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Author Topic: You Are King II: Tales of the Storm Coast (Winter 416a)  (Read 238525 times)

CyberGenesis

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Re: You Are King II: Tales of the Storm Coast (Summer 416a)
« Reply #2160 on: December 21, 2011, 04:39:20 pm »


Automated SEA Trade route:
(Shorted by 1 hop due to the Shola->Moun leg being questionable on sea/land)
Tier 1 goods, 2 units
Required bankroll to be held by convoy: 8d

Cost of Convoy:
1 Heavy Carrack Escort: 1d/season
2 Cargo Ships: 6d/yr cargo space (1.5d/season)

Shola: B> Cheap Dyes (2 demand, -2 production) Net cost: 0 increments
Moun: S> Cheap Dyes (1 demand) Net Gain: 1 increment (1 total)
Moun: B> Beer (1 demand, -2 production) Net cost: -1 increments
Ligoria: S> Beer (3 demand) Net Gain: 4 increments (5 total)
Ligoria: B> Lumber (2 demand, -2 production) Net Cost: 0 Increments
Lechem: S> Lumber (2 demand, 1 industry) Net Gain: 3 increments (8 total)
Lechem: B> Glass (2 demand, -2 production) Net Cost: 0 Increments
Galam: S> Glass (4 demand) Net Gain: 4 increments (12 total)
Galam: B> Raw Silk Ind/Lux good (7 demand, -4 Production) Net Cost: 3 increments
Vasir: S> Raw Silk Ind/Lux good (5 demand) Net Gain: 2 Increments (14 total)

14 increments profit * 2 units * .85 (avg 15% tax) = 9.52d total gain for the season
9.52-2.5d cost of convoy: 7.02 net gain

Ligoria Taxes: 4 units of goods bought/sold, 3 total demand makes for: 4d*4units +2units*3inc = 18.4*.15 = 2.76d taxes
Vasir taxes: 2 units of goods sold, 5 demand: 4d*2units + 2units*5inc = 12d*.15 = 1.8d taxes
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Evil Genius - Round 1 - Concluded
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Planet@War: Starting Soon

CyberGenesis

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Re: You Are King II: Tales of the Storm Coast (Summer 416a)
« Reply #2161 on: December 21, 2011, 04:58:02 pm »

William remained seated. Smiling.
"Unfortunately I'm actually not really an archectiect and the name is William, if you please Madami, and sorry for all the lying and such, I expected it to be much harder to meet you.

But I'm here to offer you a deal. I've been "contracted" out to clean up the gangs around Polca and turn it into the best city of the Coast or some such nonsense. Where was I? Oh. But your operation is the perfect model of Organized Crime. So, I'm here to offer you something."

William shifted slightly.
"Your gang comes under my protection, if there is any problem your guards can't handle- which might occur - me and my men will assist, if you need any help with expanding or protecting your business, I'll assist to the best of my abilities, you'll receive a ducat to repair the outside of your...building...in return you'll...well we'll soon discuss that."

"Do you pay any bribes to anybody? I'm guessing the Guard Captain because of the lack of watchmen around these parts."

"You make an interesting proposition. Much of it I like, some not so much...others you'd be surprised." She looks to Lukas, who steps forward to the deskside. "The Guard Captain is paid, but not why you'd think. Lukas is his Second-cousin by their mothers, we pay him because he continues harrassment of the smugglers and pirates - leaving us alone. To be fair, we don't cause any real problems in the city to begin with. If anything, relaxation helps minimize the crime around here. Mostly the payments are for bodies in the area to be ignored - what few of them appear these days."

Lukas smiles and decides to sit in one of the unoccupied chairs next to you, "Things have grown much more smooth since m'Lady took over the Lilly"

[5]:[5] "In regards to the building and your...protection - We would likely accept arrangements in both. A renovation would be nice, the extra hands are not so required. From what Lukas tells me, you've spent a fair bit of time roaming the city since your arrival. Any plans you might like some assistance in? Or are vague attempts to control the city's underworld as ambitious as you get?" As she finishes speaking she pulls a thin stack of reports from a drawer, setting them in front of you

A quick glance would indicate that coming in via the docks wasn't the stealthiest of ideas. Apparently her men watch for large ships and crews acting suspicious in the harbor. Reports of your activities are vague, but lines are easily drawn from coincidence to coincidence.
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Evil Genius - Round 1 - Concluded
Evil Genius - Round 2 - Scrapped
Planet@War: Starting Soon

filiusenox

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Re: You Are King II: Tales of the Storm Coast (Summer 416a)
« Reply #2162 on: December 21, 2011, 05:21:54 pm »

That was...remarkably easy...

