work. We'll see.
You get a list of existing civilizations at the start of the game, and you choose from those! That'll be in the next release
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Meanwhile, the final development blog entry of 2012:
http://www.ultimaratioregum.co.uk/game/2012/12/24/holiday-musings-and-1700-years-of-history/