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Author Topic: Via Stella  (Read 15750 times)

Azkanan

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Re: Via Stella
« Reply #90 on: November 16, 2011, 12:03:47 pm »

Apologies to those who came by earlier, I was cooking. What you were watching was previously recorded autoplaying recordings :D.

Back now.

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« Last Edit: November 16, 2011, 02:00:04 pm by Azkanan »
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Azkanan

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Re: Via Stella
« Reply #91 on: November 16, 2011, 07:47:42 pm »



Base male sprite...

Not grand, but not bad, I think?
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Sirus

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Re: Via Stella
« Reply #92 on: November 16, 2011, 07:52:19 pm »

Looks good to me. I was anticipating ASCII art, so this blows away my imagination  :D
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Azkanan

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Re: Via Stella
« Reply #93 on: November 16, 2011, 08:25:07 pm »

Looks good to me. I was anticipating ASCII art, so this blows away my imagination  :D

\o/.

+1 Internet for beefing me up.
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Azkanan

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Re: Via Stella
« Reply #94 on: November 17, 2011, 04:21:03 pm »

Mock space-station basic apartment [WIP].

« Last Edit: November 17, 2011, 04:48:05 pm by Azkanan »
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cerapa

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Re: Via Stella
« Reply #95 on: November 17, 2011, 04:25:15 pm »

I am wondering how one would clean a space station. If you use water, then the place is gonna be really damp.
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Azkanan

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Re: Via Stella
« Reply #96 on: November 17, 2011, 04:31:30 pm »

I am wondering how one would clean a space station. If you use water, then the place is gonna be really damp.

Electromagnetics... The answer to all life's problems.
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The Merchant Of Menace

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Re: Via Stella
« Reply #97 on: November 17, 2011, 04:33:48 pm »

I'd have just said magic.
If in doubt, a wizzard did it.
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Sirus

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Re: Via Stella
« Reply #98 on: November 17, 2011, 04:35:51 pm »

What's that thing that the dude is hiding inside in the first picture? Space bed?
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Azkanan

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Re: Via Stella
« Reply #99 on: November 17, 2011, 04:45:47 pm »

What's that thing that the dude is hiding inside in the first picture? Space bed?

Toilet. :D

Big blue thing is the shower, black-clothed hole in the wall is the bed.

I'm currently wetting myself on the hope of Dynamic lighting, which should level out the graphics nicely.
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Sirus

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Re: Via Stella
« Reply #100 on: November 17, 2011, 04:47:13 pm »

He's...hiding inside the toilet? O_o;
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Azkanan

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Re: Via Stella
« Reply #101 on: November 17, 2011, 04:47:37 pm »

He's...hiding inside the toilet? O_o;

I was laughing pretty hard at the time.

Dynamic 2D Lighting


« Last Edit: November 17, 2011, 04:58:22 pm by Azkanan »
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Azkanan

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Re: Via Stella
« Reply #102 on: November 20, 2011, 01:07:54 pm »

Short cycled mock animation of the space combat screen, minus the HUD (which would basically be a close-up of the Cockpit's readings), with being hit... many times, included.

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Alehkhs

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Re: Via Stella
« Reply #103 on: November 20, 2011, 03:24:56 pm »

Short cycled mock animation of the space combat screen, minus the HUD (which would basically be a close-up of the Cockpit's readings), with being hit... many times, included.



Looking great!

How are you implementing the game-world, by the way? Is it something set-in-stone, or is it going to be a randomly-generated map?
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Sirus

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Re: Via Stella
« Reply #104 on: November 20, 2011, 03:33:24 pm »

Perhaps you could have crew being tossed around like in Star Trek :D
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