Move out with everyone towards De Plume hideout/base as quickly as possible. Try to take them by surprise but do not hesitate to cut them down if needed, save for the "Baroness". She is to be captured by all means possible(break her leg or cut a tendon if they have to).
[?,?,4] Your men survey the location as you arrive. They discover obvious evidence of several regiments in the vicinity, outside of the main force, which appears to be approximately five regiments strong. De Plume does not stand alone here, flags of at least two other nobles fly. The entire force is incredibly vigilant, as though they knew you were coming.
Your orders are clear. Destroy these rebels and capture the Baroness if possible. The orders of the rebels seem fairly clear as well, Destroy the army of Ligoria. History will never know who charged first that day.
Battle In The Peninsula! Ligoria's Strength: 12
De Plume and Company's Strength: 7 + 2(Traps) -2 Split.
Round 1 Tactics:
Ligoria: Split Enemy: Heavy. Flank.
De Plume: Flank
Round 1: 13 (1+12) v 10(3+7)
Your men blitz forwards through the rough terrain and manage to pull off a perfect split, one of the enemy regiments is no longer capable of entering the fight. Both sides moved to pull off a flank but were successful, adding no distinct advantage to either side. As your main force crashes forwards however, they begin screaming in the forest. It seems the place is
heavily trapped, lending De Plume's forces enough of an advantage to remain in this fight.
De Plume loses 2 regiments of unupgraded infantry.
Ligoria loses 1 regiment (Timothy's Unupgraded infantry)
Round 2: (No tactics points remaining on either side, straight luck on tactics now)
Ligoria Strength: 11
De Plume Strength: 5 + 1(traps!)
Tactics:
Ligoria: Flank
De Plume : None
Round 2: 4. 14(5+ 10-1) vs 10(4+6)
Timothy withdraws his scouts rather than sacrifice them in the event of further casualties by the Ligorian side. The Ligorian attempt at a flank fails as they stumble into yet more traps. De Plume counter charges and the battle is bloody. De Plume's forces are however unable to gain the upper hand in the dense melee and your forces are clearly winning through attrition.
De Plume loses 1 more regiment of unupgraded infantry, and 1 regiment of Heavy infantry.
Ligoria sacrifices Blackadder's Raiders in the press.
Round 3:
Ligoria Strength: 10
De Plume Strength: 2
No Tactics:
11 vs 3 (1 v 1)
You easily out manuever the remainder of De Plume's forces, slaughtering them like dogs. A cloaked figure on horseback attempts to flee, [6] and successfully evades your men.
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Ligoria is victorious. Amongst the wreckage of the camp, you discover an imprisoned Engineer, who is more than willing to join Ligoria for a time, in exchange for his freedom.