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Author Topic: So how about spies?  (Read 2564 times)

elf-fondling human

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So how about spies?
« on: September 23, 2011, 04:38:00 pm »

I.e., some migrant waves could have non-dwarves, who report back to their civ and ruin all of your hard trapwork. Sort of like the old liasons, except that they're hidden until...something happens, or something.
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Roraborialisforealis

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Re: So how about spies?
« Reply #1 on: September 23, 2011, 04:40:10 pm »

IF you could examine them and see "They are abnormally tall"
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elf-fondling human

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Re: So how about spies?
« Reply #2 on: September 23, 2011, 04:42:33 pm »

Also, I finally embarked early enough that Kobolds are still around. Should I tame two and set them up with a nest box?
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TheChosen

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Re: So how about spies?
« Reply #3 on: September 23, 2011, 04:51:38 pm »

Dwarven spy checking: Ignite the suspects with Dragon's flames. If he runs around screaming that he's on fire, its not a dwarf, therefore a spy.
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Eddren

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Re: So how about spies?
« Reply #4 on: September 23, 2011, 04:55:51 pm »

WRONG!

Throw a Pig-Tail sock into the middle of a horde of Demons. If he runs away, screaming in terror, THEN you know he is not a Dwarf, but instead is an Human-Fondling Spy-elf!
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elf-fondling human

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Re: So how about spies?
« Reply #5 on: September 23, 2011, 05:12:55 pm »

Actually, I think the easiest way to tell is to check their preferences, and if they don't "need alcohol to get through the day" then they're clearly one of Armok's less favored.
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Eddren

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Re: So how about spies?
« Reply #6 on: September 23, 2011, 05:14:38 pm »

Not Dwarfy enough.
We need a new way to test them.
I know! We need to task them with smoothing and engraving. If they don't use their beards, obviously they're spies.
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Girlinhat

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Re: So how about spies?
« Reply #7 on: September 23, 2011, 05:17:33 pm »

I'm for the fire test.  Catch them on fire; Runs to river: spy.  Casually walks into dining hall: dwarf.

Tevish Szat

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Re: So how about spies?
« Reply #8 on: September 23, 2011, 05:21:49 pm »

makes the mist generator/artificial waterfall serve double duty.  if you build and time it right, the fast ones will get put out while being rendered nearly fatless from the experience, making them good supersoldier stock

Spies could probably work by the normal mechanics of kobold thieves: [trapavoid] and skulking.  Once books are implemented, their goal is probably to nab your records (from the bookkeeper's office or a noble throne room), granting knowledge of your defenses and some ability to avoid them to the parent civ if they escape.
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Girlinhat

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Re: So how about spies?
« Reply #9 on: September 23, 2011, 05:28:26 pm »

Thus: Weaponize the manager's office!

elf-fondling human

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Re: So how about spies?
« Reply #10 on: September 23, 2011, 05:29:54 pm »

So there's finally an excuse to tell the nobles why their offices all have magma floodgates?
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Eddren

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Re: So how about spies?
« Reply #11 on: September 23, 2011, 05:33:34 pm »

Actually, no. You just tell them that the Artifact Floodgate, along with the Artifact Mechanism used to mechanize the Artifact Floodgate, is there for decorative purposes.
And also, for pop quizzes.
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TheChosen

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Re: So how about spies?
« Reply #12 on: September 23, 2011, 05:36:26 pm »

Maybe not just trap-avoid; They could disable traps and mechanics, open doors and bridges and release animals and prisoners from their cages. They're not just there to steal like an average kobold or goblings: They're here to sabotage!
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elf-fondling human

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Re: So how about spies?
« Reply #13 on: September 23, 2011, 06:05:05 pm »

Maybe not just trap-avoid; They could disable traps and mechanics, open doors and bridges and release animals and prisoners from their cages. They're not just there to steal like an average kobold or goblings: They're here to sabotage!

Yeah. also, I bet they'd have a ball with the hatch protecting the fort from the candy men.
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Musashi

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Re: So how about spies?
« Reply #14 on: September 23, 2011, 06:11:52 pm »

Shoot at them, put them on fire. Y'know, conventional spychecking. If they survive, well, they weren't spies. If they don't, guess what? They were spies!
This method is foolproof. There is no such thing as "friendly fire".
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