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Author Topic: You Are King II: Tales of the Storm Coast (Winter 416a)  (Read 238831 times)

Taricus

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Re: You Are King II: Tales of the Storm Coast
« Reply #480 on: October 12, 2011, 07:02:46 pm »

"Well, I'm quite pleased that I'll have someone of your skills at my disposal in this situation, Ambassador Hyte. And I am glad that the damage done was nothing irreplacable, excepting the guards who died defending Shola."

Laythe looked up from the letter, and then gave a slight chuckle.

"Well, You're more competant than most people around here.  My guards can escort you to your quarters, or you could just sneak there and just wait for them at the door. Or you could stay here for a bit longer, though I do have to deal with the party's hostess..."

"TALA!, Get in here now!"
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CyberGenesis

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Re: You Are King II: Tales of the Storm Coast
« Reply #481 on: October 12, 2011, 07:07:28 pm »

Hyte smiles, "If you're not opposed to it, I would like to stay. It would help me get to know your style of rule."
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Evil Genius - Round 1 - Concluded
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Dwarmin

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Re: You Are King II: Tales of the Storm Coast
« Reply #482 on: October 12, 2011, 07:08:16 pm »

'Tala'  took a moment to compose herself, then headed into the Queens throne room.

She took a knee upon entering-a difficult proposition, considering how she was dressed...and spoke what she hoped was the right words.

"Queen Laythe, I am here, at your service."

She smiled hopefully.
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Taricus

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Re: You Are King II: Tales of the Storm Coast
« Reply #483 on: October 12, 2011, 07:15:07 pm »

To Hyte: "Acceptable."

To Tala: Laythe facepalms upon seeing the dress, then speaks in a fairly dissappointed tone.

"...I've got my work cut out for me, Don't I Tala?"
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Dwarmin

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Re: You Are King II: Tales of the Storm Coast
« Reply #484 on: October 12, 2011, 07:26:39 pm »

"Forgive me indecency, my Queen. I was...merely attempting to be a good host to my guests, and was expected to dress the part of the hostess.

If I can make amends, merely state how, and I shall do so."
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Taricus

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Re: You Are King II: Tales of the Storm Coast
« Reply #485 on: October 12, 2011, 07:46:59 pm »

"I do doubt that being a good hostess has anything to do with being dressed like a high-class callgirl. Apart from that, I only saw three other problems. One; You did not inform me about this earlier, despite the palace being mine. Two; A guestlist should've been distributed to the guards, which leads us to three..."

Laythe took a breather before continueing, though now dissappointment had faded to anger.

"Three! A noble's personal regiments are to be confined to the barracks until need in the city proper or until the noble leaves, A noble's personal guard is not allowed to be outside their barracks until their master leaves, the general summons the troops or I say they can! If you do not trust my guards to do their job, Why should I trust you with yours?!"
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NUKE9.13

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Re: You Are King II: Tales of the Storm Coast
« Reply #486 on: October 12, 2011, 07:50:02 pm »

Raid Mileth: If battle occurs, Conserve Troops and retreat as soon as we gain advantage.
Raiding:[4]
Looting:[5]

Your forces strike from nowhere, steal what they can, and run off before organised opposition can organise itself. Mileth is filled with wealth, and you make off with 5 ducats worth of assorted goods and money.

...

Later, at the border of Fiumefurt's territory, you meet up with the other bandits. There are the promised 4 regiments of bandit-soldiers (raiders), and a total of [[1]/2 (rounded up)=1] units of press-ganged peasants. They will still require arming (they are a manpower boost-see rules on slaving). Additionally, the bandits have collected [[5]/2=2.5] ducats worth of goods to be used in sneaking into the city (ie to be spent on disguises or whatever- you cannot use this money for anything else).

