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Author Topic: Goblins, a force for good?  (Read 40329 times)

King DZA

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Re: Goblins, a force for good?
« Reply #75 on: October 13, 2011, 04:17:47 pm »

No, goblins are evil by Alignment. It's like D&D folks!

Elves are fascists in their own way, and humans are ambitious at best and treacherous at worst.

I think it's very cool to be looking at the human race in particular from an outsider's perspective, giving you a different point of reference.

But who is it that decides the alignment? We can't simply think an entire race is pure evil because some guy somewhere says so. In order to put my curiosity to rest, i need proof!
We don't know what happens to the children, so it will never be known. We don't know if they're rapists, slavers, or liberators.

Well fuck, now i'm gonna be one of those guys on a never ending quest to uncover some ancient/forbidden secret(the secret of the lost children, in this case).

I'm gonna have to hang out in the dark corners of taverns, watching for people that seem to have valuable information. I'll have to go through all the work of befriending them and becoming a vital part of their group, all while hiding my ulterior motives...damn.

If anyone needs me, I'll be standing out alone somewhere, silently contemplating...

Necro910

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Re: Goblins, a force for good?
« Reply #76 on: October 13, 2011, 04:20:57 pm »

No, goblins are evil by Alignment. It's like D&D folks!

Elves are fascists in their own way, and humans are ambitious at best and treacherous at worst.

I think it's very cool to be looking at the human race in particular from an outsider's perspective, giving you a different point of reference.

But who is it that decides the alignment? We can't simply think an entire race is pure evil because some guy somewhere says so. In order to put my curiosity to rest, i need proof!
We don't know what happens to the children, so it will never be known. We don't know if they're rapists, slavers, or liberators.

Well fuck, now i'm gonna be one of those guys on a never ending quest to uncover some ancient/forbidden secret(the secret of the lost children, in this case).

I'm gonna have to hang out in the dark corners of taverns, watching for people that seem to have valuable information. I'll have to go through all the work of befriending them and becoming a vital part of their group, all while hiding my ulterior motives...damn.

If anyone needs me, I'll be standing out alone somewhere, silently contemplating...
This reminds me:

I can't wait until we can brand people!

=<<Craftsman>>=

This is an exceptional brand of Necro and some humans. The humans are cowering. Necro is striking a menacing pose. This brand relates to the Springtime Massacre of Remshire.

Loud Whispers

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Re: Goblins, a force for good?
« Reply #77 on: October 13, 2011, 06:43:39 pm »

LA LA LA WE'RE GOING OFF TOPIC LA LA LA


Anyways... Maybe the gobbies are stealing the children... To start their own dwarf/human/elf fortresses? How do you know your starting 7 are not brainwashed kid nappie's?!! What if migrants are forced to go there???!!!?!! It would explain their willingness to walk to certain fortress doom, and the goblins would be attacking for !!FUN!!/!!KEEPING NUMBAHS DAWN!!/!!BOREDOM!!

[You have set out from the mountainhomes, to create an outpost for the glory of the dwarves!
Blow shit up. Mutilate your enemies. If the giant badgers get hungry, kill them and devour their bones.]

as opposed to...

[You have set out from the mountainhomes, to create an outpost for the glory of the GOBLINS.
Blow shit up. Mutilate your enemies. If the giant jaguars get hungry, kill them and devour their bones.]

I don't see the difference.

DrKillPatient

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Re: Goblins, a force for good?
« Reply #78 on: October 13, 2011, 08:56:46 pm »

Doesn't the goblin description say "a medium-sized humanoid driven to cruelty by its evil nature"? I'm fairly sure they're just being dicks*.

EDIT: *test subjects
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King DZA

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Re: Goblins, a force for good?
« Reply #79 on: October 13, 2011, 08:59:59 pm »

Doesn't the goblin description say "a medium-sized humanoid driven to cruelty by its evil nature"? I'm fairly sure they're just being dicks*.

EDIT: *test subjects

It most certainly does, but that could just be from a dwarven perspective.

Wimopy

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Re: Goblins, a force for good?
« Reply #80 on: October 14, 2011, 06:17:03 am »

(response to derail removed)

So... If they ARE evil by nature, why do they say that they 'rescue' children from forts, doesn't make sense.
Unless... They are saving them from their own (the goblin's) evilness... Yes, I've said that for the third time.

