Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Have I turned breaching the HFS from the most terrifying and challenging thing a dwarf can do into a simple and hilarious thing that anyone can do?

Yes
- 279 (33.5%)
No
- 52 (6.3%)
BANANA!
- 501 (60.2%)

Total Members Voted: 831


Pages: 1 ... 77 78 [79] 80 81

Author Topic: An AussieGuy Project - The Dwarven Checkerboard and siezing the HFS (spoilers)  (Read 416692 times)

Oliolli

  • Bay Watcher
  • [PREFSTRING:unlikeability]
    • View Profile
Re: An AussieGuy Project - The Dwarven Checkerboard and siezing the HFS (spoilers)
« Reply #1170 on: November 26, 2011, 06:34:42 am »

Well, I scrounged some time to explore Swordthunders. After the game had crashed, I had to make my way back to where I was. Unfortunately, Vehudur and Doren were nowhere to be found. A FB was there though, and I managed to kill it. Reg Lekzaneg lost a masterwork, somewhere, somehow. Found some long downward shaft, apparently made for a vertical axle.

My troops found me. The three of us started down the shaft. We will see what is down there...

Mist, clothes and small armor. Continuing down.
I made it to the bottom of that shaft. The floor was 2/7 full of water, but there were floor hatches to a lower level nearby. Continuing...
Same happened again.
« Last Edit: November 26, 2011, 06:45:36 am by Oliolli »
Logged

Quote from: Girlinhat
When all you've got is an adjustable spanner and an entire freight warehouse of terrifying cogs and gears, everything looks like "just a prototype".
Quote from: ThatAussieGuy
You all turned Swordthunders into a bastion of madness that seems to warp in on itself under its own hatred of sanity.  I'm so happy!
Quote from: Loud Whispers
drowning babies everywhere o-o

ThatAussieGuy

  • Bay Watcher
  • King of the HFS & only man to win v0.31.25
    • View Profile
Re: An AussieGuy Project - The Dwarven Checkerboard and siezing the HFS (spoilers)
« Reply #1171 on: November 26, 2011, 08:57:21 am »

Well, I scrounged some time to explore Swordthunders. After the game had crashed, I had to make my way back to where I was. Unfortunately, Vehudur and Doren were nowhere to be found. A FB was there though, and I managed to kill it. Reg Lekzaneg lost a masterwork, somewhere, somehow. Found some long downward shaft, apparently made for a vertical axle.

My troops found me. The three of us started down the shaft. We will see what is down there...

Mist, clothes and small armor. Continuing down.
I made it to the bottom of that shaft. The floor was 2/7 full of water, but there were floor hatches to a lower level nearby. Continuing...
Same happened again.

I'd hazard a guess that your PC can't cope with the sudden amount of flowing magma being generated when you reached the magma sea.  I drained it a bit around each of the pumps, so it'd all be slowly refilling. Where was the room with 2/7-deep water?

Oliolli

  • Bay Watcher
  • [PREFSTRING:unlikeability]
    • View Profile
Re: An AussieGuy Project - The Dwarven Checkerboard and siezing the HFS (spoilers)
« Reply #1172 on: November 26, 2011, 11:46:58 am »

Actually, the "Same happened again" meant another small room 2/7 full of water, and floor hatches. Sorry for any misunderstanding.

The room was at the bottom of a some sort of shaft, 3-4 up/down stairs in a nearly-square formation. Also included short path north, then east to a vertical axle. No idea where the axle was going.
Logged

Quote from: Girlinhat
When all you've got is an adjustable spanner and an entire freight warehouse of terrifying cogs and gears, everything looks like "just a prototype".
Quote from: ThatAussieGuy
You all turned Swordthunders into a bastion of madness that seems to warp in on itself under its own hatred of sanity.  I'm so happy!
Quote from: Loud Whispers
drowning babies everywhere o-o

Eric Blank

  • Bay Watcher
  • *Remain calm*
    • View Profile
Re: An AussieGuy Project - The Dwarven Checkerboard and siezing the HFS (spoilers)
« Reply #1173 on: November 26, 2011, 01:33:39 pm »

I'd also enjoy trying to reclaim this horrid little fortress, but I wouldn't have time to manage the thread... hmm... What can be done with this...
Logged
I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: An AussieGuy Project - The Dwarven Checkerboard and siezing the HFS (spoilers)
« Reply #1174 on: November 26, 2011, 03:14:27 pm »

I'd also enjoy trying to reclaim this horrid little fortress, but I wouldn't have time to manage the thread... hmm... What can be done with this...

Well that's also my problem :/

Mego

  • Bay Watcher
  • [PREFSTRING:MADNESS]
    • View Profile
Re: An AussieGuy Project - The Dwarven Checkerboard and siezing the HFS (spoilers)
« Reply #1175 on: November 26, 2011, 03:18:09 pm »

Perhaps Aussie should manage the thread?

I realized how bad of an idea that would be just after I typed it.