[3]There are some rumours going around that bandit activity is dropping all around, and some people are wondering if there might be something big going on. Nobody knows what it could be, though, and most people are simply glad with the reduced bandit activity.
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filiusenox

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Re: You Are King II: Tales of the Storm Coast
« Reply #487 on: October 12, 2011, 08:16:30 pm »

Harold was down in the kitchen forcing the cook to make a Lonemine delicacy when he heard William wake up. The screamed obscenities broke through the melancholy stupor of the bar and when they stopped, a bar stool shattered against a wall.
"Lord, calm down and relax..."
"That goddamn thief humiliated me...I'm going to kill that bastard and string him up by his guts!"
"That's illegal here, lord."
"What? Your Joking? Right?!?
"No, anybody killing anybody is punishable by death."
"That's stupid, now your going to tell me slavery is legal here too."
"It is."
William stared at Harold to see if he was joking.
"This place is barbaric!"
"Indeed." Harold replied, keeping his face straight and as wooden as a plank, he himself considered many of the laws of Lonemine barbaric.
"Uh...something arrived for you, as well, mi'lord."
"What?"
"A...ah green rose..."
"What?"
"You know like the black rose of Lonemine?"
"Yeah. So it's perfectly green. No red? Or black?"
"Nope. Just green."
William turned the rose over in his good-  it was his right, thank Samhain - hand and glanced at it. One of the thorns pricked his finger. He watched the blood slide down the overly green stem. Harold scooted his seat back. William was looking thoughtful.
"Does Ms.Gon have those rose beds from Lonemine still?"
"Yeah."
"Hmm...Go to the library and find out where this is from. Has John and Jan arrived?"
"Yes"
"Good, I'm heading back to the camp. Find out what country this came from. And if you can who sent it."

Harold finds out what country the rose comes from. And who sent it.
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Dwarmin

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Re: You Are King II: Tales of the Storm Coast
« Reply #488 on: October 12, 2011, 08:40:39 pm »

"I do doubt that being a good hostess has anything to do with being dressed like a high-class callgirl. Apart from that, I only saw three other problems. One; You did not inform me about this earlier, despite the palace being mine. Two; A guestlist should've been distributed to the guards, which leads us to three..."

Laythe took a breather before continueing, though now dissappointment had faded to anger.

"Three! A noble's personal regiments are to be confined to the barracks until need in the city proper or until the noble leaves, A noble's personal guard is not allowed to be outside their barracks until their master leaves, the general summons the troops or I say they can! If you do not trust my guards to do their job, Why should I trust you with yours?!"

'Tala' accepted the anger with the proper respect.

"I did send a letter of invitation to your majesty...I apologize if it did not reach you, and realize I should have invited you in person."

Invite everyone who matters!
((Like, all the Noble NPCs/nobles players/players connected to the nobility? Even Send Hugo a sarcastic invitation, knowing he will most likely decline. Queen gets an invitation, but with subtle discouragement "..Such a small party is hardly fitting your grace, as honored as would be if did attend..."))

"Of the second and third points, I am humbled. I viewed my men more as courtiers and friends, instead of bodyguards or soldiers. I erred in allowing them to guard the function due to my personal feelings on the matter. It shall not be repeated."

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Taricus

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Re: You Are King II: Tales of the Storm Coast
« Reply #489 on: October 12, 2011, 08:48:08 pm »

Laythe's anger had subsided for the time being.

"I meant before the invites are handed out, so I can atleast organize the patrols and anything else."

Her voice took a sterner tone though.

"Realize you are under scritiny however, and I will not tolerate another mistake like this. You may leave now..."
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CyberGenesis

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Re: You Are King II: Tales of the Storm Coast
« Reply #490 on: October 12, 2011, 11:50:43 pm »


Head back to camp pack it up, and head towards the direction to the city. During the night, when all are asleep, arm my regiment and have them quickly and silently slit the throats of the bandits.


Stealth: 4(success) +1 to tactics roll
(Assumed due to single regiment commanded)
Tactic: Conserve Forces [3+1] Success

Combat roll [5v4-1 sleeping] - Win, Bandit Regiment Destroyed - No Losses

During the night a small handful of men begin the liquidation of the bandit population. [4] You also manage to gain .5d in coin and resellable gear off the bandits. The amount of equipment pawned off in the local market of Talama should be sufficient to inform the Queen of your success. If not, there's also a field of bodies...
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Evil Genius - Round 1 - Concluded
Evil Genius - Round 2 - Scrapped
Planet@War: Starting Soon

micelus

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Re: You Are King II: Tales of the Storm Coast
« Reply #491 on: October 13, 2011, 12:02:28 am »

The tour of the country was complete, and all the bandits were dead. Everything was going well, the inn was finished as well. Now, just need to sell off the bandit's possessions and visit the Queen.

