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Author Topic: Goblins, a force for good?  (Read 40237 times)

ASCIt

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Re: Goblins, a force for good?
« Reply #195 on: October 19, 2011, 02:48:16 pm »

The most effective means of combating a combustive reaction is with an equally combustive reaction. That is to say, fight meme with (older) meme:

http://leekspin.com/

That being said, I'd just like to add that the Alternate Entertainment Club here at RWU is allegedly having a "Brony Night" at some point in the foreseeable future.
« Last Edit: October 19, 2011, 02:50:18 pm by ASCIt »
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Necro910

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Re: Goblins, a force for good?
« Reply #196 on: October 19, 2011, 02:53:01 pm »

The most effective means of combating a combustive reaction is with an equally combustive reaction. That is to say, fight meme with (older) meme:

http://leekspin.com/

That being said, I'd just like to add that the Alternate Entertainment Club here at RWU is allegedly having a "Brony Night" at some point in the foreseeable future.
You may have leekspin, but we have Flutterbitch  :P

King DZA

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Re: Goblins, a force for good?
« Reply #197 on: October 19, 2011, 02:55:38 pm »

The most effective means of combating a combustive reaction is with an equally combustive reaction. That is to say, fight meme with (older) meme:

http://leekspin.com/

That being said, I'd just like to add that the Alternate Entertainment Club here at RWU is allegedly having a "Brony Night" at some point in the foreseeable future.

You fool. As much as a love that song, your actions will only push this thread closer toward destruction, and all of our rebuilding efforts will be in vain.

Now, quickly! Someone say something goblin related!

Necro910

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Re: Goblins, a force for good?
« Reply #198 on: October 19, 2011, 02:57:01 pm »

The most effective means of combating a combustive reaction is with an equally combustive reaction. That is to say, fight meme with (older) meme:

http://leekspin.com/

That being said, I'd just like to add that the Alternate Entertainment Club here at RWU is allegedly having a "Brony Night" at some point in the foreseeable future.

You fool. As much as a love that song, your actions will only push this thread closer toward destruction, and all of our rebuilding efforts will be in vain.

Now, quickly! Someone say something goblin related!
Spoiler (click to show/hide)

Loud Whispers

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Re: Goblins, a force for good?
« Reply #199 on: October 19, 2011, 03:47:00 pm »

Goblins do steal from other races btw.

Also, damn ponies b addictive.

Necro910

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Re: Goblins, a force for good?
« Reply #200 on: October 19, 2011, 03:58:56 pm »

Goblins do steal from other races btw.

Also, damn ponies b addictive.
Are you the dA user with "Urist cancels Dwarf Fortress: PONIES" signature?

ASCIt

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Re: Goblins, a force for good?
« Reply #201 on: October 19, 2011, 04:18:56 pm »

It's not that they're addicting, it's more like they command your attention for some reason or another...
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Loud Whispers

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Re: Goblins, a force for good?
« Reply #202 on: October 20, 2011, 12:47:20 am »

Goblins do steal from other races btw.

Also, damn ponies b addictive.
Are you the dA user with "Urist cancels Dwarf Fortress: PONIES" signature?

Nope
It's not that they're addicting, it's more like they command your attention for some reason or another...

Yup

The thread is alive, have you learned nothing from the Fallout, STALKER, ten thousand zombie and other post-apocalyptic games?
Even the worst-case scenario has survivors who start rebuilding and eventually die in glory/gore

The question isn't if goblins are totally evil by nature, (for me) it's why the snatchers think they are 'saving' the babies. Also, do they steal from other races as well? (Might have been mentioned earlier but the ponies DID do some damage)

Questions in short:
Why do they say they 'saved' the babies? Are they lying or do they really believe that?
Are the snatchers in the same faction that siegers are in?
Do they also steal babies from other races/forts?
Do all goblins steal, or only ones led by demons? (The answer is prob no, but it could be interesting in the future)
How did ponies get into the picture?

1) Delusion/Culture/their nature
2) Yup
3) Yup
4) Yup
5) Necro.

