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Author Topic: Pixel Survival.  (Read 8166 times)

Qloos

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Pixel Survival.
« on: October 09, 2011, 05:27:28 pm »

You are a pixel, your objective is to survive.  Your world is 1600 pixels by 1200 pixels large and updates will be daily.  Do whatever it takes to live.  Max 9 pixel players.  When all players die, it's game over.

Your pixels are little humans in pixel form that can perform, or attempt to perform any action you want them to do.  Rules will be revealed as you attempt actions.

Players
  • Pixel 1:Tersr; Azul, Blue.
  • Pixel 2:Micelus, Purple.
  • Pixel 3:Roboboy33; Engris, Yellow.
  • Pixel 4:Sinpwn, Red.
  • Pixel 5:Sayaks, Brown.
  • Pixel 6:G, Green.
  • Pixel 7:Zako, Orange
  • Pixel 8:Evergod41, "forest" Green.
  • Pixel 9:Misho, Fuchsia.

Spoiler: The World 1600X1200. (click to show/hide)
Through the grand powers of the heavens, the world has been revealed to you.
All further map updates will include the fog of war and will be scaled to size of your local areas.


Rules
•Rule #1: All pixels have a field of view of 250 pixels and are unable to see past obstructions.
•Rule #2: All pixels have 10hp.
•Rule #3: A pixel can only move 60 pixels per turn.
•Rule #4: Pixels don't jump.
•Rule #5: Pixels may dig 20 pixels per turn through soil and dirt.
•Rule #6: Pixels may not cross a gap of more than 7 pixels.
•Rule #7: Pixels may attempt multiple actions, each additional action has a 50% chance of success.  All further actions are cancelled upon the first failed action in a sequence.
•Rule #8: Pixels take 1 fall damage for 100 pixels they and every subsequent 25 pixels after.
•Rule #9: Pixels have a 50% chance to swim successfully, regardless if they are submerged or on the surface.
•Rule #10: Pixels may hold their breath for two turns.
•Rule #11: Cave in's happen when digging without supports and structures require building materials.


Waitlist
Ibid Straydrink, ashton1993, BunnyBob77, hachnslay, adwarf


Choose your pixel Color and sign up.
« Last Edit: October 13, 2011, 04:30:26 pm by Qloos »
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Tersr

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Re: Pixel Survival, (Now 10X larger!) 1600X1200.png
« Reply #1 on: October 09, 2011, 05:28:43 pm »

Azul
« Last Edit: October 09, 2011, 05:32:00 pm by Tersr »
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Shooting something made of a semi hard metal with no organs is a fucking stupid idea anyway.

Qloos

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Re: Pixel Survival, (Now 10X larger!) 1600X1200.png
« Reply #2 on: October 09, 2011, 05:29:45 pm »

Color?
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micelus

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Re: Pixel Survival, (Now 10X larger!) 1600X1200.png
« Reply #3 on: October 09, 2011, 05:30:53 pm »

Purple
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Roboboy33

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Re: Pixel Survival, (Now 10X larger!) 1600X1200.png
« Reply #4 on: October 09, 2011, 05:31:03 pm »

Engris
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▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬

SHUT UP AND ENJOY THE CATS

▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬

Sinpwn

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Re: Pixel Survival, (Now 10X larger!) 1600X1200.png
« Reply #5 on: October 09, 2011, 05:31:55 pm »

Red
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sayaks

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Re: Pixel Survival, (Now 10X larger!) 1600X1200.png
« Reply #6 on: October 09, 2011, 05:46:11 pm »

Brown
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Qloos

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Re: Pixel Survival, (Now 10X larger!) 1600X1200.png
« Reply #7 on: October 09, 2011, 05:55:39 pm »

First update will be in 4 hours, I can still change the format of the game at this time in two ways.  A quick poll for all playing members: 

How large do you want the map, and how large do you want your pixels?  Last game of pixel survival had a few complaints about 1x1 pixels being too small to see.  Current pixel size is rounded 10X10.
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Roboboy33

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Re: Pixel Survival, (Now 10X larger!) 1600X1200.png
« Reply #8 on: October 09, 2011, 05:59:02 pm »

I want 6x6 if thats ok.
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SHUT UP AND ENJOY THE CATS

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sayaks

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Re: Pixel Survival, (Now 10X larger!) 1600X1200.png
« Reply #9 on: October 09, 2011, 06:02:02 pm »

well mind if i don't come until 5-6 hours got something i need to do.
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Qloos

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Re: Pixel Survival, (Now 10X larger!) 1600X1200.png
« Reply #10 on: October 09, 2011, 06:04:44 pm »

well mind if i don't come until 5-6 hours got something i need to do.
The first update in 4 hours is the "initial crisis" as I like to call it, then everyone posts their actions in response, so 5-6 hours is just fine.


I want 6x6 if thats ok.

No, that's wro- oh fine.  1 vote for 6x6.
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Roboboy33

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Re: Pixel Survival, (Now 10X larger!) 1600X1200.png
« Reply #11 on: October 09, 2011, 06:06:29 pm »

I want 6x6 if thats ok.
No, that's wro- oh fine.  1 vote for 6x6.
Wats wrong with 6x6?
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▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬

SHUT UP AND ENJOY THE CATS

▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬

Tersr

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Re: Pixel Survival, (Now 10X larger!) 1600X1200.png
« Reply #12 on: October 09, 2011, 06:06:53 pm »

I also vote for 6x6.
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Shooting something made of a semi hard metal with no organs is a fucking stupid idea anyway.

Qloos

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Re: Pixel Survival, (Now 10X larger!) 1600X1200.png
« Reply #13 on: October 09, 2011, 06:09:50 pm »

Wats wrong with 6x6?

I had a traumatic experience involving a six foot by six foot garadge, no matter how I tried to park my truck inside, it just wouldn't work.
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Hitty40

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Re: Pixel Survival, (Now 10X larger!) 1600X1200.png
« Reply #14 on: October 09, 2011, 06:10:46 pm »

G, green.
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