John menaces the man for more info.
[44] The man seems shaken by the fact a
Lord would send men out to menace the locals, but nonetheless admits to knowing little.
"The men you're likely looking for come out this way once in a while. They'll trade some small goods with us in exchange for food, nothing special, then leave. We don't see them more than once or twice a year really."John notices that others have started to take offence to his actions and demeanor
"Information pertaining to the current political situation is the Motavi region. We get what we want, the sooner we'll leave."
"It's always about what you want isn't it. Has Eshir ever ONCE in his life thought maybe we don't care what he wants? That maybe we want to be left alone to deal with our problems ourselves? It's not like his men have ever tried to stop bandits raiding our trade caravans or maybe take the initiative to do anyhting more than sit on their fat asses and drink themselves into oblivion every season."Explain the situation at the border
Also, check if the summary of the events since the defense of Mileth is really accurate, or if it's only lies
[4] You notice a fair bit of comprehension among the crowd. They seem to understand the situation better, but are still concerned about the rest of the last year.
[5] The information is, for the large part, accurate - however deeply embellished. Drunken, tirade-like examples of exaggerations. Situations of how the happenings of Mileth were taken from a military occupation to a level of down right warcrimes - would there be any to enforce in these parts.
It was time to set his plans into motion. Terryn loosened his weapon in its sheathe, as he walked along the streets at a brusque pace.
Spend 1d upgrading the Thornbred Knights to a scouting regiment.
Send a runner to Nikephoros' Guard Captain for information on which tavern or warehouse they want to use a scapegoat, then set the "Chase-off" into motion.
Step 1. "Raid" a warehouse with criminal ties, as directed by the Guard Captain
Step 2. Quickly retreat after people are sufficiently covered in blood, attempting to torch the safehouse in our wake (spend .40d on high proof alcohol, rags, and torches to help this along)
Step 3. Retreat from Talama into the country side, at a pace faster than the city guard but slow enough to allow word to spread that we're being chased- Confident in the knowledge that the Guard will purposefully let us get away.
Ducats: 0
Regiments: Thornbred Knights (scouting infantry)
Business: Service (Mercenary/Private Defense Contractors) "The Thornbred Guild Hall" Size 1 (Talama, Untaxed)
[6/1+1/1] You manage to Raid the warehouse quite easily and attend the business you came for. Your following efforts are less spectacular - Your men failed to set the warehouse on fire, and instead only caused minor burn damages to the warehouse...while completely burning down the adjacent warehouse that belonged to a businessman out of Moun. The city guard show up, in force, and are apparently ignorant to the idea of letting your men escape. In fact they're probably the most efficient they've been most of their careers - Half your regiment is now locked up awaiting trials.
The remainder of your men await further orders with you in the country. Everyone is confused how such an easy plan went so poorly.
After discussion with Kathos, take the money (6d in total) and recruit 3 regiments :2 with heavy I upgrade and 1 with tactician.
((Where is all the money coming from? only 3.7-ish in treasury - how much is personal/treasury from you both?))
Marked for recruitment
After that, train Swordsmanship with Pasha.[/b]
[61161]
((Does this replace your tactics training for the season?))
Pasha trains Swordsmanship with Nikephoros.
[15516]
((i'll let you guys RP your combined total failure to learn anything new))