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Author Topic: Secret immortality and immortals  (Read 5610 times)

Kon

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Re: Secret immortality and immortals
« Reply #30 on: October 19, 2011, 02:09:07 pm »

I'm pretty sure you can kill an immortal by cutting off his head. I know I heard that somewhere.
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I can explain it to you, but I can't understand it for you.

Deimos56

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Re: Secret immortality and immortals
« Reply #31 on: October 19, 2011, 05:59:00 pm »

I'm pretty sure you can kill an immortal by cutting off his head. I know I heard that somewhere.
I believe that's Highlander.

...And some vampires and assorted monsters.
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I'm curious what the barely conscious ai wrote about.
Well that went better than expected.  He went nuts and punched a rabbit to death, then the dogs and the whole dining hall ripped him to shreds.

Draco18s

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Re: Secret immortality and immortals
« Reply #32 on: October 19, 2011, 06:06:13 pm »

I'm pretty sure you can kill an immortal by cutting off his head. I know I heard that somewhere.
I believe that's Highlander.

...And some vampires and assorted monsters.

Traditional vampires needed both decapitation and a steak through the heart, plus a clove of garlic, and it only worked if they were in their coffin at the time.
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Kattaroten

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Re: Secret immortality and immortals
« Reply #33 on: October 21, 2011, 07:28:38 am »

I'm pretty sure you can kill an immortal by cutting off his head. I know I heard that somewhere.
I believe that's Highlander.

...And some vampires and assorted monsters.

Traditional vampires needed both decapitation and a steak through the heart, plus a clove of garlic, and it only worked if they were in their coffin at the time.

And Burying them upside down at a crossroad with a rock in their mouth.
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Dwarf Fortress: You have a team of hundreds working for four years to make a game where you save the world again. We have one guy for four years make a near-infinite world generator, write the physics,generate histories,form detailed descriptions of every human, elf, dwarf, and goblin generated, caverns, and huge randomly generated monsters made out of who knows what. You. guys. suck.

Dsarker

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Re: Secret immortality and immortals
« Reply #34 on: October 21, 2011, 07:48:04 am »

ToadyOne did say that decapitation would kill immortals.
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Rowanas

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Re: Secret immortality and immortals
« Reply #35 on: October 21, 2011, 09:03:04 am »

Maybe I'm just a sucker for games with those kind of aspects.  Just the nerve-wracking aspect of something alive and sentient being somewhere out there, coming for you, though I could see it becoming quite bothersome at times.

Sounds way awesome. If they rest or take downtime after being defeated, you'll be able to run from them after a fight, get on with the rest of your story, only to have them turn up later, like any good recurring villain.
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Draco18s

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Re: Secret immortality and immortals
« Reply #36 on: October 21, 2011, 09:09:01 am »

Maybe I'm just a sucker for games with those kind of aspects.  Just the nerve-wracking aspect of something alive and sentient being somewhere out there, coming for you, though I could see it becoming quite bothersome at times.

Sounds way awesome. If they rest or take downtime after being defeated, you'll be able to run from them after a fight, get on with the rest of your story, only to have them turn up later, like any good recurring villain.

But, but, you died!

*Shrug* I got better.
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Starver

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Re: Secret immortality and immortals
« Reply #37 on: October 21, 2011, 10:27:11 am »

Personally I love flavors of "cannot die" immortality.  It still hurts for instance.

c.f. Ed The Undying, to those of you who know of what I speak.

Also from Highlander: the Source: "I hate this bit...  See you again soon."  Erm...

As for the ripped apart, atom by atom, but reconstituted, X3 (wasn't it?) with Wolverine advancing and regenerating.

(Deliberately not putting any more details down, for non-Spoiling reasons.)
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Draco18s

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Re: Secret immortality and immortals
« Reply #38 on: October 21, 2011, 10:31:24 am »

As for the ripped apart, atom by atom, but reconstituted, X3 (wasn't it?) with Wolverine advancing and regenerating.

His regeneration occurred at the same rate that Jean Gray was tearing him apart, so he was really only layers of skin.

The level I was referring to was never instant-regen, but a delayed effect.  The creature would exist as a pile of dust for a minute or two before starting to reconstitute itself.

Also, the basilisks wouldn't necessarily be made of the same material.  If you separated that pile of dust and kept some in a sealed container, the other would regenerate fully.  The extra mass needed would be created out of thin air (magic) as necessary.
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Starver

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Re: Secret immortality and immortals
« Reply #39 on: October 21, 2011, 11:07:50 am »

(I was intentionally avoiding mentioning JG, but I suppose the subset of people who haven't seen it, will want to and ever read this thread is rather small[1].)

Interesting that his regen rate matches that.  If he had that regen rate against more mundane attacks, you'd never even be able to get the shots of the usual and comparatively trivial bullet/slashing wounds healing up, as they'd be gone in the merest instant, before he even stopped moving enough for the camera to focus on them doing so. :)


[1] It sinks, he's a ghost all along, the mother is dead, he's probably also a replicant (version-dependant!) and his time on this planet is ended and he must go now <squigglydiggleydoo... whoosh>.
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Draco18s

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Re: Secret immortality and immortals
« Reply #40 on: October 21, 2011, 11:41:31 am »

Interesting that his regen rate matches that.  If he had that regen rate against more mundane attacks, you'd never even be able to get the shots of the usual and comparatively trivial bullet/slashing wounds healing up, as they'd be gone in the merest instant, before he even stopped moving enough for the camera to focus on them doing so. :)

Either that or she wasn't trying very hard.

Either that or it was For The Plot.
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Starver

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Re: Secret immortality and immortals
« Reply #41 on: October 21, 2011, 04:49:15 pm »

For the plot?  What a ridiculous suggestion.  It'll never be that!

:))
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