"I had a feeling someone was watching me and mine...I thought it was the Lord's men."
William shrugs.

"Well, Madami, if your welling to break the criminal's code and tell me where the smugglers are located, it would be nice...but I doubt you will." He kept his voice polite.

"Does your gang control all the Brothel Houses around these parts?"
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thatkid

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Re: You Are King II: Tales of the Storm Coast (Spring 416a)
« Reply #2163 on: December 21, 2011, 07:17:08 pm »

"Gentleman," the knight stated as he shoved both doors open, counting on Oswald to quickly swing them shut behind him so that the minor assault on the door-guards would not be seen, "I believe I've a solution to your problem. If only you'd take the time to meet with me, hm? Often one finds it nearly impossible to find good help when they are always busy with business or simply not in the barracks. But fear not, I've taken the time to seek you out on my own despite the...difficulties, and I promise you shan't regret it as long as I don't."

Attitudes: Lord [2] and Captain [2]
"Who the hell dares to march into the quarters of a city Lord during a meeting already in progress, unannounced at best, suicidal at worst?"

"My Lord, Shall I have him removed?"

"Provided he has nothing important to say, I want him removed out a window into the sea..."

((I realize that ending these at the start of summer is short notice for both of you but Mice can blame William and kid started during the war, which was meant to conclude the season))

"Ah, wise you would be," Terryn quickly replied, focusing on the guard captain, "To execute the one who is best able to bring vengeance on the one who humiliated you, hm?" He grinned, spreading his arms wide, "I know how he operates, sir, and I simply wish to work for you. But, should you not have that..."

He turns to leave, quickly opening the doors so that his allies might rush to his aid should it be necessary. "I shall take my leave, with my men. 'twould be a shame if Polca were attacked by bandits while so poorly defended, but I'm sure you've made provisions for that if you would rather not hire a mercenary group."
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CyberGenesis

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Re: You Are King II: Tales of the Storm Coast (Summer 416a)
« Reply #2164 on: December 22, 2011, 12:30:01 am »

He turns to leave, quickly opening the doors so that his allies might rush to his aid should it be necessary. "I shall take my leave, with my men. 'twould be a shame if Polca were attacked by bandits while so poorly defended, but I'm sure you've made provisions for that if you would rather not hire a mercenary group."

The Lord and the Captain look at eachother for a moment before the Lord speaks, "If you want to get rid of him - be my guest. He holds a decent sum of my money that he managed to extort. It's yours if you remove him, I might even have a place for you at that. I simply cannot make payments or promises at this time."

That was...remarkably easy...

"I had a feeling someone was watching me and mine...I thought it was the Lord's men."
William shrugs.

"Well, Madami, if your welling to break the criminal's code and tell me where the smugglers are located, it would be nice...but I doubt you will." He kept his voice polite.

"Does your gang control all the Brothel Houses around these parts?"


"My men watch the docks well enough. We have to...there are times that diplomatic figures will enter town and we must know about them. However, in regards to your questions about the other gang? We hold no love for eachother, and they're no harder to find than we are." She gives you directions to the far side of the harbor. "They don't take kindly to strangers at all. Their work makes them paranoid"

She laughs a little at your last question, "All? We're the only one dear. This town can't truly support more, and our size ensures no one tries."
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Evil Genius - Round 1 - Concluded
Evil Genius - Round 2 - Scrapped
Planet@War: Starting Soon

filiusenox

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Re: You Are King II: Tales of the Storm Coast (Summer 416a)
« Reply #2165 on: December 22, 2011, 01:02:13 am »

"Ah...Very good then, Madami. You'll receive the money, today. I look forward to dealing with you in the future." William gave a bow to her, and then left, politely refusing the offers of whores and harlots as he headed down the stairs.

