We should have the new guys begin building several more stick, and leaf huts before night falls, and keep our digger digging the moat until the very last moment right before night falls. We should also have our people move the logs across the moat, and have them place the logs around the moat to cover as much ground as possible to make a sort of wall, but have them leave a space open to have the plank bridge. As for the rest of the people we aren't using for these tasks we should keep on their current jobs, and continue making resources except for the other soon to be woodcutter who we should have begin crafting spears for our defense at night. Finally at night we will use the same tactic
for sleeping, and guards as last time, but we need to pull the plank bridge up, and place them one on top of another, side on top of side, to form an easy to remove gate.
Ravine Plans:
After we have a good supply of planks, and 1, or 2 more picks I suggest we expand up here with 1, or 2 huts, and a simple wall to begin with. This will provide protection, and sleeping quarters for our miners who we will use to begin mining operations in the cliff slide gathering from the mine stone, and other minerals we can make stuff of, build with, or maybe trade.
Trade Goods:
I Think for here we should sell whatever spare Rolphin we have on us, and as much Greater Land Jaian milk(?) we can make, and put into buckets before the trader arrives. We could also make some stylish Slime Gel clothing, and sell them to the trader for a nice penny (Hopefully), but our best bet for money would have to be the mine I was planning in the above section.