King DZA

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Re: Goblins, a force for good?
« Reply #203 on: October 20, 2011, 05:23:38 am »

Finally got a chance to play for a little while earlier, and i'm happy to say that i both survived the siege, and captured more than enough siegers(including a hammerman squad leader) to find out whether or not they will fight against the snatchers.

So, along with constructing the third DeathMaze wall, forging more cages, and erecting the center keep, i shall add "build a combat testing facility" to my Shit I Need To Get Done list.

Wimopy

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Re: Goblins, a force for good?
« Reply #204 on: October 20, 2011, 12:19:51 pm »

Finally got a chance to play for a little while earlier, and i'm happy to say that i both survived the siege, and captured more than enough siegers(including a hammerman squad leader) to find out whether or not they will fight against the snatchers.

So, along with constructing the third DeathMaze wall, forging more cages, and erecting the center keep, i shall add "build a combat testing facility" to my Shit I Need To Get Done list.

Yay!

1) Delusion/Culture/their nature
2) Yup
3) Yup
4) Yup
5) Necro.

We want full and exact answers, you failed to do that in the first. Why do they say 'save' and 'lost' children?
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Necro910

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Re: Goblins, a force for good?
« Reply #205 on: October 20, 2011, 12:26:17 pm »

1) Delusion/Culture/their nature
2) Yup
3) Yup
4) Yup
5) Necro.

We want full and exact answers, you failed to do that in the first. Why do they say 'save' and 'lost' children?
It's their culture. They think they are saving children in an abusive and dangerous environment.

Which they are  :P

Loud Whispers

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Re: Goblins, a force for good?
« Reply #206 on: October 20, 2011, 12:43:09 pm »

Finally got a chance to play for a little while earlier, and i'm happy to say that i both survived the siege, and captured more than enough siegers(including a hammerman squad leader) to find out whether or not they will fight against the snatchers.

So, along with constructing the third DeathMaze wall, forging more cages, and erecting the center keep, i shall add "build a combat testing facility" to my Shit I Need To Get Done list.

Yay!

1) Delusion/Culture/their nature
2) Yup
3) Yup
4) Yup
5) Necro.

We want full and exact answers, you failed to do that in the first. Why do they say 'save' and 'lost' children?

Wimopy, no offence, but I've answered all of these questions with a multitude of my own opinions in the past 14 pages >_>
Finally got a chance to play for a little while earlier, and i'm happy to say that i both survived the siege, and captured more than enough siegers(including a hammerman squad leader) to find out whether or not they will fight against the snatchers.

So, along with constructing the third DeathMaze wall, forging more cages, and erecting the center keep, i shall add "build a combat testing facility" to my Shit I Need To Get Done list.

Frendly gobbies attack ambushers, gobby snatchers and siegers.

Wannazzaki

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Re: Goblins, a force for good?
« Reply #207 on: October 20, 2011, 12:44:56 pm »

I'm going to go with the theory that everyone in the world is out for themselves and are bastards. Humans, dusk elves and orcs are more affable but send them home without sufficient profits or turn down a diplomat they Will try and kill you. Goblins can and do trade with you, occasionally, but they are very easy to piss off.

Everyone are bastards, especially dwarves being controlled by a bastard.
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Wimopy

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Re: Goblins, a force for good?
« Reply #208 on: October 20, 2011, 01:11:39 pm »

Spoiler (click to show/hide)

Quote spoilered.

I know you answered in the last few pages, although the ponies took a part of my memories of those pages and I think I ought to thank you for that, so thanks.

My point is, we have no exact knowledge of why they steal babies nor how they choose their targets. Doubt we will though, so I guess I'll stop posting here unless something interesting happens.
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ASCIt

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Re: Goblins, a force for good?
« Reply #209 on: October 20, 2011, 01:26:57 pm »

Y'know how there are some birds (I forget which ones, if anyone can contribute a species that'd be cool) who kill other birds then move the eggs together and hatch them all? I think it's the same with goblins.
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