It's 20 meson shots for each fire control. Guess I could make it 16 for each fire control, would only need to add 1 fire control and an extra turret to make it even.
I figure 3/4 of the shots are going to miss though since tracking speed is only 16000, giving it the capability to destroy about 5 missiles per FC. Less if the missiles are really fast. Considering the speed of the enemy ships in Alpha Centauri, their missiles are probably fast.
I've gotten the fleet ready with 51 ships, that's probably enough to take on the enemy in Alpha Centauri. We're out of fuel now anyway (except for what I loaded in the ships, heh - Earth is empty and the two freighters were left with 9%). Training the FACs really sucked up fuel. We really need carriers to train them so it doesn't use up so much (carriers train anything landed in them without the need to launch them, so it would only use the fuel aboard the carrier - which is way less than 20 fast attack craft).
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Administrator Lucius Amatius Proculus' Personal Log, 12th October, 2124The commercial shipyard was just completed, and I've set it to expand. It will be a while before it's ready to build a gate construction ship.
I've ordered the construction of another commercial shipyard for future use. We'll be needing salvage vessels soon.
Administrator Lucius Amatius Proculus' Personal Log, 4th November, 2124I've been informed that fuel reserves are dropping due to the training of the fuel guzzling Legionaries. We're down to 2,457,667 liters. I've ordered the immediate construction of 30 more fuel refineries. It will delay the construction of the new commercial shipyard, but we don't want to run out of fuel. I've also decided to begin purchasing minerals from Asteroid 22, since we're beginning to use more Sorium for fuel production.
Tribune Sheb has ordered 9 of the Legionary II vessels and a Locus to leave task force training picket the jump point to Alpha Centauri. They'll have less task force training, but if anything should come through the jump they'll be in place to tear it apart before its sensors have recovered from the jump. We'll be rotating the Legionaries on a quarterly basis to give everyone a chance at task force training.
Administrator Lucius Amatius Proculus' Personal Log, 21st June, 2125We've refitted all Legionary craft with the new engine and sensors, as well as constructed 3 more. Now we have 45 Legionary fast attack craft and 4 Locus fast scout craft.
Fuel reserves are almost depleted from all the training we've been doing, but most of our forces are very well trained and should be able to work well together. We're still building more Legionaries, and the new ones will be less trained - but still effective I'm sure.
There has been debate on whether or not we should hit them now, but with our Hypatia ships out surveying - the only ships capable of escorting them through the jump - we can't do anything until they return anyway other than picket the jump and wait.
I've ordered construction of more terraforming facilities for Mars. Once Mars is terraformed, we can move them to the worlds in Alpha Centauri.
Administrator Lucius Amatius Proculus' Personal Log, 29th September, 2125Exploration team 1 has just returned to Sol, and Akigagak submitted a report on the system.
Minerals:
Rocky Planets: 2 Surveyed: 2
Gas Giants: 4 Surveyed: 4
Moons: 32 Surveyed: 32
Asteroids: 305 Surveyed: 305
Ross 128-A II
Boronide 5,382,400 Acc: 0.1
Mercassium 61,308,900 Acc: 0.1
Uridium 1,345,600 Acc: 0.1
Corundium 2,544,025 Acc: 0.1
Ross 128-A Asteroid #188
Duranium 2,204 Acc: 1
Vendarite 13 Acc: 1
Ross 128-A Asteroid #236
Corbomite 1,640 Acc: 1
Corundium 121 Acc: 1
Ross 128-A Asteroid #255
Vendarite 26,244 Acc: 0.9
Corundium 2,190 Acc: 0.9
Ross 128-A VI - Moon 6
Neutronium 342,225 Acc: 0.5
Ross 128-A Comet #1
Neutronium 48 Acc: 1
Tritanium 9,661 Acc: 0.8
Boronide 616 Acc: 0.7
Vendarite 3,287 Acc: 0.8
Sorium 7,732 Acc: 0.7
Gallicite 14,183 Acc: 0.8
Jump Points:
JP1: Distance 1.45b, Bearing 78, Destination Sol
JP2: Distance 1.9b, Bearing 83. (only 474m from JP1)
JP3: Distance 2.35b, Bearing 171. Nearly 3b km from 1 and 2.
A few scattered minerals, but nothing spectacular. The 2nd planet could be terraformed reasonably quickly and has some large mineral deposits, but the accessibility is terrible.
I believe the time to strike is now. We have 51 Legionary FACs and four Locus FSCs. I've ordered the fleet to refuel and all assemble at Earth to plan out the strike. Our cargo vessels will follow them and refuel them before they make the jump through. Exploration team 1 will remain at the jump and can jump back and forth to relay information as needed.
I'm assigning the Legionaries into three strike teams of 17 ships, with 3 senior officers in charge of each team. I've chosen officers specifically for their quick thinking and reflexes (280+ fleet movement initiative, all top officers 300+). Primus AussieGuy will command the first team, and will be the senior officer in charge of the strike force.
Strike team 1:
Legionaries 1 through 17
Primus AussieGuy will be aboard Legionary 1
Decturion Tiberius Sidonius Septimianus will be aboard Legionary 9
Centurion Tiberius Quirinius Martialis will be aboard Legionary 17
Strike team 2:
Legionaries 18 through 34
Centurion Oppius Favonius Tarquinius will be aboard Legionary 18
Decturion Flavius Ulpianus Supicius will be aboard Legionary 20
Centurion Servius Rutilius Scaevola is aboard Legionary 21
Strike team 3:
Legionaries 35 through 51
Centurion Aulus Flavonius Agaptus will be aboard Legionary 35
Decturion Numerius Fenius Tiburtius will be aboard Legionary 36
Decturion Numerius Carius Zeno will be aboard Legionary 37
Scout Team
Locus 1 through 4
Decturion Vibius Placidius Caelus will be aboard Locus 1.
Plans are to move within 50m km of the planet, then activate sensors and see whats there. If all there is are the ships we've seen before, the strike teams will move together to intercept the FACs, which are expected to fall quickly under the barrage of meson weapons. They will then split off into three teams and move after each of the larger vessels, hopefully disabling and destroying all three. We expect to suffer casualties, but with the speed of our ships and our skilled commanders I believe we can crush the enemy.
Administrator Lucius Amatius Proculus' Personal Log, 7th October, 2125The strike force is in position and ready to move on Alpha Centauri as soon as I give the order. I've asked the Senate to approve the attack, since it's leaving Earth undefended with all our forces moving against the enemy in Alpha Centauri - but with the Hypatia 1 ready to relay information back and forth they can be recalled quickly should the need arise, and their speed is fast enough to outrun the enemy should they prove too powerful. No other enemy forces have yet been detected anyway.
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So, should the attack begin?
I'm also used to TN starts where it takes a while to scoot up to the next drive level instead of that rather quick transition between Ion and Mag-Plas, heh. I figured matching the enemy FAC's speed would be more than a six month proposition.
It's mostly because we have a crazy good researcher. The PP guy has a 60% bonus now and a max of 60 labs. Don't think I've ever had a propulsion guy so good. With all 50 of our labs he can research 47600 a year. With a 15% bonus that would only be 22400 a year, so the extra bonus makes a huge difference.
I'm curious what the NPR will have built up to after so many years. I hope they haven't just stagnated and done nothing, that would be anticlimactic.