Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3

Author Topic: Old way to die. But, a new technique to fend off death.  (Read 5053 times)

Agorp Stronden

  • Bay Watcher
  • Dead by Dawn
    • View Profile
Old way to die. But, a new technique to fend off death.
« on: September 29, 2011, 08:12:22 pm »

Adventurer'ss need food when not teleporting. As a result the enuducated adventureer would ckohe to death. Their lack of education is deried a mastication. Mastication is the skill. To chew and not choke while eating your food.
       :o
       :o
       :o
:o:o:o:o:o:o:o
       :o
       :o
       :o
Deewarf ManMcClan chokes on unicorn horn.
Deewarf ManMcClan's tender throagt is torn.
Deewarf ManMcCllan dead.

P.S.Biting may just receive more actions to chew on food and foreign masses.
« Last Edit: September 29, 2011, 10:44:19 pm by Agorp Stronden »
Logged

Capntastic

  • Bay Watcher
  • Greetings, mortals!
    • View Profile
    • A review and literature weblog I never update
Re: Old way to die. But, a new skill to fend off death.
« Reply #1 on: September 29, 2011, 08:42:48 pm »

How is this fun or interesting or mythologically relevant or anything cool?
Logged

Neonivek

  • Bay Watcher
    • View Profile
Re: Old way to die. But, a new skill to fend off death.
« Reply #2 on: September 29, 2011, 09:08:35 pm »

How is this fun or interesting or mythologically relevant or anything cool?

I've heard of deaths by choking in some... but generally speaking it was there in order to sort of present the reader with the sense of "how pathetic".

To make eating itself a skill... nessisary for not choking (when in real life, chewing is a skill for properly digesting food) seems weak.

As for how it is "Fun", it is simple "Standard Roguelike death". Is it stupid, non-sense, nearly unavoidable? Heck I am surprised other roguelikes havn't put a chance ordinary food will just outright kill you based on your chewing skills.

Dwarf Fortress however isn't the standard roguelike (in fact the most I play it, the less I feel like "Roguelike" even applies)
Logged

FallingWhale

  • Bay Watcher
    • View Profile
Re: Old way to die. But, a new skill to fend off death.
« Reply #3 on: September 29, 2011, 09:33:25 pm »

So, you want all DF adventurers to be botched lobotomy patients?
Logged
Quote from: Spambot
Becoming a software engineering is not a piece of cake that you can slice it off a plate and gorge on it.

Capntastic

  • Bay Watcher
  • Greetings, mortals!
    • View Profile
    • A review and literature weblog I never update
Re: Old way to die. But, a new skill to fend off death.
« Reply #4 on: September 29, 2011, 09:38:22 pm »

How is this fun or interesting or mythologically relevant or anything cool?

I've heard of deaths by choking in some... but generally speaking it was there in order to sort of present the reader with the sense of "how pathetic".

Cite a source or something.  Any even vaguely important character in a story just straight up dying randomly during a meal by choking, without absurd extenuating circumstances should do.  This rules out stuff like "some greek hero who was so enthralled by a magically created meal he ate it until he died, it's a morality play about gluttony'.   We're talking about "A year after Theseus left the labyrinth he put some fish in his mouth, chewed it poorly, and died."

As for "well Nethack does it", you yourself admit that DF isn't supposed to really be like Nethack.
Logged

Neonivek

  • Bay Watcher
    • View Profile
Re: Old way to die. But, a new skill to fend off death.
« Reply #5 on: September 29, 2011, 09:57:32 pm »

Generally speaking Capntastic... it ALL happened in backstore.

I have never seen someone choke to death while the book continues on (Mind you I have seen people fall down the stairs and die, get hit by a random car and die, and one romance story where a woman trying to climb down from her room fell out and died... all while the story was going on)

I have NEVER seen a story where a main important character just choked and died while the story was going on. Only "Our previous king died eating a pretzel"
Logged

Dsarker

  • Bay Watcher
  • Ἱησους Χριστος Θεου Υἱος Σωτηρ
    • View Profile
Re: Old way to die. But, a new skill to fend off death.
« Reply #6 on: September 29, 2011, 10:01:03 pm »

So what is the OP saying? I couldn't understand. Something about chewing?
Logged
Quote from: NewsMuffin
Dsarker is the trolliest Catholic
Quote
[Dsarker is] a good for nothing troll.
You do not convince me. You rationalize your actions and because the result is favorable you become right.
"There are times, Sember, when I could believe your mother had a secret lover. Looking at you makes me wonder if it was one of my goats."

Neonivek

  • Bay Watcher
    • View Profile
Re: Old way to die. But, a new skill to fend off death.
« Reply #7 on: September 29, 2011, 10:03:17 pm »

So what is the OP saying? I couldn't understand. Something about chewing?

A chewing skill to prevent choking on your food and dying.
Logged

Dsarker

  • Bay Watcher
  • Ἱησους Χριστος Θεου Υἱος Σωτηρ
    • View Profile
Re: Old way to die. But, a new skill to fend off death.
« Reply #8 on: September 29, 2011, 10:04:12 pm »

Why would you want that/need that?
Logged
Quote from: NewsMuffin
Dsarker is the trolliest Catholic
Quote
[Dsarker is] a good for nothing troll.
You do not convince me. You rationalize your actions and because the result is favorable you become right.
"There are times, Sember, when I could believe your mother had a secret lover. Looking at you makes me wonder if it was one of my goats."

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Old way to die. But, a new skill to fend off death.
« Reply #9 on: September 29, 2011, 10:18:41 pm »

How is this fun or interesting or mythologically relevant or anything cool?

The only thing that comes to mind is Nethack, but that doesn't count. If you aren't careful, there's a couple of ways that even the ceiling can kill you.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Capntastic

  • Bay Watcher
  • Greetings, mortals!
    • View Profile
    • A review and literature weblog I never update
Re: Old way to die. But, a new skill to fend off death.
« Reply #10 on: September 29, 2011, 10:27:22 pm »

Nethack also has Godzilla and Daleks, it's not really the style DF intends to attain.
Logged

Agorp Stronden

  • Bay Watcher
  • Dead by Dawn
    • View Profile
Re: Old way to die. But, a new skill to fend off death.
« Reply #11 on: September 29, 2011, 10:30:18 pm »

Why could you not grasp the horn in your mouth and wrestle the unicorn down? Biting should suffice to allow a successful manouveur.

How is this fun or interesting or mythologically relevant or anything cool?

What? Are you afraid'a death?
« Last Edit: September 29, 2011, 10:45:43 pm by Agorp Stronden »
Logged

Agorp Stronden

  • Bay Watcher
  • Dead by Dawn
    • View Profile
Re: Old way to die. But, a new skill to fend off death.
« Reply #12 on: September 29, 2011, 10:45:12 pm »

|
|
|
|
|
|
|
Oops
Logged

Capntastic

  • Bay Watcher
  • Greetings, mortals!
    • View Profile
    • A review and literature weblog I never update
Logged

sockless

  • Bay Watcher
    • View Profile
Re: Old way to die. But, a new technique to fend off death.
« Reply #14 on: September 29, 2011, 10:53:53 pm »

You would have to be developmentally challenged to lack the education to chew your food, or you've consumed only liquid foods all your life.
Stupid deaths don't make the game fun. That's one reason not to play Nethack, is that there are so many stupid ways to die that it stops being funny after a point.
Logged
Iv seen people who haven't had a redheaded person in their family for quite a while, and then out of nowhere two out of three of their children have red hair.
What color was the mailman's hair?
Pages: [1] 2 3