That will be my new quest to work on as I delve into the realm of DF. To learn about the moral stances of the various races in their entirety, and then create some sort of detailed virtue chart describing them all. Also, I will do my best to ensure that all savage murder on my part is only done in the name of ‼SCIENCE‼ and ☼RESEARCH☼.
Looks like I just became a philosopher king. Groovy.
Oh, and I have nothing against kobolds personally, but when your entire species dies out, because you forgot how to eat, it's safe to say that you might not be the most intelligent beings on the planet.
*Hi 5*
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*EDIT*
Baby bait trap has worked... Too well. I caught 3 goblin master thiefs within 2 minutes of each other*, going to replace the baby with a puppy so it works as a warning system instead..... Nah I could use more gobbies ^_^ I'm kinda hoping the goblins fight for the sheer fun of it, but at the same time it'd also be sorta humbling watching gobbies sitting down on nether cap chairs sipping sewer brew whilst talking about the wonders of both civilisations. Might drop a few rhino's on them if they don't fight
*My guess is the thieves must've been chillin' on the side, then rushed for the baby the moment it was placed outside. Doesn't explain why they didn't try going through my hall of defences, suggests the goblin thieves/child rescuers/paternal nutcases at least share a common goal and work together to achieve it, as well as displaying some sense of organisation. I've heard somewhere that surviving goblins will tell other invaders where your traps are, and an ambush did get itself mostly slaughtered in the entrance... Maybe ambushes are scouting parties to find the easiest way to kidnap/rescue straggelling dwarves, and siegers are also trying to punch through your defences for the same reason...?
**Theory 2, goblins may all feel emotions to such a height that their entire civilsation is swept up in a mob atmosphere, where they'd be willing to lay down their lives to "save" children from other civs before/resulting in them devoting their lives to it's destruction, as well as destroying all opposition and ensuring their propagation. Kinda wierd huh? All that remains is to ask the goblins "politely" what their motives are....
I am keeping the goblins armed.
******DOUBLE EDIT
Spoilered everything. Plus I found a giant jaguar
Also, borrowing an idea from pages past, goblins possessed by an ambush mood/go for sieges may not see their attacks in the same light we do. Much in the same way that I don't care that I'm locking a giant jaguar up in an arena/force breeding pit. Dorf trolololol.