Head to a crossbow shop. Buy something [crossbow] strong but quickly re-loadable. Then William will head to a blacksmith and get a few strong metal cuffs. Head back to the "Barracks" of William's, and get another guard, as well as properly armor himself and find the thick wooden truncheon, and the ball-bearing cosh,(His men will arm himself with these as well as swords) that the Crimson Guard often used when patrolling citys. The he'll head in the direction that Madam told him to go in. Keeping and eye out fo those who look like they would trouble him- muggers, smugglers who don't want him nosing around and so on- and then he'll beat the shit out of them if they act hostile. If they try and kill him, he'll kill them but try to keep most of them alive, if heavily wounded.
« Last Edit: December 22, 2011, 12:50:28 pm by filiusenox »
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Dwarmin

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Re: You Are King II: Tales of the Storm Coast (Summer 416a)
« Reply #2166 on: December 22, 2011, 02:50:01 am »

Chironas falls by Williams side wordlessly as he exits the Brothel. In the last few weeks, she's become his shadow-not afraid of being seen anymore, but still following him, even when he doesn't travel alongside bodyguards. Keeping an eye out for trouble.

"That was quick even for you, William. Usually you take more time 'refusing' the ladies of the night. Have I endeared you that much to me?

Perhaps next you will think of a endearing pet name for me..."Rona"? "Chiro?""


Chironas smiles, biting her lip. Such games they play...
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thatkid

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Re: You Are King II: Tales of the Storm Coast (Summer 416a)
« Reply #2167 on: December 22, 2011, 01:11:21 pm »

He turns to leave, quickly opening the doors so that his allies might rush to his aid should it be necessary. "I shall take my leave, with my men. 'twould be a shame if Polca were attacked by bandits while so poorly defended, but I'm sure you've made provisions for that if you would rather not hire a mercenary group."

The Lord and the Captain look at eachother for a moment before the Lord speaks, "If you want to get rid of him - be my guest. He holds a decent sum of my money that he managed to extort. It's yours if you remove him, I might even have a place for you at that. I simply cannot make payments or promises at this time."

Terryn paused momentarily, hand still wrapped about the hilt of his longsword should he need it, and glanced back: "The Lords of Lonemine are a wily lot, and I'm sure you'll want to satisfaction of revenge," he began, speaking to the Captain once more. It was a gamble, for he didn't even know if the recent chaos was spurred by Lonemine involvement, but he felt it was a fair one. "Expect me to return for a meeting within the month. I assume you're man enough for that?" With that the Knight shrugs, and takes his leave, his men accompanying.

Sir Terryn Selgvyrdson accepts the job that he suggested, and warns the Captain of another meeting in early summer.
He then meets with his information gatherers, before heading to meet with William in the dock-side tavern.
He is accompanied by Ian, Bjorn, and Oswald for the meeting.


Stepping into the tavern, Terryn cast a momentary glance to the whores in the corner. Had the coin...
The knight shook his head, and pushed through the crowd, his accompanying men shoving several peasants aside as they made their way to a table. The seat they had chosen placed their backs to the wall, and so Terryn sat, his eyes scanning the crowd, with Ian and Bjorn seated on either side of him and Oswald standing back a ways. He was interested in seeing who this Lord was.
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filiusenox

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Re: You Are King II: Tales of the Storm Coast (Summer 416a)
« Reply #2168 on: December 22, 2011, 01:41:35 pm »

Wait, crap the meeting is today, isn't it?

He smiled at Chironas as he shifted directions.
"I'm not that far in, Love. At Least not yet."

The tavern was seedy and, as always, ill-kept. But of course, that was technically a requirement for shady meetings that the tavern was kept equally shady.
He messed around with his reddish-blond hair, that was turning more blond now that he was out in proper sunlight, instead of Lonemine's sunlight and straightened out his shirt- which was too poofy and too white for his tastes- as he walked. He stopped at the door to the tavern gave a quick glance over Chironas and his guards. He smiled at Chironas and shrugged at his guards.
Then he opened the door and walked toward the table the meeting was designated at, slid out a chair for Chironas to sit in and when she did, sat down in a chair beside her. His guards remained standing respectably behind both of them. They eyed the other guards and decided to keep their faces blank, instead of scowling at the petty thugs.

William though, was eying the captain, or at least the one that looked like a captain, the one that looked familiar, it was a good thing that he was handsome instead of some brutish, bearded thug, or else William might not stay for long. He might not anyway.
"So, why am I here, again?"

Suspend all previous actions until the meeting is over.
« Last Edit: December 22, 2011, 02:31:03 pm by filiusenox »
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thatkid

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Re: You Are King II: Tales of the Storm Coast (Summer 416a)
« Reply #2169 on: December 22, 2011, 02:57:43 pm »

Sir Terryn Selgvyrdson sat with one arm draped over the back of his chair, the other dropped down to rest on the pommel of his weapon. He spotted the Lonemine Lord from across the room. Not because he had seen him on the streets of Stonewood, but rather because the other man had an air of authority about him -- nevermind the strange sense of familiarity that Terryn felt.

