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Author Topic: Towns 0.42 is out fifth of march 2012  (Read 52841 times)

jester

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Re: Towns 0.40.02 is up
« Reply #225 on: February 08, 2012, 07:51:04 pm »

I just harvest all the trees on about 1/2 the map, works fine
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If life gives you lemons, burn them.

Aklyon

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Re: Towns 0.40.02 is up
« Reply #226 on: February 23, 2012, 02:55:32 pm »

Positing to watch this
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Crystalline (SG)
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

lordcooper

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Re: Towns 0.40.02 is up
« Reply #227 on: February 23, 2012, 04:20:54 pm »

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Briggsy16

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Re: Towns 0.40.02 is up
« Reply #228 on: February 23, 2012, 06:24:50 pm »

Played it and it's a very polished game. Very very DF though, love it.
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n9103

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Re: Towns 0.40.02 is up
« Reply #229 on: February 24, 2012, 11:54:35 am »

Bought the game through the IndieRoyale as Well.
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Levi

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Re: Towns 0.40.02 is up
« Reply #230 on: February 24, 2012, 12:01:50 pm »

I'm waiting for version 1.0.   :)  I was really tempted to get this with the Alpha bundle, but I know I'll enjoy it more if I pick it up when its done.
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amjh

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Re: Towns 0.40.02 is up
« Reply #231 on: February 25, 2012, 11:36:45 am »

Mining is sustainable, but mushroom farming isn't?
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MaximumZero

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Re: Towns 0.40.02 is up
« Reply #232 on: February 26, 2012, 12:49:48 am »

And here I was, wondering about the hunger thing. Just started playing this, really like it. Lots of potential.
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alexpoysky

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Re: Towns 0.40.02 is up
« Reply #233 on: February 26, 2012, 08:34:35 am »

Thanks for the support guys! Only 4 more days on the indieroyale sale! Let us know what you think so far please!
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Andir

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Re: Towns 0.40.02 is up
« Reply #234 on: February 27, 2012, 08:40:23 am »

Thanks for the support guys! Only 4 more days on the indieroyale sale! Let us know what you think so far please!
Any idea on the next release?
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HLBeta

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Re: Towns 0.40.02 is up
« Reply #235 on: February 27, 2012, 09:14:44 am »

So what are the exact conditions under which a zone receives an efficiency boost from a roof? Do the exterior walls need to be placed on the zone to count? Can I make multiple zones share a room and still have it work? Does it even need to be a rectangle or can I do funky shapes for where I need to build around ledges? I've already set up some fairly basic walls around my carpentry, but I'm wondering if I'm even doing it right and what fancier options I could pursue.
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burningpet

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Re: Towns 0.40.02 is up
« Reply #236 on: February 27, 2012, 09:16:54 am »

The rule is quite simple, everything under a roof gets the bonus.

Interior walls doesn't matter, so is the shape of the entire building. as long as you see the roof, you know the bonus is applied.

We will do something like this for the dungeons as well, only replacing roofs with torches and candles.
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HLBeta

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Re: Towns 0.40.02 is up
« Reply #237 on: February 27, 2012, 09:27:17 am »

The rule is quite simple, everything under a roof gets the bonus.

Interior walls doesn't matter, so is the shape of the entire building. as long as you see the roof, you know the bonus is applied.

We will do something like this for the dungeons as well, only replacing roofs with torches and candles.
Thank you for the quick reply and simple answer. I appreciate the readibility of the player-side interface.
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... and then it explodes!

MaximumZero

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Re: Towns 0.40.02 is up
« Reply #238 on: February 27, 2012, 06:33:02 pm »

So how do we go about using the priorities thing, anyway?
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

burningpet

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Re: Towns 0.40.02 is up
« Reply #239 on: February 27, 2012, 06:46:55 pm »

Right now, we have set the basic framwork of the game which does lean on DF foundations, so other than few different approaches you will not see any fundamental changes. however, those will come in the next patches.

As for videos, i personally like this video by paulsoaresjr: http://www.youtube.com/watch?v=KP_d2dEbsOE
 
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