Or.. for recipes/SAVING THEM AS INGREDIENTS.
« Last Edit: October 14, 2011, 08:48:02 pm by Toady One »
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UltraValican

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Re: Goblins, a force for good?
« Reply #81 on: October 14, 2011, 09:04:37 am »

-Ignores the mass conspiracy theory about Toady making Dwarf Fortress a gobbie reality show-
-Refrains from joining the elven porn discussion. A REAL dwarf knows a good woman has BEARDS-

So... If they ARE evil by nature, why do they say that they 'rescue' children from forts, doesn't make sense.
Unless... They are saving them from their own (the goblin's) evilness... Yes, I've said that for the third time.

Or.. for recipes/SAVING THEM AS INGREDIENTS.
The Snatchers and Siegers could be two different factions.
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Trekkin

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Re: Goblins, a force for good?
« Reply #82 on: October 14, 2011, 09:42:29 am »

They aren't a force for good, exactly, more a necessary element in a healthy dwarven psyche. Without goblins, forts would not need nearly so much in the way of traps and military, and most forts are designed to funnel their resources into defense and recovery/processing of goblinite. Look if nothing else at all the stupid dwarf tricks that rely on goblins. Indeed, the dwarven mindset depends on enemies almost to the same degree that the dwarven body depends on alcohol; it can survive, but it won't be pretty. This problem is made far worse by the presence of demons, a readily available outlet for dwarven aggression--but one that could easily ruin large portions of the world if the dwarves' reach exceeds their grasp. Goblins, then, serve to both delay a fort's inevitable march towards a demon invasion while simultaneously giving the forts a series of test subjects in the hopes that when they do challenge the demons, they can in fact keep them out of the wider world. Kidnapping children is simply a desperate project to educate them about the logical result of their addiction to violence, while also serving to ensure that the goblins remain a priority target for the dwarves.

So, we'll hunt them, because they can take it. Because they're not our hero. They're a silent guardian. A watchful protector. A Dark Goblin Fortress.

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xordae

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Re: Goblins, a force for good?
« Reply #83 on: October 14, 2011, 09:50:14 am »

Toady said, if I'm remembering this right, that Goblins are just "plain evil". While it's an entertaining idea that they may have some depth to them, and they might end up getting fleshed out a little more, at the time being all they do is steal and murder. The civilized races murder too, sure, but for them it's usually a reaction. Or a war, which would be rationalized.
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Ibid Straydrink

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Re: Goblins, a force for good?
« Reply #84 on: October 14, 2011, 12:33:22 pm »

Toady said, if I'm remembering this right, that Goblins are just "plain evil". While it's an entertaining idea that they may have some depth to them, and they might end up getting fleshed out a little more, at the time being all they do is steal and murder. The civilized races murder too, sure, but for them it's usually a reaction. Or a war, which would be rationalized.

Well, that's all very "rational," but general consensus says you're wrong. So there.
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Necro910

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Re: Goblins, a force for good?
« Reply #85 on: October 14, 2011, 12:34:44 pm »

Toady said, if I'm remembering this right, that Goblins are just "plain evil". While it's an entertaining idea that they may have some depth to them, and they might end up getting fleshed out a little more, at the time being all they do is steal and murder. The civilized races murder too, sure, but for them it's usually a reaction. Or a war, which would be rationalized.

Well, that's all very "rational," but general consensus says you're wrong. So there.
Banana.

ZeroSumHappiness

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Re: Goblins, a force for good?
« Reply #86 on: October 14, 2011, 12:43:39 pm »

Fruit pie!
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Vester

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Re: Goblins, a force for good?
« Reply #88 on: October 14, 2011, 06:58:36 pm »

Toady said, if I'm remembering this right, that Goblins are just "plain evil". While it's an entertaining idea that they may have some depth to them, and they might end up getting fleshed out a little more, at the time being all they do is steal and murder. The civilized races murder too, sure, but for them it's usually a reaction. Or a war, which would be rationalized.

Goblin murder is a reaction too.

A reaction to other people existing. How dare they breathe the same air as goblinkind.
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EveryZig

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Re: Goblins, a force for good?
« Reply #89 on: October 14, 2011, 07:05:27 pm »

How dare they breathe the same air as goblinkind.
I know, right?
Some people are just so inconsiderate...
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Soaplent green is goblins!
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