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Author Topic: Whips: How do you deal with them?  (Read 2395 times)

ohgoditburns

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Whips: How do you deal with them?
« on: September 21, 2011, 12:39:59 pm »

Whip ambush squads murder my militia every time. Is there a better armor setup to protect against them? Do you typically just mod their size down?
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MonkeyHead

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Re: Whips: How do you deal with them?
« Reply #1 on: September 21, 2011, 12:40:49 pm »

Marksdwarves.
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katana

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Re: Whips: How do you deal with them?
« Reply #2 on: September 21, 2011, 12:44:27 pm »

Extreme training.
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Tevish Szat

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Re: Whips: How do you deal with them?
« Reply #3 on: September 21, 2011, 12:54:57 pm »

Marksdwarves behind fortifications will soften them up, as will war dogs.  Traps of any sort will thin the ranks, and are a personal favorite of mine.  Finally, danger-room-trained soldiers will stand a better chance of survival, if you're not opposed to using danger rooms.

Finally, to even the odds you can trade or acquire goblinite until you get your own master lasher squad.
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They Got Leader

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Re: Whips: How do you deal with them?
« Reply #4 on: September 21, 2011, 12:58:22 pm »

Are whips still like lightsabers?
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Teronsuke

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Re: Whips: How do you deal with them?
« Reply #5 on: September 21, 2011, 01:12:34 pm »

More like tiny supersonic warhammers.
Alien intervention allowed all the material to be used ONLY in the handle, and the very tip, which makes them hit hella hard.
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FrisianDude

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Re: Whips: How do you deal with them?
« Reply #6 on: September 21, 2011, 01:18:22 pm »

I think I modded my whips to be normal weapons rather than wmd's. I know they no longer massacre my militia as they go along, at least. In my previous fort one of my wounded had been lashed on his head (steel helmet helps a lot though) for at least 20 pages before the Goblin lasherwas moved.
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Musashi

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Re: Whips: How do you deal with them?
« Reply #7 on: September 21, 2011, 02:11:13 pm »

‼Magma‼.
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Varnifane

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Re: Whips: How do you deal with them?
« Reply #8 on: September 21, 2011, 02:33:50 pm »

At first they seem overwhelming, but over time you start to like them.
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Girlinhat

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Re: Whips: How do you deal with them?
« Reply #9 on: September 21, 2011, 03:14:41 pm »

Modding.  Whips have an extremely large size, because the weapon data counts the whole weapon as the striking weight, but only the tip as the striking point.  It's like making an iron needle 3 feet long, and then stabbing with the needle-tip with the weight of the entire shaft.  This is clearly broken.  Most modders do the size down, so that the weapon's whole size is only the size of the tip, and you get proper whip-like behavior.

CapnUrist

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Re: Whips: How do you deal with them?
« Reply #10 on: September 21, 2011, 03:16:32 pm »

Oddly I've never had a problem with whips and scourges being used on my military... but then again, I almost never resort to a melee military as a first or even second defense. My melee warriors tend to be cleanup squads, with marksdwarves and/or weapon traps doing most of the actual killing/incapacitating. As such, I don't usually use danger rooms either; they don't really help the marksdwarves, and the melee troops don't need it.
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Saint

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Re: Whips: How do you deal with them?
« Reply #11 on: September 21, 2011, 05:28:10 pm »

I have my own whips and thus I don't care.
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TheChosen

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Re: Whips: How do you deal with them?
« Reply #12 on: September 21, 2011, 05:31:32 pm »

Whips? Pfff. My dwarfs will be fine. However, after next update, when someone attacks the fort and wields a whip and most of the dwarfs are ghosts, zombies, vampires and werewolfs, then I'll have to think of something.
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Necro910

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Re: Whips: How do you deal with them?
« Reply #13 on: September 21, 2011, 05:45:03 pm »

Whips? Pfff. My dwarfs will be fine. However, after next update, when someone attacks the fort and wields a whip and most of the dwarfs are ghosts, zombies, vampires and werewolfs, then I'll have to find something else to utterly destroy, eat, rape, and murder. In that order.
Fixed.

Quietust

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Re: Whips: How do you deal with them?
« Reply #14 on: September 21, 2011, 06:31:11 pm »

Shields are the solution - make sure all of your dwarves are Legendary Shield Users and are holding high quality shields, ideally masterwork Steel, and make sure they're reasonably good at Dodging as well.
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