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Author Topic: Towns 0.42 is out fifth of march 2012  (Read 52848 times)

burningpet

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Re: The NEW official Towns thread. (New Lead Designer / PR) NEW FACEBOOK PAGE
« Reply #15 on: October 13, 2011, 01:20:35 pm »

I was wondering what you meant by using my background, as i recalled i only made an alpha version for a logo, so i installed the latest version and was horrified to discover you stretched that logo all over the screen. i think it looks bad. seeing as you clearly needed a background, i thought i might as well make one.



this is the second time i am making this. the first time had iron and gold ore and a big spider climbing the cliff, but for some reason when i launched Towns to see what buttons you have in your main menu, it killed my photoshop, so i had to go and make this one again.

if you like this painting as the background, i will want to paint the buttons myself so they will fit the theme.
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alexpoysky

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Re: The NEW official Towns thread. (New Lead Designer / PR) NEW FACEBOOK PAGE
« Reply #16 on: October 13, 2011, 02:49:59 pm »

Hit me up on msn or facebook, I just sent you a pm. That is a wonderful menu logo you have going on there!
-Alex
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Poysky Productions
skype : Alexpoysky

alexpoysky

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Re: The NEW official Towns thread. (New Lead Designer / PR) NEW FACEBOOK PAGE
« Reply #17 on: October 13, 2011, 04:25:31 pm »

New version incoming! 0.30 will be the biggest content containing version yet. It will be available through http://www.facebook.com/groups/283334488362764/
for the first few hours, from then on it will be available on our blog http://supermalparit.blogspot.com/
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Poysky Productions
skype : Alexpoysky

Aklyon

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Re: The NEW official Towns thread. (New Lead Designer / PR)
« Reply #18 on: October 13, 2011, 04:32:43 pm »

P.S. I use my mobile phone in toilet during coffee breaks to post on bay12games forums.. What have I become?..
A Proficient Typer of Toiletphone-based posts? :P
« Last Edit: October 13, 2011, 04:34:35 pm by Aklyon »
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Necro910

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Re: The NEW official Towns thread. (New Lead Designer / PR)
« Reply #19 on: October 13, 2011, 04:33:54 pm »

P.S. I use my mobile phone in toilet during coffee breaks to post on bay12games forums.. What have I become?..
A Proficient Typer of Toilet-based posts? :P
Fixed.

alexpoysky

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Re: The NEW official Towns thread.NEW VERSION INCOMING 0.30
« Reply #20 on: October 15, 2011, 08:40:40 am »

Some pretty neat news. Our forum's own BURNINGPET is being a stand up guy and offering to do some of the game's tilesets! He is a great guy and an all around wonderful artist so I just wanted to take the opportunity to thank him publicly for his excellent work.

On a side note I have hired someone to work on some additional content with me.

We will be putting forth something really nice in the very near future!
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Poysky Productions
skype : Alexpoysky

supermalparit

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    • Towns devblog
Re: The NEW official Towns thread.NEW VERSION INCOMING 0.30
« Reply #21 on: October 16, 2011, 05:22:03 am »

Just a sample:


OH MY GOD!!!!
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adribelix

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Yikes! This game looks like it's gonna grow and real quick! Seems like a great idea you have there, really nice combination and perfect grafics for it! Lovin' the game right now, can't believe what it can be in a future if it keeps growing this quickly! Congrats, guys, great project! Good luck!
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George.quinto

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this is crazy. i'm really not into video games.  adribelix was tryin this one out, then out of curioisity  i decided to try it for myself and actually got hooked!!  can't wait for it to finish!  keep up the good work guys!  :)
« Last Edit: October 16, 2011, 08:15:42 am by George.quinto »
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alexpoysky

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2 escaped lunatics in 20 min? I have a feeling the facebook group must have gotten a hold of this topic.....

Much obliged anyways :D
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Poysky Productions
skype : Alexpoysky

burningpet

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Re: The NEW official Towns thread.
« Reply #25 on: October 16, 2011, 09:42:01 am »

I am really interested in feedback regarding the look of the scale of the building against the peoples, as we are trying to convey the look of older rpg's.
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alexpoysky

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Re: The NEW official Towns thread.
« Reply #26 on: October 17, 2011, 08:44:12 am »

Hard at work
« Last Edit: October 18, 2011, 05:39:36 pm by alexpoysky »
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Poysky Productions
skype : Alexpoysky

hemmingjay

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Re: The NEW official Towns thread. New facebook Page!
« Reply #27 on: October 17, 2011, 01:30:54 pm »

posting to keep an eye on this one!
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Only a simple mind can be certain.

alexpoysky

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Re: The NEW official Towns thread. New facebook Page!
« Reply #28 on: October 17, 2011, 01:55:46 pm »

Thanks for the vote of confidence! We need all the support we can get at these early stages. Once we get a little bit of a head start we will be able to have much more to show for! The next patch is a doozy, it will come with a bunch of content, updated graphics, loads of new additions to the engine (which won't be very visible in the version, it's all under the hood stuff) as well as a basic look at the rpg aspects and crafting ;).

I'll keep everyone posted via facebook!

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Poysky Productions
skype : Alexpoysky

alexpoysky

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This is how a real man plays tennis
« Reply #29 on: October 18, 2011, 01:50:24 am »

nothing to see here.
« Last Edit: October 18, 2011, 05:39:02 pm by alexpoysky »
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Poysky Productions
skype : Alexpoysky
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