As the Lord drew closer, Ian slid several cards off of the table, shuffling his deck before slipping it into a pouch hanging from his belt. Bjorn finished off the last of his ale, and Oswald scowled. The Hedge Knight Commander remained impassive, pointedly ignoring the Lord's guards and courtesan. As the Lord spoke, however, he arched a fiery red eyebrow quizzically, his sapphire eyes sparkling in the light of the nearby hearth.

Terryn was not sure what to make of the man. He was not garbed in particularly high-brow clothing, though he must have thought highly of his escort or his own skill with a blade to dress as he did in this area, and nor did he dress himself in the standard Lonemine wear. In fact, for whatever reason, even his guards wore street clothing. Odd, in the very least, though he was sure there was some sound reasoning behind it. Perhaps the Lonemine soldiers were as unwelcome here as they no doubt were in the guard barracks?

After a moment of assessment, the Hedge Knight smiled amiably, and waved over a serving girl. "I make a point to know the major players in any area," he replied casually, "it tends to help, in a profession such as mine. But what's more, I've heard you've caused quite a stir...What're you having?" He broke off abruptly as the wench reached their table. This meeting would likely drain the last of his personal funds, but it what was a little money in greasing the wheels of conversation?
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filiusenox

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Re: You Are King II: Tales of the Storm Coast (Summer 416a)
« Reply #2170 on: December 22, 2011, 03:11:29 pm »

William glanced at the serving girl and winked, handing her a few gold coins to pay for the drinks -even though one of the coins would pay for any drinks five times over-  before smiling at the man.
"Not to be impolite, but I don't drink anymore, as it makes my temper flare, and especially don't drink when I have business to attend to after the meeting. But I will buy your drinks, if you like. Oh...My men also don't drink on duty, unless the odds are impossible and they could die in a few moments."
He glanced over at Chironas.
"Would you like anything though, Love?"
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Dwarmin

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Re: You Are King II: Tales of the Storm Coast (Summer 416a)
« Reply #2171 on: December 22, 2011, 03:34:58 pm »

Chironas didn't like the way the mans eyes rolled off of her immediately, dismissing her-in the last few weeks she had seen the same things from the rest of Williams men. She could hardly blame them for thinking-Just another woman...how long will he keep this one...harlots a dime a dozen...

It had taken more willpower than she thought she possessed to win even the barest respect among them. Not, because they were all ignoble pigs (some were), but because Williams presence was overpowering, like being in the presence of...something older, and more terrible than a mortal should be. It was difficult to live in the mans shadow. But, it was oh so comfortable. There was that, at least.

Still, she felt a flush of anger at Terryn-wanted to reach across the table and....mmm. Her fingers relaxed. Restrain it, she thought-keep control for now. Don't ruin Williams chance for business.

"Just a shot of something strong and bitter, if you please. Udan Black, if they have it."

She needed the bitterness-needed it to keep her clarity, but not enough to dull her wits.
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vagel7

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Re: You Are King II: Tales of the Storm Coast (Summer 416a)
« Reply #2172 on: December 22, 2011, 03:55:03 pm »

Franz was seriously considering on just killing that witch, but something in him told him to go the harder route. Franz took a seat on a bench in the town square. Eyeing the pigeons and the various carriages on the square he pondered on. Is it worth the effort? He will definitely show off his skill with this, but this would also heighten the risk. He had already attempted murder on some an old DN boss, a miracle the bastard survived. Luckily however, the DN think that it was attempted by a Hatcuri. He would clearly need information and the best source to him currently is Hugo. With that Franz stood from the bench and started to make way to the Bloody Scales. Moving through the square he also gave a street ensemble a few coins, they played Vivaldi's "Seasons", currently "Winter". They were excellent.

In the Bloody Scales he was immediately directed to Hugo. He took off his feathered hat and walked to the table that was in the middle of this art filled room.

"Good day Hugo! Excellent weather, isn't it? Anyway, I'm looking for information on how to blow the DN into civil war. I made an attempt on an old DN boss, many Hatcuri wanted his position and any competition was quickly killed. I made it look like an attempt, hoping that it would add some spark."

