2nd of Granite, year 107Our captain of the guard has taken a new name. From now on she wants to be called as Conchobar II. She didn't say why she wanted that name but I think it has something to do with the former member of the squad, the one we called Conchobar. Even though it's a bit strange that she wants that name I see no legal reasons to deny the request.
11th of Slate, year 107Another artifact has been completed today. It's a kaolinite figurine representing one of our dwarves.
More precisely the artifact represents the creation of artifact quality large pot from shale. The name is also strange, The Chaos of Rooms. And what has chaos and room to do with this?
13th of Slate, year 107I must tell you, Conchobar II is quite troublesome dwarf. First she is complaining when relieved from duty and the next moment she is complaining that her patrol duty has lasted too long.
I don't know what I should do with her, hopefully she won't snap out.
11th of Felsite, year 107The majestic quarters are progressing nicely. Everything has been carved out, the buildings constructed using iron, the floors have been smoothed and the interior sections have been engraved. Most of the statues have been installed already, only something like thirty is missing.
Unfortunately we can't follow the original plan to the letter. This means we must forget the adamantine road and replace it with steel road. We don't have much adamantine left, just enough to complete the road, but I would rather save it for weapons and armors instead of using it luxury like road.
13th of Felsite, year 107Another attack has been launched towards us. This time it's goblins who are trying our defenses. Poor bastards, we are certain that they can't win us.
14th of Felsite, year 107So, the goblins came. Two squads more precisely, accompanied by few trolls. The squads were commanded by hammer lord and elite archer, both of them being well known around here due all the attacks the they have commanded. Now, only two squads without archers or lashers. The only real problem would be the elite archer but I don't expect that it will ever even reach our archers.
The trolls came first, as usual, and they rushed straight towards our traps. None of them escaped and thus each one of the trolls were trapped inside cages.
Next came the axe goblins, commanded by the archer. They followed the example made by trolls and and rushed towards the traps. Few were captured and the rest halted after the commander was caged. In the mean while the second squad was scattered by our archers. Apparently the goblins decided to approach the entrance tunnel from the direction of the bridge, which took them right in front and shooting range of our archers. The cloud of bolts scared them away. This meant there were only few axe goblins left, still standing near the cage of their leader, confused of what they should do next.
The only solution to this stalemate was to send the Copper Depression down there and slay the remaining goblins. He fought bravely while waiting for others, even after receiving some nasty wounds to his right arm. Strangely, on contrary to other in the squad, he had lost the function of his right arm instead of left and now the left one was wounded too. But that didn't stop him from fighting.
The rest of the squad arrived soon after and the goblins were driven away. Right after I gave the permission to leave the safety to our civilians. This is especially crucial to reset the traps and heal our wounded, which means G. And his wounds aren't bad, he was able to use his weapon well enough even after receiving the wounds. Cleaning and suturing should be enough to get him back to the training.
5th of Hematite, year 107Two new types of industries has been started; beekeeping and nesting. Basically those two should bring some change to our regular rations, which is mostly composed from meat and plump helmets. Eggs and mead, those are something I haven't tasted in six years, not since I left mountain home.