"Karafs, get some men and sell the bandit's gear to the markets. I have business with the Queen."

"Yes, ambassador. But I have a question: where shall we rest?"

"The inn of course. It is complete, is it not? Which reminds me...of something needing attention. You know your tasks Karafs, return to the embassy after."


"Yes ambassador."

He would need to talk to Hugo and Kawakai, but that could wait. Right now he needed to speak with the queen. It was doubtful that the queen would believe him without any proof, and just in case she doubted that the sudden increase in armour and weaponry was not due to Retcyl, he had brought 9 bodies with him, and their heads. Course he didn't carry them, some labourers did.

Retcyl arrived at the palace and spoke to the guards. They tensed as they saw the bodies.

"Just some bandits, proof for the queen."


"I'll alert the queen, we're not letting you in with those..."

"Then they shall be left here."
Retcyl gestured towards the labourers to rest. He continued to the Queen's antechamber and waited to be let in.

Karafs will sell off the loot and return with regiment and expedition to inn. Retcyl himself will head to the palace, with some labourers carrying 8 corpses. Meet with the Queen.


Spoiler: Holdings (click to show/hide)
« Last Edit: October 13, 2011, 02:46:57 pm by micelus »
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Ardas

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Re: You Are King II: Tales of the Storm Coast
« Reply #492 on: October 13, 2011, 07:47:32 am »

Nikephoros was deeply in thought as he was was browsing through pages of the new military manual he found in one of the bookshops in the city. Not a great thing, but it threw some new insights on the methods of gunpowder warfare. Despite its already widespread use, it was still a relatively new weapon, and many nobles, who for centuries battled according to the old chivalric rules found it hard to switch away from heavy cavalry.

But not Nikephoros. He was of the mercenary stock, which gave him the tactical flexibility and the broad mind on military matters. He was interested in a quickest way to kill, capture or rout his enemy, not duel for hours to prove something.

But that was interrupted when the news of great disturbances in the palace and the city reached him. Maybe it was time to help out the queen take care of these things. One could never have too many men to stand between yourself and the assasin's blade.

Go to the queen.
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Ghazkull

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Re: You Are King II: Tales of the Storm Coast
« Reply #493 on: October 13, 2011, 09:13:32 am »

So were being followed? heh...and you couldn't find anyone? A game that two can play

let the campfires burn brightly during the night then change uniforms to normal Weylandish Mercenary Uniforms and travel away during the night leaving the firest as they are. Got to Mileath (it's that Northernmost City State right?) and sell the furs. Enter openly and during the day, in case somebody is still following us. Wait a day or two then travel back to Galam. Ask for an audience.
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Dwarmin

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Re: You Are King II: Tales of the Storm Coast
« Reply #494 on: October 13, 2011, 11:25:32 am »

Harold finds out what country the rose comes from. And who sent it.

[3]
A search of a horticultural digest reveals the flower is the bud of a rare 'Jade Maidens Rose' -it's not from Ligoria, and is instead native to subtropical regions, in parts of both the Green Empire and the Dragon Empire.

There a few interesting facts-when given as a gift, it usually means something important. The exact meaning is deliberately vague...it may mean courting a romantic interest, celebrating an anniversary, or perhaps a challenge to a duel to the death between bitter rivals-they are given for both births and funerals-prisoners and slaves are said to be whipped with the long thorned stems woven into leather lashes to incapacitate them, and heroes are gifted with a Jade Maiden Flowers for great victories.

Another thing. It's mildly poisonous. The venom of the 'Jade Maiden' dulls pain and induces euphoria... A single rose is harmless-William feels only a minor not so unpleasant legarthy in right hand at the moment. Apparnently Jade Maiden Tea is highly addictive for the noble class in the lands it grows in, whilst the poorer must be content to bleed themselves with the Roses stem.

[1]
As for who sent it, no one can say. Whoever it was dropped it by your bedside, without anyone seeing who it was. Yet, the Color is familiar to you, somehow.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."
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