Franz paused for a second before continuing on.

"I'm currently stuck however as I don't know how to proceed. I have come to you, hoping that you could give me some information on how to best spark the war. I hope that you can help me as you know the dealings in this city far better than I do."
« Last Edit: December 22, 2011, 05:11:27 pm by vagel7 »
Logged
That last gobbo would stand there, missing an arm, punctured in a kidney, liver, and spleen, fading in and out of consciousness at the far end of where the drawbridge would go, and his last sight would be the drawbridge dropping down and smashing him like a bug.

God DAMN I love this game!

CyberGenesis

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Re: You Are King II: Tales of the Storm Coast (Summer 416a)
« Reply #2173 on: December 22, 2011, 05:36:35 pm »

The Aftermath of War
End of Spring Status:
10 pop total
3 pro war
4 against
3 neutral

As the army returns to Ligoria, nearly immediately do the rumors begin to spread. Civilians and Soldiers alike start talking and given conflicting stories as to the actions in Mileth.

"Those spud eaters attacked the queen during peaceful negotiations"
"No I heard the Queen punched out the DE General"
"Avitus stabbed the General while be was captive and bleeding!"
"His men say it was a fair duel to end the war!"


These stories call for public statements to be made by the political figures involved (Queen and/or General). Neutral parties split sides based on the actions rumored and viewed by the return.

Mileth is free of DE control, but not in the hands of Ligoria. +1 Rebel
Ligoria fled, rather than fight, the DE army. +1 Rebel
Mileth is free of the DE, without major losses. +1 Loyal

Fanatical Anti-DE regiments fight with eachother over the results of the fight in Mileth [1+1] they leave the service of the Queen's Army despite the actions of Vandire. They perceive him as a personal hero, but cannot return to Ligoria given the manner in which the war ended. They do, however, return [3] 3.5d as an apology for their disbandment.

Start of Summer Status:
10 pop total
4 Loyalist
6 Rebellious

Current status: 40% tax loss (6/10 pop, -2 for army occupation) expected at start of the new year. Until revolt is settled, 1 Military unit must remain in Ligoria to mitigate the riots and possible lost taxes. Successful rebellion control for 3 seasons (summer through winter) will return Ligoria to normal.


((Edit: Clarified refund))
« Last Edit: December 24, 2011, 11:18:52 pm by CyberGenesis »
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Evil Genius - Round 1 - Concluded
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NUKE9.13

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Re: You Are King II: Tales of the Storm Coast (Summer 416a)
« Reply #2174 on: December 22, 2011, 05:49:09 pm »

"The Dubs? Light, have you seen that bunch? They're at each other's throats all the time anyway."

"To cause even more chaos than normal... well, you could just suggest it. Sneak your way into a Dub hideout, have a few drinks with the bosses of the place, and casually mention how things would be better if they really shook things up. Who knows, they might decide to follow your advice. A well-made suggestion, or a properly spread rumour, can end the lives of more men than any blade every could."

"Of course there's the Hacturi route. There's a lot of Hacturi in the Double Noughts, and they must be feeling real oppressed right about now. I doubt that killing humans will spark a war between them- but kill a Hacturi boss, make it look like one of the Dubs did it out of scale-hate, and the rest of them might decide that enough is enough and force this city to respect them seizing power for themselves."

"Another thing to consider: perhaps there is no need to bring the Dubs into further chaos? I don't know how they feel about their situation- perhaps there are those amongst them who would rather have a little more security and structure. If so, they could possibly be persuaded to leave the Dubs, and join the Fists. The Dubs are disorganised enough that they might not be able to respond to that effectively.
Note that if you do attempt to follow this path, you'd have to give the names of potential defectors to me: you are not a member of the Fists, and we can't have you negotiating for them."


"One last thing I can tell you: we've managed to acquire favour with certain parts of the city guard. They keep their eyes of our operations, in exchange for a little coin. Perhaps if you identify vulnerable parts of the Dub's operations, we could set 'our' guards upon them, have the participants arrested and property seized. Leaving the market wide open for ourselves."

"Anyway, that's all I can think of at the moment. Maybe the boys downstairs know a little more detail. But give those things a try, see what works- so long as it doesn't tie back to the Fists too blatantly, its all good. No one likes the Dubs anyway."

Hugo wipes his brow.

"By the Light, I'm working too hard. I'm an artist, I shouldn't know these sorts of things."
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Long Live United Forenia!
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