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What shall we play next?

Civilization V
- 14 (28%)
Jagged Alliance 2 1.13
- 26 (52%)
Some other idea (please post it in the thread)
- 2 (4%)
Play Apoc again and try not to embarrass yourself this time!
- 7 (14%)
Nothing. The LP was bad and you should feel bad.
- 1 (2%)

Total Members Voted: 50


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Author Topic: Complete: Let’s Play Ironman/Superhuman X-Com Apocalypse!  (Read 119832 times)

RAM

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse!
« Reply #45 on: October 11, 2011, 01:22:11 am »

So, in short, I am the boss of everyone. Seems like a good time to go on an ego-induced rampage and be promptly put in my place by a sudden and ignominious demise...

But yes, buy up lots of hoverbikes, we can sell them once we have the salvage that we need. I would recommend getting into some explosive autocannon on flying torso armour action. It may blow up gear, but it should be quite nice against suckers and hyperworms, and the steep angle from flying means that the target is almost always in the explosion radius. Of course, stun gas is generally better while it lasts...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Fikes

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse!
« Reply #46 on: October 11, 2011, 02:27:06 am »

Spoiler: Week 2 in review (click to show/hide)

RAM

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 4)
« Reply #47 on: October 11, 2011, 04:25:22 am »

Puny organics lack the complex processing algorithms required for leadership and the structural integrity required to derive sustenance from high-energy life forms...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Burnt Pies

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 4)
« Reply #48 on: October 11, 2011, 06:57:02 am »

This blasted Disruptor Gun doesn't shoot straight! Damnit, this is why I requested Plasma Guns!


Seriously, Accuracy on the Disruptor Gun is terrible, and power's roughly the same as the Plasma Gun. If you pick up a few from a raid on Sirius or one of the Criminal Corps, they're well worth the Ammunition.
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I can read box now
Also, I am a bit drunk
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Shadowgandor

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 4)
« Reply #49 on: October 11, 2011, 07:46:17 am »

You forgot to add me :( Can I be a soldier as well?:P
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JacenHanLovesLegos

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 4)
« Reply #50 on: October 11, 2011, 09:19:17 am »

Jacen reporting for duty. Again.
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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

Neonivek

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 4)
« Reply #51 on: October 11, 2011, 11:54:50 am »

I love Apocolypse. It is just too bad some of the best things that can happen in the game are things you will likely see before losing.
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Fikes

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 4)
« Reply #52 on: October 11, 2011, 12:56:10 pm »

I love Apocolypse. It is just too bad some of the best things that can happen in the game are things you will likely see before losing.

I don't know. I am feeling better about our chances. Early next week we jump way ahead of the Aliens on the ground war side.

On the air side there are two more UFOs we have to shoot down before we more or less win air combat.

Sheb

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 4)
« Reply #53 on: October 11, 2011, 01:44:15 pm »

I love my bike. Can I request that whenever a new, bigger gun is available, you add it to my bike?
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Fikes

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 4)
« Reply #54 on: October 11, 2011, 06:04:20 pm »

This blasted Disruptor Gun doesn't shoot straight! Damnit, this is why I requested Plasma Guns!


Seriously, Accuracy on the Disruptor Gun is terrible, and power's roughly the same as the Plasma Gun. If you pick up a few from a raid on Sirius or one of the Criminal Corps, they're well worth the Ammunition.

You are correct. We have a few left over... I'll default to using them as long as we have ammo.

You forgot to add me :( Can I be a soldier as well?:P

Sorry, corrected now!

I love my bike. Can I request that whenever a new, bigger gun is available, you add it to my bike?

Hmmm. This playthrough is a bit of a new experience for me, I've never dug so far into the numbers.

Turns out the the larger plasma cannon offers a minimal increase in DPS for twice the cost. Definitly not worth it. We are going to take air combat slow this week. If we don't have the fire power we need early, we will add it later.

MaximumZero

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 4)
« Reply #55 on: October 12, 2011, 10:06:43 am »

I seem to enjoy spilling the blood. All of it. I hope that this trend continues.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

BullDog

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 4)
« Reply #56 on: October 12, 2011, 12:05:50 pm »

BullDog reporting for duty!
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Sheb

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 4)
« Reply #57 on: October 12, 2011, 12:59:46 pm »

Oh, no problems, but if you update the Interceptor's weapons, just make sure my bike get the best weapons before the others do.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Burnt Pies

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 4)
« Reply #58 on: October 12, 2011, 03:29:49 pm »

I recall reading somewhere that the larger and more advanced UFOs have enough armour to stop most of the normal weaponry without taking damage. You may find that you'll need Lineage Cannons, Prophet Launchers or Medium Disruptors to take down the bigger ones.

Also, Hooray! Plasma Guns!
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I can read box now
Also, I am a bit drunk
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Sean Mirrsen

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 4)
« Reply #59 on: October 12, 2011, 03:38:42 pm »

Prophet launchers. I don't remember the weapon from the game, but whatever it is, it sure as hell isn't what I just pictured.

Also, put my name down as one of the hoverbike pilots. To glory and/or fiery death!
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India
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