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: An AussieGuy Project - The Dwarven Checkerboard and siezing the HFS (spoilers)
« Reply #1176 on: November 26, 2011, 03:25:05 pm »

Perhaps Aussie should manage the thread?

I realized how great of an idea that would be just after I typed it.

I TOTALLY AGREE.

ThatAussieGuy

  • Bay Watcher
  • King of the HFS & only man to win v0.31.25
    • View Profile
Re: An AussieGuy Project - The Dwarven Checkerboard and siezing the HFS (spoilers)
« Reply #1177 on: November 26, 2011, 08:39:40 pm »

Perhaps Aussie should manage the thread?

I realized how great of an idea that would be just after I typed it.

I TOTALLY AGREE.

Oh no-no-no.  I built the damn place, so it wouldn't be fair - I know where everything is and what all the levers do.  I'm not going to deprive any of you the surprise of finding out.  There aren't any that would utterly ruin a reclaim (anymore.  I dealt with them before saving), but they would provide a few moments of excitement.


Mego

  • Bay Watcher
  • [PREFSTRING:MADNESS]
    • View Profile
Re: An AussieGuy Project - The Dwarven Checkerboard and siezing the HFS (spoilers)
« Reply #1178 on: November 26, 2011, 11:04:08 pm »

Perhaps Aussie should manage the thread?

I realized how great of an idea that would be just after I typed it.

I TOTALLY AGREE.

Oh no-no-no.  I built the damn place, so it wouldn't be fair - I know where everything is and what all the levers do.  I'm not going to deprive any of you the surprise of finding out.  There aren't any that would utterly ruin a reclaim (anymore.  I dealt with them before saving), but they would provide a few moments of excitement.

You could still manage the thread.

Mapleguy555

  • Bay Watcher
    • View Profile
Re: An AussieGuy Project - The Dwarven Checkerboard and siezing the HFS (spoilers)
« Reply #1179 on: November 26, 2011, 11:34:20 pm »

Wheres the blasted save? C:
Logged

Mego

  • Bay Watcher
  • [PREFSTRING:MADNESS]
    • View Profile
Re: An AussieGuy Project - The Dwarven Checkerboard and siezing the HFS (spoilers)
« Reply #1180 on: November 27, 2011, 12:20:41 am »

The fortress is half-flooded, Hell is full of magma and abuse, and I unwittingly created a waterfall that is systematically killing the animals that lived in the fortress one-by-one.


I'd say my work, and fortress , are done here.

This is the worldgen with Swordthunders having been abandoned so it would stay half-flooded on the upper levels and offer a challenge
http://dffd.wimbli.com/file.php?id=5202

Though I don't want to start it, I heartily endorse anyone insane enough to launch a reclaim.

Last post on the last page at 50 per.

Oliolli

  • Bay Watcher
  • [PREFSTRING:unlikeability]
    • View Profile
Re: An AussieGuy Project - The Dwarven Checkerboard and siezing the HFS (spoilers)
« Reply #1181 on: November 27, 2011, 02:18:14 am »

Wheres the blasted save? C:


So you're managing the thread? Excellent...
Logged

Quote from: Girlinhat
When all you've got is an adjustable spanner and an entire freight warehouse of terrifying cogs and gears, everything looks like "just a prototype".
Quote from: ThatAussieGuy
You all turned Swordthunders into a bastion of madness that seems to warp in on itself under its own hatred of sanity.  I'm so happy!
Quote from: Loud Whispers
drowning babies everywhere o-o

Mego

  • Bay Watcher
  • [PREFSTRING:MADNESS]
    • View Profile
Re: An AussieGuy Project - The Dwarven Checkerboard and siezing the HFS (spoilers)
« Reply #1182 on: November 27, 2011, 02:52:11 am »

Is that how we're doing it? Next person to post in here starts the Swordthunders Reclaim thread?

See you guys later.

ThatAussieGuy

  • Bay Watcher
  • King of the HFS & only man to win v0.31.25
    • View Profile
Re: An AussieGuy Project - The Dwarven Checkerboard and siezing the HFS (spoilers)
« Reply #1183 on: November 27, 2011, 06:27:34 am »

Alright, I'll start and keep an eye on the reclaim thread, but I'm not taking a turn.  Whoever wants to lead the initial expedition, let me know before I start it and I'll PM them when the thread's made.


Here's the reclaim save again.
http://dffd.wimbli.com/file.php?id=5202

ThatAussieGuy

  • Bay Watcher
  • King of the HFS & only man to win v0.31.25
    • View Profile
Re: An AussieGuy Project - The Dwarven Checkerboard and siezing the HFS (spoilers)
« Reply #1184 on: November 27, 2011, 08:26:32 am »

It's done: I started a reclaim thread.

http://www.bay12forums.com/smf/index.php?topic=96916.0

Come one, come all. Volunteers are welcome and encouraged
Pages: 1 ... 77 78 [79] 80 81