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Author Topic: Via Stella  (Read 15716 times)

Azkanan

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Via Stella
« on: October 02, 2011, 05:00:28 am »

Via Stella is a sci-fi RPG based around the player's character, a burgeoning ship-captain. The player must micro-manage the runnings of his starship, and play as he wishes - from going down the route of working for the government and carrying out duties handed down from Earth, running goods between planets as a trader, hunting space pirates, exploring space or simply working as a freelancer.

[This game I guess is comparable as a 2D-RPG Freelancer, but with micromanagement in the player's ship!]

Introduction
The player starts out on the International Space Station (ISS) orbitting Earth, which by now in the year 2596 has become city-like. It is the day where the player can fetch his exam results in his captaincy, which will legally allow him to fly a starship.

Features
Spoiler: Meta Real-time Events (click to show/hide)
Spoiler: Crew Management (click to show/hide)
Spoiler: Be Skilled (click to show/hide)

=========================
Last Updated: 16/Nov/2011
=========================


Currently Working On
History: 0%


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Design Document
« Last Edit: November 16, 2011, 01:23:39 pm by Azkanan »
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NRDL

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Re: Via Stella
« Reply #1 on: October 02, 2011, 05:02:24 am »

...You're developing a new game?

If so:

POTENTIAL ABSOLUTE WIN. 
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Neyvn

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Re: Via Stella
« Reply #2 on: October 02, 2011, 05:11:58 am »

I was all, Damn it I wanted to actually try that...
When you said your were stopping....
Now...

Damn you make up your mind!!!!
STOP MAKING EPIC SOUNDING GAMES AND STOPPING IN THE MIDDLE!!! :P
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dehimos

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Re: Via Stella
« Reply #3 on: October 02, 2011, 05:33:49 am »

You steal my idea  >:(

Spoiler (click to show/hide)
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AussieGuy

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Re: Via Stella
« Reply #4 on: October 02, 2011, 05:44:26 am »

Its....Its beautiful!
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NRDL

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Re: Via Stella
« Reply #5 on: October 02, 2011, 05:46:37 am »

Oh my god, I just realized, this is a potential Starship simulator.  As in, a REALISTIC simulator. 

Thank you, Azkanan, thank you. 
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Majestic7

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Re: Via Stella
« Reply #6 on: October 02, 2011, 05:53:00 am »

Just don't go Derek Smart on us. :P
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SeaBee

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Re: Via Stella
« Reply #7 on: October 02, 2011, 06:05:03 am »

Ooooooh, very interesting. I wish there were more games that had features like this.
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Rakonas

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Re: Via Stella
« Reply #8 on: October 02, 2011, 08:12:34 am »

Quote
Having to be on-time to court dates
It's a rip-off of The Guild! A truly hideous crime.
It looks like it's going to be really good, assuming it gets completed. Looking forward to it.
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MonkeyHead

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Re: Via Stella
« Reply #9 on: October 02, 2011, 08:43:20 am »

Posting to follow.
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Vanel

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Re: Via Stella
« Reply #10 on: October 02, 2011, 09:16:21 am »

Sounds amazing [drool, drool]  8)
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Vherid

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Re: Via Stella
« Reply #11 on: October 02, 2011, 09:16:27 am »

This sounds awesome.

Jimlad11

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Re: Via Stella
« Reply #12 on: October 02, 2011, 12:36:07 pm »

deleted
« Last Edit: March 13, 2018, 01:59:08 pm by Jimlad11 »
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Pandarsenic

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Re: Via Stella
« Reply #13 on: October 02, 2011, 01:01:19 pm »

on-approach.
...
on-time
...
one-minute

If you need someone to proofread your stuff for gratuitous or excessive hyphenation, you have a volunteer. :3
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Felius

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Re: Via Stella
« Reply #14 on: October 02, 2011, 01:12:06 pm »

Sounds awesome. That said, what do you have done already? Just the planning? Do you have started coding it already? If not, you are able to code it yourself, or you plan on hiring or entering a partnership with a programmer?
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